#include "vfs.h"
#include <unzip.h>
#include <glib.h>
+#define BAD_MINIZ
+#ifndef BAD_MINIZ
+#include "miniz.h"
+#endif
typedef struct
{
}
}
+
+// lists all .shader files
+void vfsListShaderFiles( char list[512][64], int *num ){
+ //char filename[PATH_MAX];
+ char *dirlist;
+ GDir *dir;
+ int i, k;
+ char path[NAME_MAX];
+/* search in dirs */
+ for ( i = 0; i < g_numDirs; i++ ){
+ strncpy( path, g_strDirs[ i ], NAME_MAX );
+ strcat( path, "scripts/" );
+
+ dir = g_dir_open( path, 0, NULL );
+
+ if ( dir != NULL ) {
+ while ( 1 )
+ {
+ const char* name = g_dir_read_name( dir );
+ if ( name == NULL ) {
+ break;
+ }
+ dirlist = g_strdup( name );
+ char *ext = strrchr( dirlist, '.' );
+
+ if ( ( ext == NULL ) || ( Q_stricmp( ext, ".shader" ) != 0 ) ) {
+ continue;
+ }
+
+ for ( k = 0; k < *num; k++ ){
+ if ( !Q_stricmp( list[k], dirlist ) ) goto shISdouplicate;
+ }
+ strcpy( list[*num], dirlist );
+ (*num)++;
+shISdouplicate:
+ g_free( dirlist );
+ }
+ g_dir_close( dir );
+ }
+ }
+ /* search in packs */
+ GSList *lst;
+
+ for ( lst = g_pakFiles; lst != NULL; lst = g_slist_next( lst ) )
+ {
+ VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
+
+ char *ext = strrchr( file->name, '.' );
+
+ if ( ( ext == NULL ) || ( Q_stricmp( ext, ".shader" ) != 0 ) ) {
+ continue;
+ }
+ //name + ext this time
+ ext = strrchr( file->name, '/' );
+ ext++;
+
+ for ( k = 0; k < *num; k++ ){
+ if ( !Q_stricmp( list[k], ext ) ) goto shISdouplicate2;
+ }
+ strcpy( list[*num], ext );
+ (*num)++;
+shISdouplicate2:
+ continue;
+ }
+}
+
// frees all memory that we allocated
void vfsShutdown(){
while ( g_unzFiles )
g_free( lower );
return -1;
}
+
+
+qboolean vfsPackFile( const char *filename, const char *packname ){
+#ifndef BAD_MINIZ
+ int i;
+ char tmp[NAME_MAX], fixed[NAME_MAX];
+ GSList *lst;
+
+ byte *bufferptr = NULL;
+ strcpy( fixed, filename );
+ vfsFixDOSName( fixed );
+ g_strdown( fixed );
+
+ for ( i = 0; i < g_numDirs; i++ )
+ {
+ strcpy( tmp, g_strDirs[i] );
+ strcat( tmp, filename );
+ if ( access( tmp, R_OK ) == 0 ) {
+ if ( access( packname, R_OK ) == 0 ) {
+ mz_zip_archive zip;
+ memset( &zip, 0, sizeof(zip) );
+ mz_zip_reader_init_file( &zip, packname, 0 );
+ mz_zip_writer_init_from_reader( &zip, packname );
+
+ mz_bool success = MZ_TRUE;
+ success &= mz_zip_writer_add_file( &zip, filename, tmp, 0, 0, 10 );
+ if ( !success || !mz_zip_writer_finalize_archive( &zip ) ){
+ Error( "Failed creating zip archive \"%s\"!\n", packname );
+ }
+ mz_zip_reader_end( &zip);
+ mz_zip_writer_end( &zip );
+ }
+ else{
+ mz_zip_archive zip;
+ memset( &zip, 0, sizeof(zip) );
+ if( !mz_zip_writer_init_file( &zip, packname, 0 ) ){
+ Error( "Failed creating zip archive \"%s\"!\n", packname );
+ }
+ mz_bool success = MZ_TRUE;
+ success &= mz_zip_writer_add_file( &zip, filename, tmp, 0, 0, 10 );
+ if ( !success || !mz_zip_writer_finalize_archive( &zip ) ){
+ Error( "Failed creating zip archive \"%s\"!\n", packname );
+ }
+ mz_zip_writer_end( &zip );
+ }
+
+ return qtrue;
+ }
+ }
+
+ for ( lst = g_pakFiles; lst != NULL; lst = g_slist_next( lst ) )
+ {
+ VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
+
+ if ( strcmp( file->name, fixed ) != 0 ) {
+ continue;
+ }
+
+ memcpy( file->zipfile, &file->zipinfo, sizeof( unz_s ) );
+
+ if ( unzOpenCurrentFile( file->zipfile ) != UNZ_OK ) {
+ return qfalse;
+ }
+
+ bufferptr = safe_malloc( file->size + 1 );
+ // we need to end the buffer with a 0
+ ( (char*) ( bufferptr ) )[file->size] = 0;
+
+ i = unzReadCurrentFile( file->zipfile, bufferptr, file->size );
+ unzCloseCurrentFile( file->zipfile );
+ if ( i < 0 ) {
+ return qfalse;
+ }
+ else{
+ mz_bool success = MZ_TRUE;
+ success &= mz_zip_add_mem_to_archive_file_in_place( packname, filename, bufferptr, i, 0, 0, 10 );
+ if ( !success ){
+ Error( "Failed creating zip archive \"%s\"!\n", packname );
+ }
+ free( bufferptr );
+ return qtrue;
+ }
+ }
+
+ return qfalse;
+#else
+ Error( "Disabled because of miniz issue" );
+#endif
+}