+++ /dev/null
-set g_vehicle_raptor_respawntime 40
-
-// 0: go where player aims, +forward etc relative to aim angles
-// 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
-set g_vehicle_raptor_movestyle 1
-
-set g_vehicle_raptor_turnroll 0.4
-
-set g_vehicle_raptor_takeofftime 1.5
-
-set g_vehicle_raptor_turnspeed 200
-set g_vehicle_raptor_pitchspeed 50
-set g_vehicle_raptor_pitchlimit 45
-
-set g_vehicle_raptor_speed_forward 1700
-set g_vehicle_raptor_speed_strafe 900
-set g_vehicle_raptor_speed_up 1700
-set g_vehicle_raptor_speed_down 1700
-set g_vehicle_raptor_friction 2
-
-set g_vehicle_raptor_bomblets 8
-set g_vehicle_raptor_bomblet_alt 750
-set g_vehicle_raptor_bomblet_time 0.5
-set g_vehicle_raptor_bomblet_spread 0.4
-set g_vehicle_raptor_bomblet_damage 55
-set g_vehicle_raptor_bomblet_edgedamage 25
-set g_vehicle_raptor_bomblet_radius 350
-set g_vehicle_raptor_bomblet_force 150
-set g_vehicle_raptor_bomblet_explode_delay 0.4
-set g_vehicle_raptor_bombs_refire 5
-
-set g_vehicle_raptor_cannon_turnspeed 120
-set g_vehicle_raptor_cannon_turnlimit 20
-set g_vehicle_raptor_cannon_pitchlimit_up 12
-set g_vehicle_raptor_cannon_pitchlimit_down 32
-
-set g_vehicle_raptor_cannon_locktarget 0
-set g_vehicle_raptor_cannon_locking_time 0.2
-set g_vehicle_raptor_cannon_locking_releasetime 0.45
-set g_vehicle_raptor_cannon_locked_time 1
-set g_vehicle_raptor_cannon_predicttarget 1
-
-set g_vehicle_raptor_cannon_cost 1
-set g_vehicle_raptor_cannon_damage 10
-set g_vehicle_raptor_cannon_radius 60
-set g_vehicle_raptor_cannon_refire 0.03
-set g_vehicle_raptor_cannon_speed 24000
-set g_vehicle_raptor_cannon_spread 0.01
-set g_vehicle_raptor_cannon_force 25
-
-set g_vehicle_raptor_flare_refire 5
-set g_vehicle_raptor_flare_lifetime 10
-set g_vehicle_raptor_flare_chase 0.9
-set g_vehicle_raptor_flare_range 2000
-
-set g_vehicle_raptor_energy 100
-set g_vehicle_raptor_energy_regen 25
-set g_vehicle_raptor_energy_regen_pause 0.25
-
-set g_vehicle_raptor_health 150
-set g_vehicle_raptor_health_regen 0
-set g_vehicle_raptor_health_regen_pause 0
-
-set g_vehicle_raptor_shield 75
-set g_vehicle_raptor_shield_regen 25
-set g_vehicle_raptor_shield_regen_pause 1.5
-
-set g_vehicle_raptor_blowup_radius 250
-set g_vehicle_raptor_blowup_coredamage 250
-set g_vehicle_raptor_blowup_edgedamage 15
-set g_vehicle_raptor_blowup_forceintensity 250
-
-set g_vehicle_raptor_bouncefactor 0.2
-set g_vehicle_raptor_bouncestop 0
-set g_vehicle_raptor_bouncepain "1 4 1000"
-
-set g_vehicle_raptor_mass 2200