-<?xml version="1.0" encoding="Windows-1252"?>
+<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8.00"
+ Version="9.00"
Name="q3map2"
- ProjectGUID="{F5D0509C-80E0-49B7-B033-885D8253063A}"
- RootNamespace="q3map2"
+ ProjectGUID="{CD40B764-1D47-4FAE-8C6A-EF036E478D65}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="0"
>
<Platforms>
<Platform
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)\install"
- IntermediateDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
- UseOfMFC="0"
- CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories=""$(SolutionDir)\tools\quake3\common";"$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include""
- PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+ AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\tools\quake3\common";"$(SolutionDir)\libs";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2";"$(SolutionDir)\..\gtk-2.16.6\include\libpng14";"$(SolutionDir)\..\gtk-2.16.6\include";"$(SolutionDir)\..\jpeg-8c\include""
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
WarningLevel="3"
- Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
- DisableSpecificWarnings="4996;4244;4267"
+ DisableSpecificWarnings="4996;4267;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="md5lib.lib ddslib.lib l_net.lib mathlib.lib picomodel.lib jpeg6.lib libxml2.lib libpng.lib glib-2.0.lib gobject-2.0.lib Wsock32.lib"
- AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
+ AdditionalDependencies="Ws2_32.lib glib-2.0.lib libpng.lib libxml2.lib libjpegd.lib md5lib.lib mathlib.lib picomodel.lib l_net.lib ddslib.lib quake3-common.lib"
+ AdditionalLibraryDirectories=""$(SolutionDir)\..\gtk-2.16.6\lib";"$(SolutionDir)\..\libxml2-2.7.3\lib";"$(SolutionDir)\..\jpeg-8c\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
GenerateDebugInformation="true"
- StackReserveSize="2097152"
- StackCommitSize="2097152"
+ SubSystem="1"
TargetMachine="1"
/>
<Tool
<Tool
Name="VCAppVerifierTool"
/>
- <Tool
- Name="VCWebDeploymentTool"
- />
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy "$(TargetPath)" C:\alienbrainWork\QuakeZero\radiant\$(TargetFileName)"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)\install"
- IntermediateDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(SolutionDir)\build\intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
- CharacterSet="2"
- WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""$(SolutionDir)\tools\quake3\common";"$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include""
- PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
+ AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\tools\quake3\common";"$(SolutionDir)\libs";"$(SolutionDir)\..\gtk-2.16.6\include\glib-2.0";"$(SolutionDir)\..\gtk-2.16.6\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2-2.7.3\include\libxml2";"$(SolutionDir)\..\gtk-2.16.6\include\libpng14";"$(SolutionDir)\..\gtk-2.16.6\include";"$(SolutionDir)\..\jpeg-8c\include""
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;"
RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
WarningLevel="3"
- Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
- DisableSpecificWarnings="4996;4244;4267"
+ DisableSpecificWarnings="4996;4267;4312"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="md5lib.lib ddslib.lib l_net.lib mathlib.lib picomodel.lib jpeg6.lib libxml2.lib libpng.lib glib-2.0.lib gobject-2.0.lib Wsock32.lib"
- AdditionalLibraryDirectories=""$(SolutionDir)\..\libxml2\lib";"$(SolutionDir)\..\gtk2\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
+ AdditionalDependencies="Ws2_32.lib glib-2.0.lib libpng.lib libxml2.lib libjpeg.lib md5lib.lib mathlib.lib picomodel.lib l_net.lib ddslib.lib quake3-common.lib"
+ AdditionalLibraryDirectories=""$(SolutionDir)\..\gtk-2.16.6\lib";"$(SolutionDir)\..\libxml2-2.7.3\lib";"$(SolutionDir)\..\jpeg-8c\lib";"$(SolutionDir)\build\$(ConfigurationName)\libs""
GenerateDebugInformation="true"
- StackReserveSize="2097152"
- StackCommitSize="2097152"
+ SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
<Tool
Name="VCAppVerifierTool"
/>
- <Tool
- Name="VCWebDeploymentTool"
- />
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy "$(TargetPath)" C:\alienbrainWork\QuakeZero\radiant\$(TargetFileName)"
/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="src"
- Filter="c;cpp;cxx;cc;C"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
>
<File
RelativePath=".\bspfile_abstract.c"
RelativePath=".\surface_extra.c"
>
</File>
- <Filter
- Name="common"
- Filter=".c"
- >
- <File
- RelativePath="..\common\cmdlib.c"
- >
- </File>
- <File
- RelativePath="..\common\imagelib.c"
- >
- </File>
- <File
- RelativePath="..\common\inout.c"
- >
- </File>
- <File
- RelativePath="..\common\jpeg.c"
- >
- </File>
- <File
- RelativePath="..\common\mutex.c"
- >
- </File>
- <File
- RelativePath="..\common\polylib.c"
- >
- </File>
- <File
- RelativePath="..\common\scriplib.c"
- >
- </File>
- <File
- RelativePath="..\common\threads.c"
- >
- </File>
- <File
- RelativePath="..\common\unzip.c"
- >
- </File>
- <File
- RelativePath="..\common\vfs.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include""
- PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
- DisableSpecificWarnings="4996;4244;4267"
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- AdditionalIncludeDirectories=""$(SolutionDir)\include";"$(SolutionDir)\libs";"$(SolutionDir)\..\STLPort\stlport";"$(SolutionDir)\..\gtk2\include";"$(SolutionDir)\..\gtk2\include\glib-2.0";"$(SolutionDir)\..\gtk2\lib\glib-2.0\include";"$(SolutionDir)\..\libxml2\include""
- PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS"
- DisableSpecificWarnings="4996;4244;4267"
- />
- </FileConfiguration>
- </File>
- </Filter>
- <Filter
- Name="bsp"
- Filter=".c"
- >
- <File
- RelativePath=".\brush.c"
- >
- </File>
- <File
- RelativePath=".\brush_primit.c"
- >
- </File>
- <File
- RelativePath=".\bsp.c"
- >
- </File>
- <File
- RelativePath=".\decals.c"
- >
- </File>
- <File
- RelativePath=".\facebsp.c"
- >
- </File>
- <File
- RelativePath=".\fog.c"
- >
- </File>
- <File
- RelativePath=".\leakfile.c"
- >
- </File>
- <File
- RelativePath=".\map.c"
- >
- </File>
- <File
- RelativePath=".\patch.c"
- >
- </File>
- <File
- RelativePath=".\portals.c"
- >
- </File>
- <File
- RelativePath=".\prtfile.c"
- >
- </File>
- <File
- RelativePath=".\surface.c"
- >
- </File>
- <File
- RelativePath=".\surface_foliage.c"
- >
- </File>
- <File
- RelativePath=".\surface_fur.c"
- >
- </File>
- <File
- RelativePath=".\surface_meta.c"
- >
- </File>
- <File
- RelativePath=".\tjunction.c"
- >
- </File>
- <File
- RelativePath=".\tree.c"
- >
- </File>
- <File
- RelativePath=".\writebsp.c"
- >
- </File>
- </Filter>
- <Filter
- Name="light"
- Filter=".c"
- >
- <File
- RelativePath=".\light.c"
- >
- </File>
- <File
- RelativePath=".\light_bounce.c"
- >
- </File>
- <File
- RelativePath=".\light_trace.c"
- >
- </File>
- <File
- RelativePath=".\light_ydnar.c"
- >
- </File>
- <File
- RelativePath=".\lightmaps_ydnar.c"
- >
- </File>
- </Filter>
- <Filter
- Name="vis"
- Filter=".c"
- >
- <File
- RelativePath=".\vis.c"
- >
- </File>
- <File
- RelativePath=".\visflow.c"
- >
- </File>
- </Filter>
- <Filter
- Name="convert"
- Filter=".c"
- >
- <File
- RelativePath=".\convert_ase.c"
- >
- </File>
- <File
- RelativePath=".\convert_map.c"
- >
- </File>
- </Filter>
- </Filter>
- <Filter
- Name="include"
- Filter="h"
- >
<File
- RelativePath=".\game_ef.h"
+ RelativePath=".\brush.c"
>
</File>
<File
- RelativePath=".\game_ja.h"
+ RelativePath=".\brush_primit.c"
>
</File>
<File
- RelativePath=".\game_jk2.h"
+ RelativePath=".\bsp.c"
>
</File>
<File
- RelativePath=".\game_quake3.h"
+ RelativePath=".\decals.c"
>
</File>
<File
- RelativePath=".\game_sof2.h"
+ RelativePath=".\facebsp.c"
>
</File>
<File
- RelativePath=".\game_wolf.h"
+ RelativePath=".\fog.c"
>
</File>
<File
- RelativePath=".\game_wolfet.h"
+ RelativePath=".\leakfile.c"
>
</File>
<File
- RelativePath=".\q3map2.h"
+ RelativePath=".\map.c"
+ >
+ </File>
+ <File
+ RelativePath=".\patch.c"
+ >
+ </File>
+ <File
+ RelativePath=".\portals.c"
+ >
+ </File>
+ <File
+ RelativePath=".\prtfile.c"
+ >
+ </File>
+ <File
+ RelativePath=".\surface.c"
+ >
+ </File>
+ <File
+ RelativePath=".\surface_foliage.c"
+ >
+ </File>
+ <File
+ RelativePath=".\surface_fur.c"
+ >
+ </File>
+ <File
+ RelativePath=".\surface_meta.c"
+ >
+ </File>
+ <File
+ RelativePath=".\tjunction.c"
+ >
+ </File>
+ <File
+ RelativePath=".\tree.c"
+ >
+ </File>
+ <File
+ RelativePath=".\writebsp.c"
+ >
+ </File>
+ <File
+ RelativePath=".\light.c"
+ >
+ </File>
+ <File
+ RelativePath=".\light_bounce.c"
+ >
+ </File>
+ <File
+ RelativePath=".\light_trace.c"
+ >
+ </File>
+ <File
+ RelativePath=".\light_ydnar.c"
+ >
+ </File>
+ <File
+ RelativePath=".\lightmaps_ydnar.c"
+ >
+ </File>
+ <File
+ RelativePath=".\vis.c"
+ >
+ </File>
+ <File
+ RelativePath=".\visflow.c"
+ >
+ </File>
+ <File
+ RelativePath=".\convert_ase.c"
>
</File>
- </Filter>
- <Filter
- Name="doc"
- Filter="*.txt"
- >
<File
- RelativePath=".\changelog.q3map2.txt"
+ RelativePath=".\convert_map.c"
>
</File>
</Filter>
<Filter
Name="rc"
- Filter=".rc;.ico"
+ Filter="rc;ico"
>
<File
RelativePath=".\q3map2.ico"