#include <IOKit/hidsystem/IOHIDLib.h>
#include <IOKit/hidsystem/IOHIDParameter.h>
#include <IOKit/hidsystem/event_status_driver.h>
-static cvar_t apple_mouse_noaccel = {CVAR_CLIENT | CVAR_SAVE, "apple_mouse_noaccel", "1", "disables mouse acceleration while DarkPlaces is active"};
+static cvar_t apple_mouse_noaccel = {CF_CLIENT | CF_ARCHIVE, "apple_mouse_noaccel", "1", "disables mouse acceleration while DarkPlaces is active"};
static qbool vid_usingnoaccel;
static double originalMouseSpeed = -1.0;
io_connect_t IN_GetIOHandle(void)
static qbool vid_usingvsync = false;
static SDL_Joystick *vid_sdljoystick = NULL;
static SDL_GameController *vid_sdlgamecontroller = NULL;
-static cvar_t joy_sdl2_trigger_deadzone = {CVAR_SAVE | CVAR_CLIENT, "joy_sdl2_trigger_deadzone", "0.5", "deadzone for triggers to be registered as key presses"};
+static cvar_t joy_sdl2_trigger_deadzone = {CF_ARCHIVE | CF_CLIENT, "joy_sdl2_trigger_deadzone", "0.5", "deadzone for triggers to be registered as key presses"};
// GAME_STEELSTORM specific
static cvar_t *steelstorm_showing_map = NULL; // detect but do not create the cvar
static cvar_t *steelstorm_showing_mousecursor = NULL; // detect but do not create the cvar
if (!VID_ShowingKeyboard())
{
// user entered a command, close the console now
- Con_ToggleConsole_f(&cmd_client);
+ Con_ToggleConsole_f(cmd_client);
}
VID_TouchscreenArea( 0, 0, 0, 0, 0, NULL , 0.0f, NULL, NULL, &buttons[15], (keynum_t)0, NULL, 0, 0, 0, true);
VID_TouchscreenArea( 0, 0, 0, 0, 0, NULL , 0.0f, NULL, move, &buttons[0], K_MOUSE4, NULL, 0, 0, 0, true);
// so, let's better queue it for next frame
if(!sdl_needs_restart)
{
- Cbuf_AddText(&cmd_client, "\nr_restart\n");
+ Cbuf_AddText(cmd_client, "\nr_restart\n");
sdl_needs_restart = true;
}
#endif