mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
if (!mainwindow)
{
- Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, global_hInstance, NULL);
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), (void *)NULL, (void *)NULL, (void *)global_hInstance, (void *)NULL);
VID_Shutdown();
return false;
}
if (!pixelformat)
{
VID_Shutdown();
- Con_Printf("ChoosePixelFormat(%p, %p) failed\n", baseDC, &pfd);
+ Con_Printf("ChoosePixelFormat(%p, %p) failed\n", (void *)baseDC, (void *)&pfd);
return false;
}
if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
{
VID_Shutdown();
- Con_Printf("SetPixelFormat(%p, %d, %p) failed\n", baseDC, pixelformat, &pfd);
+ Con_Printf("SetPixelFormat(%p, %d, %p) failed\n", (void *)baseDC, pixelformat, (void *)&pfd);
return false;
}
if (!qwglMakeCurrent(baseDC, baseRC))
{
VID_Shutdown();
- Con_Printf("wglMakeCurrent(%p, %p) failed\n", baseDC, baseRC);
+ Con_Printf("wglMakeCurrent(%p, %p) failed\n", (void *)baseDC, (void *)baseRC);
return false;
}
mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
if (!mainwindow)
{
- Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, global_hInstance, NULL);
+ Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %p, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), (void *)NULL, (void *)NULL, global_hInstance, (void *)NULL);
VID_Shutdown();
return false;
}
Con_Printf("D3D9 adapter info:\n");
Con_Printf("Description: %s\n", d3d9adapteridentifier.Description);
- Con_Printf("DeviceId: %x\n", d3d9adapteridentifier.DeviceId);
- Con_Printf("DeviceName: %x\n", d3d9adapteridentifier.DeviceName);
+ Con_Printf("DeviceId: %x\n", (unsigned int)d3d9adapteridentifier.DeviceId);
+ Con_Printf("DeviceName: %p\n", d3d9adapteridentifier.DeviceName);
Con_Printf("Driver: %s\n", d3d9adapteridentifier.Driver);
- Con_Printf("DriverVersion: %x\n", d3d9adapteridentifier.DriverVersion);
+ Con_Printf("DriverVersion: %08x%08x\n", (unsigned int)d3d9adapteridentifier.DriverVersion.u.HighPart, (unsigned int)d3d9adapteridentifier.DriverVersion.u.LowPart);
Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions);
Con_DPrintf("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions);
/* Look at the element to see what happened */
- switch (od.dwOfs)
+ if ((int)od.dwOfs == DIMOFS_X)
+ in_mouse_x += (LONG) od.dwData;
+ if ((int)od.dwOfs == DIMOFS_Y)
+ in_mouse_y += (LONG) od.dwData;
+ if ((int)od.dwOfs == DIMOFS_Z)
{
- case DIMOFS_X:
- in_mouse_x += (LONG) od.dwData;
- break;
-
- case DIMOFS_Y:
- in_mouse_y += (LONG) od.dwData;
- break;
-
- case DIMOFS_Z:
- if((LONG) od.dwData < 0)
- {
- Key_Event (K_MWHEELDOWN, 0, true);
- Key_Event (K_MWHEELDOWN, 0, false);
- }
- else if((LONG) od.dwData > 0)
- {
- Key_Event (K_MWHEELUP, 0, true);
- Key_Event (K_MWHEELUP, 0, false);
- }
- break;
-
- case DIMOFS_BUTTON0:
- if (od.dwData & 0x80)
- mstate_di |= 1;
- else
- mstate_di &= ~1;
- break;
-
- case DIMOFS_BUTTON1:
- if (od.dwData & 0x80)
- mstate_di |= (1<<1);
- else
- mstate_di &= ~(1<<1);
- break;
-
- case DIMOFS_BUTTON2:
- if (od.dwData & 0x80)
- mstate_di |= (1<<2);
- else
- mstate_di &= ~(1<<2);
- break;
-
- case DIMOFS_BUTTON3:
- if (od.dwData & 0x80)
- mstate_di |= (1<<3);
- else
- mstate_di &= ~(1<<3);
- break;
+ if((LONG)od.dwData < 0)
+ {
+ Key_Event(K_MWHEELDOWN, 0, true);
+ Key_Event(K_MWHEELDOWN, 0, false);
+ }
+ else if((LONG)od.dwData > 0)
+ {
+ Key_Event(K_MWHEELUP, 0, true);
+ Key_Event(K_MWHEELUP, 0, false);
+ }
}
+ if ((int)od.dwOfs == DIMOFS_BUTTON0)
+ mstate_di = (mstate_di & ~1) | ((od.dwData & 0x80) >> 7);
+ if ((int)od.dwOfs == DIMOFS_BUTTON1)
+ mstate_di = (mstate_di & ~2) | ((od.dwData & 0x80) >> 6);
+ if ((int)od.dwOfs == DIMOFS_BUTTON2)
+ mstate_di = (mstate_di & ~4) | ((od.dwData & 0x80) >> 5);
+ if ((int)od.dwOfs == DIMOFS_BUTTON3)
+ mstate_di = (mstate_di & ~8) | ((od.dwData & 0x80) >> 4);
}
// perform button actions