X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=Domination.md;h=f5341ae6468013aeb7fa16969fc1e4100b3e75a6;hb=932acdfe9e7a2f36f5f792fd2bdc3d1d43f7d696;hp=0686e7bbffa3df6fe345389cc34b7161e4a37975;hpb=c506da6702fe27047cd56cd0c93ce4af9ab6d0a2;p=xonotic%2Fxonotic.wiki.git diff --git a/Domination.md b/Domination.md index 0686e7b..f5341ae 100644 --- a/Domination.md +++ b/Domination.md @@ -4,7 +4,33 @@ Domination (DOM) Object of the Game ------------------ -In domination, the goal is to capture and hold all control points on the map. Domination is similar to [Onslaught](Onslaught) but capturing a control point is easier in Domination, and in Domination points are given for holding a control point, and there is no generator. Rarely are maps made exclusively for Domination, generally an existing [CTF](Capture_the_Flag) or [TDM](Team_Deathmatch) map receives Domination features. +In **Domination**, 2-4 teams try to dominate the map by capturing and keeping control points on the map and fragging the enemy teams. Each control point that a team has captured will generate points over time. + +Scoring +------- + +| Action | Score | +|:-|-:| +| Kill an opponent | +1 | +| Own a control point for a few seconds | +1 | +| Kill yourself | -1 | +| Kill team mate | -1 | + +As of 0.8.2, owning a control point gives your team 1 point every 5 seconds by default. The frequency at which points are awarded can be changed by a [CVar](CVar) (`g_domination_point_rate`). + +The first team to reach the score limit (default: 50) will win the match. + +Control points +-------------- +Each map has its own number of control points. Many official maps have 3 control points, while some other maps have more. + +All control points start neutral and are owned by nobody. To capture a control point, simply walk into it. It will now start to generate points. But beware: Your enemies can capture your control point just as easily, all it takes is just a touch. + +Round-based Domination +---------------------- +Round-based Domination is a variant of Domination. In round-based Domination, the goal is to capture all control points to win a round. The first team to win a given number of rounds will win the match. If no team manages to win a round for a long time, the round will end in a draw and new round will start. + +Round-based Domination can be activated with a cvar (`g_domination_roundbased`). Map Entities ------------ @@ -59,12 +85,4 @@ The key here is the “message” field, which allows you to set the message sho Helpful Hints and Tips ---------------------- -- _(Insert Hints Here)_ - -List of Demos and Videos ------------------------- - -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ - +- _(Insert Hints Here)_ \ No newline at end of file