#include "darkplaces.h"
-void R_TextureStats_Print(qbool, qbool, qbool);
-void GL_Mesh_ListVBOs(qbool);
-
#ifdef WIN32
#include <windows.h>
#include <winbase.h>
static void MemStats_f(cmd_state_t *cmd)
{
Mem_CheckSentinelsGlobal();
- R_TextureStats_Print(false, false, true);
- GL_Mesh_ListVBOs(false);
Mem_PrintStats();
}