This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
#include "quakedef.h"
-int wad_numlumps;
-lumpinfo_t *wad_lumps;
-byte *wad_base;
+static int wad_numlumps;
+static lumpinfo_t *wad_lumps;
+static byte *wad_base = NULL;
+static mempool_t *wad_mempool = NULL;
void SwapPic (qpic_t *pic);
Can safely be performed in place.
==================
*/
-void W_CleanupName (char *in, char *out)
+static void W_CleanupName (char *in, char *out)
{
int i;
int c;
-
+
for (i=0 ; i<16 ; i++ )
{
c = in[i];
if (!c)
break;
-
+
if (c >= 'A' && c <= 'Z')
c += ('a' - 'A');
out[i] = c;
}
-
+
for ( ; i< 16 ; i++ )
out[i] = 0;
}
wadinfo_t *header;
unsigned i;
int infotableofs;
-
- wad_base = COM_LoadHunkFile (filename, false);
- if (!wad_base)
+ void *temp;
+
+ temp = COM_LoadFile (filename, false);
+ if (!temp)
Sys_Error ("W_LoadWadFile: couldn't load %s", filename);
+ if (wad_mempool)
+ Mem_FreePool(&wad_mempool);
+ wad_mempool = Mem_AllocPool(filename);
+ wad_base = Mem_Alloc(wad_mempool, loadsize);
+
+ memcpy(wad_base, temp, loadsize);
+ Mem_Free(temp);
+
header = (wadinfo_t *)wad_base;
-
- if (header->identification[0] != 'W'
- || header->identification[1] != 'A'
- || header->identification[2] != 'D'
- || header->identification[3] != '2')
+
+ if (memcmp(header->identification, "WAD2", 4))
Sys_Error ("Wad file %s doesn't have WAD2 id\n",filename);
-
+
wad_numlumps = LittleLong(header->numlumps);
infotableofs = LittleLong(header->infotableofs);
wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);
-
+
for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++)
{
lump_p->filepos = LittleLong(lump_p->filepos);
}
}
-
-/*
-=============
-W_GetLumpinfo
-=============
-*/
-lumpinfo_t *W_GetLumpinfo (char *name)
+void *W_GetLumpName (char *name)
{
int i;
- lumpinfo_t *lump_p;
+ lumpinfo_t *lump;
char clean[16];
-
+
W_CleanupName (name, clean);
-
- for (lump_p=wad_lumps, i=0 ; i<wad_numlumps ; i++,lump_p++)
- {
- if (!strcmp(clean, lump_p->name))
- return lump_p;
- }
-
- Sys_Error ("W_GetLumpinfo: %s not found", name);
- return NULL;
-}
-void *W_GetLumpName (char *name)
-{
- lumpinfo_t *lump;
-
- lump = W_GetLumpinfo (name);
-
- return (void *)(wad_base + lump->filepos);
-}
+ for (lump = wad_lumps, i = 0;i < wad_numlumps;i++, lump++)
+ if (!strcmp(clean, lump->name))
+ return (void *)(wad_base + lump->filepos);
-void *W_GetLumpNum (int num)
-{
- lumpinfo_t *lump;
-
- if (num < 0 || num > wad_numlumps)
- Sys_Error ("W_GetLumpNum: bad number: %i", num);
-
- lump = wad_lumps + num;
-
- return (void *)(wad_base + lump->filepos);
+ Sys_Error ("W_GetLumpinfo: %s not found", name);
+ return NULL;
}
/*
void SwapPic (qpic_t *pic)
{
pic->width = LittleLong(pic->width);
- pic->height = LittleLong(pic->height);
+ pic->height = LittleLong(pic->height);
}
// LordHavoc: added alternate WAD2/WAD3 system for HalfLife texture wads
int size;
} texwadlump_t;
-texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
+static texwadlump_t texwadlump[TEXWAD_MAXIMAGES];
/*
====================
int infotableofs;
QFile *file;
int numlumps;
-
+
COM_FOpenFile (filename, &file, false, false);
if (!file)
{
if (Qread(file, &header, sizeof(wadinfo_t)) != sizeof(wadinfo_t))
{Con_Printf ("W_LoadTextureWadFile: unable to read wad header");return;}
-
- if(header.identification[0] != 'W'
- || header.identification[1] != 'A'
- || header.identification[2] != 'D'
- || header.identification[3] != '3')
+
+ if(memcmp(header.identification, "WAD3", 4))
{Con_Printf ("W_LoadTextureWadFile: Wad file %s doesn't have WAD3 id\n",filename);return;}
numlumps = LittleLong(header.numlumps);
infotableofs = LittleLong(header.infotableofs);
if (Qseek(file, infotableofs, SEEK_SET))
{Con_Printf ("W_LoadTextureWadFile: unable to seek to lump table");return;}
- if (!(lumps = qmalloc(sizeof(lumpinfo_t)*numlumps)))
+ if (!(lumps = Mem_Alloc(tempmempool, sizeof(lumpinfo_t)*numlumps)))
{Con_Printf ("W_LoadTextureWadFile: unable to allocate temporary memory for lump table");return;}
if (Qread(file, lumps, sizeof(lumpinfo_t) * numlumps) != sizeof(lumpinfo_t) * numlumps)
texwadlump[j].position = LittleLong(lump_p->filepos);
texwadlump[j].size = LittleLong(lump_p->disksize);
}
- qfree(lumps);
+ Mem_Free(lumps);
// leaves the file open
}
// int palsize;
int d, p;
in = (byte *)((int) tex + tex->offsets[0]);
- data = out = qmalloc(tex->width * tex->height * 4);
+ data = out = Mem_Alloc(tempmempool, tex->width * tex->height * 4);
if (!data)
return NULL;
image_width = tex->width;
if (Qseek(file, texwadlump[i].position, SEEK_SET))
{Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
- tex = qmalloc(texwadlump[i].size);
+ tex = Mem_Alloc(tempmempool, texwadlump[i].size);
if (!tex)
return NULL;
if (Qread(file, tex, texwadlump[i].size) < texwadlump[i].size)
for (j = 0;j < MIPLEVELS;j++)
tex->offsets[j] = LittleLong(tex->offsets[j]);
data = W_ConvertWAD3Texture(tex);
- qfree(tex);
+ Mem_Free(tex);
return data;
/*
image_width = LittleLong(t.width);
{Con_Printf("W_GetTexture: corrupt WAD3 file");return NULL;}
// allocate space for expanded image,
// and load incoming image into upper area (overwritten as it expands)
- if (!(data = outdata = qmalloc(image_width*image_height*4)))
+ if (!(data = outdata = Mem_Alloc(tempmempool, image_width*image_height*4)))
{Con_Printf("W_GetTexture: out of memory");return NULL;}
indata = outdata + image_width*image_height*3;
datasize = image_width*image_height*85/64;