void (GLAPIENTRY *qglScissor)(GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+void (GLAPIENTRY *qglPolygonMode)(GLenum face, GLenum mode);
//[515]: added on 29.07.2005
void (GLAPIENTRY *qglLineWidth)(GLfloat width);
{"glCopyTexSubImage2D", (void **) &qglCopyTexSubImage2D},
{"glScissor", (void **) &qglScissor},
{"glPolygonOffset", (void **) &qglPolygonOffset},
+ {"glPolygonMode", (void **) &qglPolygonMode},
{NULL, NULL}
};