flags = 0;
if(channel >= 8 && channel <= 15) // weird QW feature
{
- flags |= CHANFLAG_RELIABLE;
+ flags |= CHANNELFLAG_RELIABLE;
channel -= 8;
}
}
else
- flags = PRVM_G_FLOAT(OFS_PARM6);
+ {
+ // LordHavoc: we only let the qc set certain flags, others are off-limits
+ flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED);
+ }
if (volume < 0 || volume > 255)
{
return;
}
- SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANFLAG_RELIABLE, pitchchange);
+ SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
}
/*
end[2] -= 256;
if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
- if (sv_gameplayfix_unstickentities.integer)
- SV_UnstickEntity(ent);
+ SV_NudgeOutOfSolid(ent);
VectorCopy(PRVM_serveredictvector(ent, origin), entorigin);
VectorCopy(PRVM_serveredictvector(ent, mins), entmins);
if (trace.startsolid)
{
Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
- if (sv_gameplayfix_unstickentities.integer)
- SV_UnstickEntity(ent);
SV_LinkEdict(ent);
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
PRVM_serveredictedict(ent, groundentity) = 0;
{
Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
- if (sv_gameplayfix_unstickentities.integer)
- SV_UnstickEntity(ent);
+ if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
+ SV_NudgeOutOfSolid(ent);
SV_LinkEdict(ent);
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
}
else
{
- if (trace.fraction != 1)
+ if (!trace.allsolid && trace.fraction < 1)
{
- if (trace.fraction < 1)
- VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
+ VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
SV_LinkEdict(ent);
PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
dp_model_t *model = SV_GetModelByIndex(modelindex);
- float blendfrac;
int numblends;
int bonenum;
int blendindex;
lastbone = min(lastbone, skeleton->model->num_bones - 1);
VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
- blendfrac = 1.0f - retainfrac;
for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
;
for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
}
Matrix4x4_Normalize3(&bonematrix, &bonematrix);
- Matrix4x4_Scale(&skeleton->relativetransforms[bonenum], retainfrac, retainfrac);
- Matrix4x4_Accumulate(&skeleton->relativetransforms[bonenum], &bonematrix, blendfrac);
+ Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
}
PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
}