char *ExpandPath( const char *path ){
static char full[1024];
- if ( !qdir[0] ) {
- Error( "ExpandPath called without qdir set" );
- }
if ( path[0] == '/' || path[0] == '\\' || path[1] == ':' ) {
strcpy( full, path );
return full;
char *ExpandGamePath( const char *path ){
static char full[1024];
- if ( !qdir[0] ) {
- Error( "ExpandGamePath called without qdir set" );
- }
if ( path[0] == '/' || path[0] == '\\' || path[1] == ':' ) {
strcpy( full, path );
return full;