if (vid_begunscene)
IDirect3DDevice9_EndScene(vid_d3d9dev);
vid_begunscene = false;
-// Cmd_ExecuteString("r_texturestats", src_command);
-// Cmd_ExecuteString("memlist", src_command);
+// Cmd_ExecuteString("r_texturestats", src_command, true);
+// Cmd_ExecuteString("memlist", src_command, true);
IDirect3DDevice9_Release(vid_d3d9dev);
}
vid_d3d9dev = NULL;