]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - vid.h
fix some instances detecting vector component names to ONLY match _x, _y, _z, but...
[xonotic/darkplaces.git] / vid.h
diff --git a/vid.h b/vid.h
index 343e8f1815f71a92c3f3301e7d3c5fe104bdacba..157f1c0b9767c73ebd38c0dc9f0910dd39bc197f 100644 (file)
--- a/vid.h
+++ b/vid.h
@@ -33,23 +33,22 @@ typedef enum renderpath_e
        RENDERPATH_GL11,
        RENDERPATH_GL13,
        RENDERPATH_GL20,
-       RENDERPATH_CGGL,
        RENDERPATH_D3D9,
        RENDERPATH_D3D10,
-       RENDERPATH_D3D11
+       RENDERPATH_D3D11,
+       RENDERPATH_SOFT,
+       RENDERPATH_GLES2
 }
 renderpath_t;
 
 typedef struct viddef_support_s
 {
+       qboolean gl20shaders;
        qboolean amd_texture_texture4;
        qboolean arb_depth_texture;
        qboolean arb_draw_buffers;
-       qboolean arb_fragment_shader;
        qboolean arb_multitexture;
        qboolean arb_occlusion_query;
-       qboolean arb_shader_objects;
-       qboolean arb_shading_language_100;
        qboolean arb_shadow;
        qboolean arb_texture_compression;
        qboolean arb_texture_cube_map;
@@ -57,7 +56,6 @@ typedef struct viddef_support_s
        qboolean arb_texture_gather;
        qboolean arb_texture_non_power_of_two;
        qboolean arb_vertex_buffer_object;
-       qboolean arb_vertex_shader;
        qboolean ati_separate_stencil;
        qboolean ext_blend_minmax;
        qboolean ext_blend_subtract;
@@ -99,10 +97,9 @@ typedef struct viddef_s
        int samples;
        qboolean stencil;
 
-       void *cgcontext;
-
        renderpath_t renderpath;
        qboolean forcevbo; // some renderpaths can not operate without it
+       qboolean useinterleavedarrays; // required by some renderpaths
 
        unsigned int texunits;
        unsigned int teximageunits;
@@ -117,6 +114,13 @@ typedef struct viddef_s
        unsigned int maxdrawbuffers;
 
        viddef_support_t support;
+
+       // in RENDERPATH_SOFT this is a 32bpp native-endian ARGB framebuffer
+       // (native-endian ARGB meaning that in little endian it is BGRA bytes,
+       //  in big endian it is ARGB byte order, the format is converted during
+       //  blit to the window)
+       unsigned int *softpixels;
+       unsigned int *softdepthpixels;
 } viddef_t;
 
 // global video state