typedef struct edge_s
{
- vec3_t origin, edge;
+ vec3_t origin;
+ vec4_t edge;
vec_t length, kingpinLength;
int kingpin;
vec4_t plane;
ClearBounds( ds->mins, ds->maxs );
/* clear verts/indexes */
+// memset( verts, 0, sizeof( verts ) );
+// memset( indexes, 0, sizeof( indexes ) );
+ //is more correct, but upper works ok too
memset( verts, 0, sizeof( *verts ) * maxSurfaceVerts );
memset( indexes, 0, sizeof( *indexes ) * maxSurfaceIndexes );