X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=Deathmatch.md;h=c6a06a8142aedcf5e5ef2dbfe4abace21762e41d;hb=1f3e8dd327a6f6ab3d3d0da8175f0c1eea2a0ff2;hp=364e33bc8c6b8008988ee571f7d18e091b64347f;hpb=ab458cf870e3ca2cc8add65895be2f428879ac16;p=xonotic%2Fxonotic.wiki.git diff --git a/Deathmatch.md b/Deathmatch.md index 364e33b..c6a06a8 100644 --- a/Deathmatch.md +++ b/Deathmatch.md @@ -1,27 +1,33 @@ -h1. Deathmatch (DM) +Deathmatch (DM) +=============== -h2. Object of the Game +Object of the Game +------------------ -Deathmatch is one of the most popular classic gamemodes in Xonotic (and also the easiest). It is a simple free-for-all fight to the death where everyone plays versus everyone. There are no teams or alliances, each player is on his/her own and one must fight for their own survival. -* Each kill you make (known in-game as a *frag*) awards you 1 point. -* You will lose 1 point if you *suicide* (e.g. fall off the map into space, sink into lava, or kill yourself with a weapon). -* The first player to score 30 points wins the match. +Deathmatch is one of the most popular classic gamemodes in Xonotic (and also the easiest). It is a simple free-for-all fight to the death where everyone plays versus everyone. There are no teams or alliances, each player is on his/her own and one must fight for their own survival. -h2. Map Entities +Scoring +------- -* *Weapons* - These can be picked up from various places around the map or from a downed player. -* *Ammo* - These may be found in the form of shells, bullets, rockets, jet fuel, or power cells. -* *Powerups* - All maps have "Health" and "Armor" powerups, which extend your lifetime. Some maps may contain powerups like “[[Strength]]” or “[[Shield]]” (which usually spawn every 2 minutes). +| Action | Score | +|:-------|------:| +| Kill an opponent | +1 | +| Kill yourself | -1 | -h2. Helpful Hints and Tips +Killing an opponent is also known as a “frag”. The first player to reach the frag limit (default: 30) will win the match. -* Always keep moving. This can be especially true for smaller maps and/or very crowded matches. If you stay in one place for too long, you risk becoming an easy target. -* If your map contains powerups such as the ones mentioned above, make good use of them. They can be useful tools to win a match! -* Keep your suicides at a minimum. Your point counter _can_ enter into the negatives, so always avoid self-injury. -* If a player is approaching you fast and there are "Mega Health" or "Mega Armor" powerups nearby, grab them first! This can deprive the opponent of a chance to heal himself once shot. +Collectibles +------------ -h2. List of Demos and Videos +- **Weapons** - These can be picked up from various places around the map or from a downed player. +- **Ammo** - These may be found in the form of shells, bullets, rockets, jet fuel, or power cells. +- **Powerups** - All maps have “Health” and “Armor” powerups, which extend your lifetime. Some maps may contain +powerups like “[Strength](Powerups#strength)” or “[Shield](Powerups#shield)” (which usually spawn every 2 minutes). -* Demo: -* Players: -* Key Points: +Helpful Hints and Tips +---------------------- + +- Always keep moving. This can be especially true for smaller maps and/or very crowded matches. If you stay in one place for too long, you risk becoming an easy target. +- If your map contains powerups such as the ones mentioned above, make good use of them. They can be useful tools to win a match! +- Keep your suicides at a minimum. Your point counter *can* enter into the negatives, so always avoid self-injury. +- If a player is approaching you fast and there are “Mega Health” or “Mega Armor” powerups nearby, grab them first! This can deprive the opponent of a chance to heal himself once shot.