X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=docs%2FTODO.txt;h=4342098bb4bb0c5fcbc6db54869c138a57707ae0;hb=1965d48a406fac796947634bec107a676d3e463b;hp=208b771a98ed116d1c233a5e487d94adf36a9d9f;hpb=19ba66022f8dcddf557d6583335aed68e4e19965;p=voretournament%2Fvoretournament.git diff --git a/docs/TODO.txt b/docs/TODO.txt index 208b771a..4342098b 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -1,5 +1,7 @@ - 1.0: Create documentation +- 0.9: Before releasing 1.0, disable all extra important features (eg: healthsize) and test without them, to make sure there are no errors. + - +0.8: Bots must learn to use the Grabber gun. The weapon code of havocbot is still there, but doesn't know how to shoot the Grabber - +0.8: ONS bot AI: Teach bots to use grabber alt fire to damage control points and generators when near them. @@ -38,7 +40,7 @@ - 0.8: Make a balancing settings menu -- 0.7 | 0.8: Skill based damage for bots? +- 0.7: Skill based damage for bots. - 0.8: Sort the credits better @@ -78,8 +80,6 @@ - 0.7: Make sure default player depthtest works -- 0.7: Combine .digesting and .stat_digesting, same with other cases, possibly rename the stats themselves - - +0.8: Add info about consumable items to tutorial map - +0.8: Add icons to indicate live prey + dead prey + items @@ -88,8 +88,6 @@ - 0.7: Create missing player / map / skin preview images -- 0.7 | 0.8: Make slime and lava on all maps reflective, and possible cubemapped - - 0.7 | 0.8: Make sure the new blood leaves stains - 0.7: Does r_viewfbo belong in the effect presets too? @@ -106,16 +104,14 @@ - +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers -- 0.7 | 0.8: Enable r_shadows in some way? +- 0.7: Enable r_shadows in some way? -- 0.7 | 0.8: HUD icon when stunned. +- 0.7: HUD icon when stunned. - 0.7 | 0.8: Better portrait images. - 0.7 BUG: Default player model is broken? -- 0.7 | 0.8: Make the volume of footstep sounds depend on player size. - - 0.7: Is the proper blue color used in team games, with the new colormap? - 0.7 | 0.8: Use R_SetProperty instead of R_SetView @@ -124,12 +120,18 @@ - 0.7 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel. -- 0.7 BUG: Fix the following crash, apparently taking place after the tutorial map: http://pastebin.com/hz9md090 +- 0.7 | 0.8: Do the Desertfactory textures have metal footsteps where they need to? + +- 0.7 | 0.8: Port a few other maps I had in mind from Nexuiz. + +- 0.7: New waypoints.cache for all maps! + +- 0.8: Some sort of bullet time feature in single player, by setting the slowmo cvar -- 0.7: When a player sound has less volume because the player is in a belly, make sure that doesn't apply to neighboring prey, because they are there too +- 0.8: Make weight depend on player size as well, not only stomach load -- 0.7: Fix crouch walking speed +- 0.8: Make player fatness depend on frags, using a trick I heard about with shaders -- 0.7 BUG: Fix assignment to world.scale when there is no weapon model in hand +- 0.7: Make sure all effects work for spectators too (such as the macro earthquake effect) -- 0.7: I set a different horizontal and vertical view bobbing, but the menu sliders adjust both to the same value. Fix this somehow \ No newline at end of file +- 0.7 | 0.8: The stomach gurgle sound duration does not match the pitch properly \ No newline at end of file