/* get target */
e2 = FindTargetEntity( target );
if ( e2 == NULL ) {
- Sys_Printf( "WARNING: light at (%i %i %i) has missing target\n",
+ Sys_FPrintf( SYS_WRN, "WARNING: light at (%i %i %i) has missing target\n",
(int) light->origin[ 0 ], (int) light->origin[ 1 ], (int) light->origin[ 2 ] );
light->photons *= pointScale;
}
/* return to sender */
return 1;
}
- else{
+ else {
Error( "Light of undefined type!" );
}
does what it says...
*/
-void LightWorld( const char *BSPFilePath ){
+void LightWorld( const char *BSPFilePath, qboolean fastAllocate ){
vec3_t color;
float f;
int b, bt;
/* find the optional minimum lighting values */
GetVectorForKey( &entities[ 0 ], "_color", color );
+ if ( VectorLength( color ) == 0.0f ) {
+ VectorSet( color, 1.0, 1.0, 1.0 );
+ }
+
if ( colorsRGB ) {
color[0] = Image_LinearFloatFromsRGBFloat( color[0] );
color[1] = Image_LinearFloatFromsRGBFloat( color[1] );
color[2] = Image_LinearFloatFromsRGBFloat( color[2] );
}
- if ( VectorLength( color ) == 0.0f ) {
- VectorSet( color, 1.0, 1.0, 1.0 );
- }
/* ambient */
f = FloatForKey( &entities[ 0 ], "_ambient" );
while ( bounce > 0 )
{
/* store off the bsp between bounces */
- StoreSurfaceLightmaps();
+ StoreSurfaceLightmaps( fastAllocate );
UnparseEntities();
Sys_Printf( "Writing %s\n", BSPFilePath );
WriteBSPFile( BSPFilePath );
SetupEnvelopes( qfalse, fastbounce );
if ( numLights == 0 ) {
Sys_Printf( "No diffuse light to calculate, ending radiosity.\n" );
- break;
+ return;
}
/* add to lightgrid */
bounce--;
b++;
}
+ /* ydnar: store off lightmaps */
+ StoreSurfaceLightmaps( fastAllocate );
}
const char *value;
int lightmapMergeSize = 0;
qboolean lightSamplesInsist = qfalse;
-
+ qboolean fastAllocate = qfalse;
/* note it */
Sys_Printf( "--- Light ---\n" );
i++;
}
+ else if ( !strcmp( argv[ i ], "-vertexscale" ) ) {
+ f = atof( argv[ i + 1 ] );
+ vertexglobalscale *= f;
+ Sys_Printf( "Vertexlight scaled by %f to %f\n", f, vertexglobalscale );
+ i++;
+ }
+
+ else if ( !strcmp( argv[ i ], "-nolm" ) ) {
+ nolm = qtrue;
+ Sys_Printf( "No lightmaps yo\n" );
+ }
+
else if ( !strcmp( argv[ i ], "-bouncescale" ) ) {
f = atof( argv[ i + 1 ] );
bounceScale *= f;
}
i++;
}
+
else if ( !strcmp( argv[ i ], "-deluxe" ) || !strcmp( argv[ i ], "-deluxemap" ) ) {
deluxemap = qtrue;
Sys_Printf( "Generating deluxemaps for average light direction\n" );
/* must be a power of 2 and greater than 2 */
if ( ( ( lmCustomSize - 1 ) & lmCustomSize ) || lmCustomSize < 2 ) {
- Sys_Printf( "WARNING: Lightmap size must be a power of 2, greater or equal to 2 pixels.\n" );
+ Sys_FPrintf( SYS_WRN, "WARNING: Lightmap size must be a power of 2, greater or equal to 2 pixels.\n" );
lmCustomSize = game->lightmapSize;
}
i++;
Sys_Printf( "Faster mode enabled\n" );
}
+ else if ( !strcmp( argv[ i ], "-fastallocate" ) ) {
+ fastAllocate = qtrue;
+ Sys_Printf( "Fast allocation mode enabled\n" );
+ }
+
else if ( !strcmp( argv[ i ], "-fastgrid" ) ) {
fastgrid = qtrue;
Sys_Printf( "Fast grid lighting enabled\n" );
Sys_Printf( "Lightmaps sample scale set to %d\n", sampleScale );
}
else if ( !strcmp( argv[ i ], "-novertex" ) ) {
- noVertexLighting = qtrue;
- Sys_Printf( "Disabling vertex lighting\n" );
+ noVertexLighting = 1;
+ if ( ( atof( argv[ i + 1 ] ) != 0 ) && ( atof( argv[ i + 1 ] )) < 1 ) {
+ noVertexLighting = ( atof( argv[ i + 1 ] ) );
+ i++;
+ Sys_Printf( "Setting vertex lighting globally to %d\n", noVertexLighting );
+ }
+ else{
+ Sys_Printf( "Disabling vertex lighting\n" );
+ }
}
else if ( !strcmp( argv[ i ], "-nogrid" ) ) {
noGridLighting = qtrue;
loMem = qtrue;
Sys_Printf( "Enabling low-memory (potentially slower) lighting mode\n" );
}
+ else if ( !strcmp( argv[ i ], "-lightsubdiv" ) ) {
+ defaultLightSubdivide = atoi( argv[ i + 1 ] );
+ if ( defaultLightSubdivide < 1 ) {
+ defaultLightSubdivide = 1;
+ }
+ i++;
+ Sys_Printf( "Default light subdivision set to %d\n", defaultLightSubdivide );
+ }
else if ( !strcmp( argv[ i ], "-lightanglehl" ) ) {
if ( ( atoi( argv[ i + 1 ] ) != 0 ) != lightAngleHL ) {
lightAngleHL = ( atoi( argv[ i + 1 ] ) != 0 );
else{
Sys_Printf( "Disabling half lambert light angle attenuation\n" );
}
+ i++;
}
}
else if ( !strcmp( argv[ i ], "-nostyle" ) || !strcmp( argv[ i ], "-nostyles" ) ) {
Sys_Printf( "Enabling randomized dirtmapping\n" );
}
else{
- Sys_Printf( "Enabling ordered dir mapping\n" );
+ Sys_Printf( "Enabling ordered dirtmapping\n" );
}
i++;
}
/* unhandled args */
else
{
- Sys_Printf( "WARNING: Unknown argument \"%s\"\n", argv[ i ] );
+ Sys_FPrintf( SYS_WRN, "WARNING: Unknown argument \"%s\"\n", argv[ i ] );
}
}
SetupTraceNodes();
/* light the world */
- LightWorld( BSPFilePath );
-
- /* ydnar: store off lightmaps */
- StoreSurfaceLightmaps();
+ LightWorld( BSPFilePath, fastAllocate );
/* write out the bsp */
UnparseEntities();