]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_wolfet.h
Merge commit 'c5a6237a2b002c9811719172931b0c9cc5a725f4' into master-merge
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_wolfet.h
index 1401323adb15595dc1295af1fadd787d44cf0034..ee520627498649125a263162c4e8f07f830298ff 100644 (file)
@@ -61,6 +61,7 @@
        1024,               /* max lightmapped surface verts */
        1024,               /* max surface verts */
        6144,               /* max surface indexes */
+       qfalse,             /* enable per shader prefix surface flags and .tex file */
        qfalse,             /* flares */
        "flareshader",      /* default flare shader */
        qtrue,              /* wolf lighting model? */
@@ -86,6 +87,7 @@
        qtrue,              /* minimap keep aspect */
        MINIMAP_MODE_GRAY,  /* minimap mode */
        "%s.tga",           /* minimap name format */
+       MINIMAP_SIDECAR_NONE, /* minimap sidecar format */
        "IBSP",             /* bsp file prefix */
        47,                 /* bsp file version */
        qfalse,             /* cod-style lump len/ofs order */
                { "clusterportal",  W_CONT_CLUSTERPORTAL,       W_CONT_SOLID,               0,                          0,                          C_TRANSLUCENT,              C_SOLID },
                { "donotenter",     W_CONT_DONOTENTER,          W_CONT_SOLID,               0,                          0,                          C_TRANSLUCENT,              C_SOLID },
                { "nonotenterlarge",W_CONT_DONOTENTER_LARGE,    W_CONT_SOLID,               0,                          0,                          C_TRANSLUCENT,              C_SOLID },
+               { "donotenterlarge",W_CONT_DONOTENTER_LARGE,    W_CONT_SOLID,               0,                          0,                          C_TRANSLUCENT,              C_SOLID },
 
                { "fog",            W_CONT_FOG,                 W_CONT_SOLID,               0,                          0,                          C_FOG,                      C_SOLID },
                { "sky",            0,                          0,                          W_SURF_SKY,                 0,                          C_SKY,                      0 },