+#include "quakedef.h"
+
#include "prvm_cmds.h"
+#include "jpeg.h"
//============================================================================
// Server
-cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2", "maximum cosine angle for quake's vertical autoaim, a value above 1 completely disables the autoaim, quake used 0.93"}; //"0.93"}; // LordHavoc: disabled autoaim by default
char *vm_sv_extensions =
-"DP_CON_EXPANDCVAR "
-"DP_CON_ALIASPARAMETERS "
+"BX_WAL_SUPPORT "
"DP_BUTTONCHAT "
"DP_BUTTONUSE "
"DP_CL_LOADSKY "
+"DP_CON_ALIASPARAMETERS "
+"DP_CON_BESTWEAPON "
+"DP_CON_EXPANDCVAR "
"DP_CON_SET "
"DP_CON_SETA "
"DP_CON_STARTMAP "
"DP_EF_ADDITIVE "
"DP_EF_BLUE "
+"DP_EF_DOUBLESIDED "
"DP_EF_FLAME "
"DP_EF_FULLBRIGHT "
-"DP_EF_DOUBLESIDED "
"DP_EF_NODEPTHTEST "
"DP_EF_NODRAW "
+"DP_EF_NOGUNBOB "
+"DP_EF_NOSELFSHADOW "
"DP_EF_NOSHADOW "
"DP_EF_RED "
"DP_EF_STARDUST "
"DP_ENT_LOWPRECISION "
"DP_ENT_SCALE "
"DP_ENT_VIEWMODEL "
+"DP_GECKO_SUPPORT "
"DP_GFX_EXTERNALTEXTURES "
"DP_GFX_EXTERNALTEXTURES_PERMAP "
"DP_GFX_FOG "
"DP_MOVETYPEFOLLOW "
"DP_QC_ASINACOSATANATAN2TAN "
"DP_QC_CHANGEPITCH "
+"DP_QC_CMD "
"DP_QC_COPYENTITY "
+"DP_QC_CRC16 "
+"DP_QC_CVAR_DEFSTRING "
"DP_QC_CVAR_STRING "
+"DP_QC_CVAR_TYPE "
+"DP_QC_EDICT_NUM "
+"DP_QC_ENTITYDATA "
"DP_QC_ETOS "
"DP_QC_FINDCHAIN "
"DP_QC_FINDCHAINFLAGS "
"DP_QC_FINDCHAINFLOAT "
"DP_QC_FINDFLAGS "
"DP_QC_FINDFLOAT "
-"DP_QC_FS_SEARCH " // Black: same as in the menu qc
+"DP_QC_FS_SEARCH "
"DP_QC_GETLIGHT "
"DP_QC_GETSURFACE "
+"DP_QC_GETSURFACEPOINTATTRIBUTE "
"DP_QC_GETTAGINFO "
"DP_QC_MINMAXBOUND "
"DP_QC_MULTIPLETEMPSTRINGS "
+"DP_QC_NUM_FOR_EDICT "
"DP_QC_RANDOMVEC "
"DP_QC_SINCOSSQRTPOW "
+"DP_QC_STRFTIME "
"DP_QC_STRINGBUFFERS "
"DP_QC_STRINGCOLORFUNCTIONS "
+"DP_QC_STRING_CASE_FUNCTIONS "
+"DP_QC_STRREPLACE "
+"DP_QC_TOKENIZEBYSEPARATOR "
"DP_QC_TRACEBOX "
"DP_QC_TRACETOSS "
"DP_QC_TRACE_MOVETYPE_HITMODEL "
"DP_QC_TRACE_MOVETYPE_WORLDONLY "
+"DP_QC_UNLIMITEDTEMPSTRINGS "
+"DP_QC_URI_ESCAPE "
+"DP_QC_URI_GET "
+"DP_QC_VECTOANGLES_WITH_ROLL "
"DP_QC_VECTORVECTORS "
+"DP_QC_WHICHPACK "
"DP_QUAKE2_MODEL "
"DP_QUAKE2_SPRITE "
"DP_QUAKE3_MAP "
"DP_SV_BOTCLIENT "
"DP_SV_CLIENTCOLORS "
"DP_SV_CLIENTNAME "
+"DP_SV_CMD "
"DP_SV_CUSTOMIZEENTITYFORCLIENT "
"DP_SV_DRAWONLYTOCLIENT "
"DP_SV_DROPCLIENT "
"DP_SV_EFFECT "
"DP_SV_ENTITYCONTENTSTRANSITION "
+"DP_SV_MODELFLAGS_AS_EFFECTS "
+"DP_SV_MOVETYPESTEP_LANDEVENT "
+"DP_SV_NETADDRESS "
"DP_SV_NODRAWTOCLIENT "
+"DP_SV_ONENTITYNOSPAWNFUNCTION "
"DP_SV_PING "
"DP_SV_PLAYERPHYSICS "
+"DP_SV_POINTPARTICLES "
+"DP_SV_POINTSOUND "
"DP_SV_PRECACHEANYTIME "
+"DP_SV_PRINT "
"DP_SV_PUNCHVECTOR "
+"DP_SV_QCSTATUS "
"DP_SV_ROTATINGBMODEL "
"DP_SV_SETCOLOR "
+"DP_SV_SHUTDOWN "
"DP_SV_SLOWMO "
+"DP_SV_SPAWNFUNC_PREFIX "
+"DP_SV_WRITEPICTURE "
"DP_SV_WRITEUNTERMINATEDSTRING "
"DP_TE_BLOOD "
"DP_TE_BLOODSHOWER "
"DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
"DP_VIEWZOOM "
"EXT_BITSHIFT "
-//"EXT_CSQC " // not ready yet
"FRIK_FILE "
+"FTE_STRINGS "
"KRIMZON_SV_PARSECLIENTCOMMAND "
"NEH_CMD_PLAY2 "
"NEH_RESTOREGAME "
+"NEXUIZ_PLAYERMODEL "
"NXQ_GFX_LETTERBOX "
"PRYDON_CLIENTCURSOR "
"TENEBRAE_GFX_DLIGHTS "
"TW_SV_STEPCONTROL "
-"NEXUIZ_PLAYERMODEL "
+//"EXT_CSQC " // not ready yet
;
-/*
-==============
-PF_makevectors
-
-Writes new values for v_forward, v_up, and v_right based on angles
-makevectors(vector)
-==============
-*/
-void PF_makevectors (void)
-{
- AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.server->v_forward, prog->globals.server->v_right, prog->globals.server->v_up);
-}
-
/*
=================
-PF_setorigin
+VM_SV_setorigin
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
setorigin (entity, origin)
=================
*/
-void PF_setorigin (void)
+static void VM_SV_setorigin (void)
{
prvm_edict_t *e;
float *org;
+ VM_SAFEPARMCOUNT(2, VM_setorigin);
+
e = PRVM_G_EDICT(OFS_PARM0);
if (e == prog->edicts)
{
SV_LinkEdict (e, false);
}
-
-void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
+// TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
+static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
{
int i;
/*
=================
-PF_setsize
+VM_SV_setsize
the size box is rotated by the current angle
LordHavoc: no it isn't...
setsize (entity, minvector, maxvector)
=================
*/
-void PF_setsize (void)
+static void VM_SV_setsize (void)
{
prvm_edict_t *e;
float *min, *max;
+ VM_SAFEPARMCOUNT(3, VM_setsize);
+
e = PRVM_G_EDICT(OFS_PARM0);
if (e == prog->edicts)
{
/*
=================
-PF_setmodel
+VM_SV_setmodel
setmodel(entity, model)
=================
*/
static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
-void PF_setmodel (void)
+static void VM_SV_setmodel (void)
{
prvm_edict_t *e;
- model_t *mod;
+ dp_model_t *mod;
int i;
+ VM_SAFEPARMCOUNT(2, VM_setmodel);
+
e = PRVM_G_EDICT(OFS_PARM0);
if (e == prog->edicts)
{
/*
=================
-PF_sprint
+VM_SV_sprint
single print to a specific client
sprint(clientent, value)
=================
*/
-void PF_sprint (void)
+static void VM_SV_sprint (void)
{
client_t *client;
int entnum;
char string[VM_STRINGTEMP_LENGTH];
+ VM_VarString(1, string, sizeof(string));
+
+ VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
+
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
+ // LordHavoc: div0 requested that sprintto world operate like print
+ if (entnum == 0)
+ {
+ Con_Print(string);
+ return;
+ }
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
{
if (!client->netconnection)
return;
- VM_VarString(1, string, sizeof(string));
MSG_WriteChar(&client->netconnection->message,svc_print);
MSG_WriteString(&client->netconnection->message, string);
}
/*
=================
-PF_centerprint
+VM_SV_centerprint
single print to a specific client
centerprint(clientent, value)
=================
*/
-void PF_centerprint (void)
+static void VM_SV_centerprint (void)
{
client_t *client;
int entnum;
char string[VM_STRINGTEMP_LENGTH];
+ VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
+
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
/*
=================
-PF_particle
+VM_SV_particle
particle(origin, color, count)
=================
*/
-void PF_particle (void)
+static void VM_SV_particle (void)
{
float *org, *dir;
float color;
float count;
+ VM_SAFEPARMCOUNT(4, VM_SV_particle);
+
org = PRVM_G_VECTOR(OFS_PARM0);
dir = PRVM_G_VECTOR(OFS_PARM1);
color = PRVM_G_FLOAT(OFS_PARM2);
/*
=================
-PF_ambientsound
+VM_SV_ambientsound
=================
*/
-void PF_ambientsound (void)
+static void VM_SV_ambientsound (void)
{
const char *samp;
float *pos;
float vol, attenuation;
int soundnum, large;
+ VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
+
pos = PRVM_G_VECTOR (OFS_PARM0);
samp = PRVM_G_STRING(OFS_PARM1);
vol = PRVM_G_FLOAT(OFS_PARM2);
MSG_WriteVector(&sv.signon, pos, sv.protocol);
- if (large)
+ if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
MSG_WriteShort (&sv.signon, soundnum);
else
MSG_WriteByte (&sv.signon, soundnum);
/*
=================
-PF_sound
+VM_SV_sound
Each entity can have eight independant sound sources, like voice,
weapon, feet, etc.
=================
*/
-void PF_sound (void)
+static void VM_SV_sound (void)
{
const char *sample;
int channel;
int volume;
float attenuation;
+ VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
+
entity = PRVM_G_EDICT(OFS_PARM0);
channel = (int)PRVM_G_FLOAT(OFS_PARM1);
sample = PRVM_G_STRING(OFS_PARM2);
volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
attenuation = PRVM_G_FLOAT(OFS_PARM4);
+ if (prog->argc < 5)
+ {
+ Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
+ attenuation = 1;
+ }
if (volume < 0 || volume > 255)
{
/*
=================
-PF_traceline
+VM_SV_pointsound
+
+Follows the same logic as VM_SV_sound, except instead of
+an entity, an origin for the sound is provided, and channel
+is omitted (since no entity is being tracked).
+
+=================
+*/
+static void VM_SV_pointsound(void)
+{
+ const char *sample;
+ int volume;
+ float attenuation;
+ vec3_t org;
+
+ VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
+
+ VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
+ sample = PRVM_G_STRING(OFS_PARM1);
+ volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
+ attenuation = PRVM_G_FLOAT(OFS_PARM3);
+
+ if (volume < 0 || volume > 255)
+ {
+ VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
+ return;
+ }
+
+ if (attenuation < 0 || attenuation > 4)
+ {
+ VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
+ return;
+ }
+
+ SV_StartPointSound (org, sample, volume, attenuation);
+}
+
+/*
+=================
+VM_SV_traceline
Used for use tracing and shot targeting
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
if the tryents flag is set.
-traceline (vector1, vector2, tryents)
+traceline (vector1, vector2, movetype, ignore)
=================
*/
-void PF_traceline (void)
+static void VM_SV_traceline (void)
{
float *v1, *v2;
trace_t trace;
int move;
prvm_edict_t *ent;
- prvm_eval_t *val;
+
+ VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
prog->xfunction->builtinsprofile += 30;
if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = SV_Move (v1, vec3_origin, vec3_origin, v2, move, ent);
-
- prog->globals.server->trace_allsolid = trace.allsolid;
- prog->globals.server->trace_startsolid = trace.startsolid;
- prog->globals.server->trace_fraction = trace.fraction;
- prog->globals.server->trace_inwater = trace.inwater;
- prog->globals.server->trace_inopen = trace.inopen;
- VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
- VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
- prog->globals.server->trace_plane_dist = trace.plane.dist;
- if (trace.ent)
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
- else
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dpstartcontents)))
- val->_float = trace.startsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitcontents)))
- val->_float = trace.hitsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitq3surfaceflags)))
- val->_float = trace.hitq3surfaceflags;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphittexturename)))
- {
- if (trace.hittexture)
- {
- char *s = VM_GetTempString();
- strlcpy(s, trace.hittexture->name, VM_STRINGTEMP_LENGTH);
- val->string = PRVM_SetEngineString(s);
- }
- else
- val->string = 0;
- }
+ trace = SV_Move (v1, vec3_origin, vec3_origin, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+
+ VM_SetTraceGlobals(&trace);
}
/*
=================
-PF_tracebox
+VM_SV_tracebox
Used for use tracing and shot targeting
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
=================
*/
// LordHavoc: added this for my own use, VERY useful, similar to traceline
-void PF_tracebox (void)
+static void VM_SV_tracebox (void)
{
float *v1, *v2, *m1, *m2;
trace_t trace;
int move;
prvm_edict_t *ent;
- prvm_eval_t *val;
+
+ VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
prog->xfunction->builtinsprofile += 30;
if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v1[2]) || IS_NAN(v2[2]))
PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
- trace = SV_Move (v1, m1, m2, v2, move, ent);
-
- prog->globals.server->trace_allsolid = trace.allsolid;
- prog->globals.server->trace_startsolid = trace.startsolid;
- prog->globals.server->trace_fraction = trace.fraction;
- prog->globals.server->trace_inwater = trace.inwater;
- prog->globals.server->trace_inopen = trace.inopen;
- VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
- VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
- prog->globals.server->trace_plane_dist = trace.plane.dist;
- if (trace.ent)
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
+ trace = SV_Move (v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
+
+ VM_SetTraceGlobals(&trace);
+}
+
+static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
+{
+ int i;
+ float gravity;
+ vec3_t move, end;
+ vec3_t original_origin;
+ vec3_t original_velocity;
+ vec3_t original_angles;
+ vec3_t original_avelocity;
+ prvm_eval_t *val;
+ trace_t trace;
+
+ VectorCopy(tossent->fields.server->origin , original_origin );
+ VectorCopy(tossent->fields.server->velocity , original_velocity );
+ VectorCopy(tossent->fields.server->angles , original_angles );
+ VectorCopy(tossent->fields.server->avelocity, original_avelocity);
+
+ val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
+ if (val != NULL && val->_float != 0)
+ gravity = val->_float;
else
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dpstartcontents)))
- val->_float = trace.startsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitcontents)))
- val->_float = trace.hitsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitq3surfaceflags)))
- val->_float = trace.hitq3surfaceflags;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphittexturename)))
- {
- if (trace.hittexture)
- {
- char *s = VM_GetTempString();
- strlcpy(s, trace.hittexture->name, VM_STRINGTEMP_LENGTH);
- val->string = PRVM_SetEngineString(s);
- }
- else
- val->string = 0;
+ gravity = 1.0;
+ gravity *= sv_gravity.value * 0.05;
+
+ for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
+ {
+ SV_CheckVelocity (tossent);
+ tossent->fields.server->velocity[2] -= gravity;
+ VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
+ VectorScale (tossent->fields.server->velocity, 0.05, move);
+ VectorAdd (tossent->fields.server->origin, move, end);
+ trace = SV_Move (tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
+ VectorCopy (trace.endpos, tossent->fields.server->origin);
+
+ if (trace.fraction < 1)
+ break;
}
+
+ VectorCopy(original_origin , tossent->fields.server->origin );
+ VectorCopy(original_velocity , tossent->fields.server->velocity );
+ VectorCopy(original_angles , tossent->fields.server->angles );
+ VectorCopy(original_avelocity, tossent->fields.server->avelocity);
+
+ return trace;
}
-extern trace_t SV_Trace_Toss (prvm_edict_t *ent, prvm_edict_t *ignore);
-void PF_tracetoss (void)
+static void VM_SV_tracetoss (void)
{
trace_t trace;
prvm_edict_t *ent;
prvm_edict_t *ignore;
- prvm_eval_t *val;
+
+ VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
prog->xfunction->builtinsprofile += 600;
trace = SV_Trace_Toss (ent, ignore);
- prog->globals.server->trace_allsolid = trace.allsolid;
- prog->globals.server->trace_startsolid = trace.startsolid;
- prog->globals.server->trace_fraction = trace.fraction;
- prog->globals.server->trace_inwater = trace.inwater;
- prog->globals.server->trace_inopen = trace.inopen;
- VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
- VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
- prog->globals.server->trace_plane_dist = trace.plane.dist;
- if (trace.ent)
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
- else
- prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dpstartcontents)))
- val->_float = trace.startsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitcontents)))
- val->_float = trace.hitsupercontents;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphitq3surfaceflags)))
- val->_float = trace.hitq3surfaceflags;
- if ((val = PRVM_GETGLOBALFIELDVALUE(gval_trace_dphittexturename)))
- {
- if (trace.hittexture)
- {
- char *s = VM_GetTempString();
- strlcpy(s, trace.hittexture->name, VM_STRINGTEMP_LENGTH);
- val->string = PRVM_SetEngineString(s);
- }
- else
- val->string = 0;
- }
-}
-
-
-/*
-=================
-PF_checkpos
-
-Returns true if the given entity can move to the given position from it's
-current position by walking or rolling.
-FIXME: make work...
-scalar checkpos (entity, vector)
-=================
-*/
-void PF_checkpos (void)
-{
+ VM_SetTraceGlobals(&trace);
}
//============================================================================
-int checkpvsbytes;
-unsigned char checkpvs[MAX_MAP_LEAFS/8];
+static int checkpvsbytes;
+static unsigned char checkpvs[MAX_MAP_LEAFS/8];
-int PF_newcheckclient (int check)
+static int VM_SV_newcheckclient (int check)
{
int i;
prvm_edict_t *ent;
VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
checkpvsbytes = 0;
if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
- checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs));
+ checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
return i;
}
/*
=================
-PF_checkclient
+VM_SV_checkclient
Returns a client (or object that has a client enemy) that would be a
valid target.
=================
*/
int c_invis, c_notvis;
-void PF_checkclient (void)
+static void VM_SV_checkclient (void)
{
prvm_edict_t *ent, *self;
vec3_t view;
+ VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
+
// find a new check if on a new frame
if (sv.time - sv.lastchecktime >= 0.1)
{
- sv.lastcheck = PF_newcheckclient (sv.lastcheck);
+ sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
sv.lastchecktime = sv.time;
}
/*
=================
-PF_stuffcmd
+VM_SV_stuffcmd
Sends text over to the client's execution buffer
stuffcmd (clientent, value, ...)
=================
*/
-void PF_stuffcmd (void)
+static void VM_SV_stuffcmd (void)
{
int entnum;
client_t *old;
char string[VM_STRINGTEMP_LENGTH];
+ VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
+
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
{
/*
=================
-PF_findradius
+VM_SV_findradius
Returns a chain of entities that have origins within a spherical area
findradius (origin, radius)
=================
*/
-void PF_findradius (void)
+static void VM_SV_findradius (void)
{
prvm_edict_t *ent, *chain;
vec_t radius, radius2;
int numtouchedicts;
prvm_edict_t *touchedicts[MAX_EDICTS];
+ VM_SAFEPARMCOUNT(2, VM_SV_findradius);
+
chain = (prvm_edict_t *)prog->edicts;
VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
maxs[0] = org[0] + (radius + 1);
maxs[1] = org[1] + (radius + 1);
maxs[2] = org[2] + (radius + 1);
- numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
+ numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
if (numtouchedicts > MAX_EDICTS)
{
// this never happens
eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
}
else
- VectorMAMAM(1, eorg, 0.5f, ent->fields.server->mins, 0.5f, ent->fields.server->maxs, eorg);
+ VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
if (DotProduct(eorg, eorg) < radius2)
{
ent->fields.server->chain = PRVM_EDICT_TO_PROG(chain);
VM_RETURN_EDICT(chain);
}
-void PF_precache_file (void)
-{ // precache_file is only used to copy files with qcc, it does nothing
- PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
-}
-
-
-void PF_precache_sound (void)
+static void VM_SV_precache_sound (void)
{
- SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
- PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
+ VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
+ PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
}
-void PF_precache_model (void)
+static void VM_SV_precache_model (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
}
/*
===============
-PF_walkmove
+VM_SV_walkmove
-float(float yaw, float dist) walkmove
+float(float yaw, float dist[, settrace]) walkmove
===============
*/
-void PF_walkmove (void)
+static void VM_SV_walkmove (void)
{
prvm_edict_t *ent;
float yaw, dist;
vec3_t move;
mfunction_t *oldf;
int oldself;
+ qboolean settrace;
+
+ VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
// assume failure if it returns early
PRVM_G_FLOAT(OFS_RETURN) = 0;
}
yaw = PRVM_G_FLOAT(OFS_PARM0);
dist = PRVM_G_FLOAT(OFS_PARM1);
+ settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
return;
oldf = prog->xfunction;
oldself = prog->globals.server->self;
- PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true);
+ PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
// restore program state
/*
===============
-PF_droptofloor
+VM_SV_droptofloor
void() droptofloor
===============
*/
-void PF_droptofloor (void)
+static void VM_SV_droptofloor (void)
{
prvm_edict_t *ent;
vec3_t end;
trace_t trace;
+ VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
+
// assume failure if it returns early
PRVM_G_FLOAT(OFS_RETURN) = 0;
VectorCopy (ent->fields.server->origin, end);
end[2] -= 256;
- trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent);
+ if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
+ SV_UnstickEntity(ent);
- if (trace.fraction != 1 || (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer))
+ trace = SV_Move (ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+ if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
{
- if (trace.fraction < 1)
+ vec3_t offset, org;
+ VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
+ VectorAdd(ent->fields.server->origin, offset, org);
+ trace = SV_Move (org, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
+ VectorSubtract(trace.endpos, offset, trace.endpos);
+ if (trace.startsolid)
+ {
+ Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
+ SV_UnstickEntity(ent);
+ SV_LinkEdict (ent, false);
+ ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+ ent->fields.server->groundentity = 0;
+ PRVM_G_FLOAT(OFS_RETURN) = 1;
+ }
+ else if (trace.fraction < 1)
+ {
+ Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
VectorCopy (trace.endpos, ent->fields.server->origin);
- SV_LinkEdict (ent, false);
- ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
- ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
- PRVM_G_FLOAT(OFS_RETURN) = 1;
- // if support is destroyed, keep suspended (gross hack for floating items in various maps)
- ent->priv.server->suspendedinairflag = true;
+ SV_UnstickEntity(ent);
+ SV_LinkEdict (ent, false);
+ ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+ ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
+ PRVM_G_FLOAT(OFS_RETURN) = 1;
+ // if support is destroyed, keep suspended (gross hack for floating items in various maps)
+ ent->priv.server->suspendedinairflag = true;
+ }
+ }
+ else
+ {
+ if (trace.fraction != 1)
+ {
+ if (trace.fraction < 1)
+ VectorCopy (trace.endpos, ent->fields.server->origin);
+ SV_LinkEdict (ent, false);
+ ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
+ ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
+ PRVM_G_FLOAT(OFS_RETURN) = 1;
+ // if support is destroyed, keep suspended (gross hack for floating items in various maps)
+ ent->priv.server->suspendedinairflag = true;
+ }
}
}
/*
===============
-PF_lightstyle
+VM_SV_lightstyle
void(float style, string value) lightstyle
===============
*/
-void PF_lightstyle (void)
+static void VM_SV_lightstyle (void)
{
int style;
const char *val;
client_t *client;
int j;
+ VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
+
style = (int)PRVM_G_FLOAT(OFS_PARM0);
val = PRVM_G_STRING(OFS_PARM1);
/*
=============
-PF_checkbottom
+VM_SV_checkbottom
=============
*/
-void PF_checkbottom (void)
+static void VM_SV_checkbottom (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
}
/*
=============
-PF_pointcontents
+VM_SV_pointcontents
=============
*/
-void PF_pointcontents (void)
+static void VM_SV_pointcontents (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
}
/*
=============
-PF_aim
+VM_SV_aim
Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
-void PF_aim (void)
+static void VM_SV_aim (void)
{
prvm_edict_t *ent, *check, *bestent;
vec3_t start, dir, end, bestdir;
float dist, bestdist;
float speed;
+ VM_SAFEPARMCOUNT(2, VM_SV_aim);
+
// assume failure if it returns early
VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
// if sv_aim is so high it can't possibly accept anything, skip out early
// try sending a trace straight
VectorCopy (prog->globals.server->v_forward, dir);
VectorMA (start, 2048, dir, end);
- tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent);
+ tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
&& (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
{
dist = DotProduct (dir, prog->globals.server->v_forward);
if (dist < bestdist)
continue; // to far to turn
- tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent);
+ tr = SV_Move (start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
if (tr.ent == check)
{ // can shoot at this one
bestdist = dist;
}
}
-/*
-==============
-PF_changeyaw
-
-This was a major timewaster in progs, so it was converted to C
-==============
-*/
-void PF_changeyaw (void)
-{
- prvm_edict_t *ent;
- float ideal, current, move, speed;
-
- ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
- if (ent == prog->edicts)
- {
- VM_Warning("changeyaw: can not modify world entity\n");
- return;
- }
- if (ent->priv.server->free)
- {
- VM_Warning("changeyaw: can not modify free entity\n");
- return;
- }
- current = ANGLEMOD(ent->fields.server->angles[1]);
- ideal = ent->fields.server->ideal_yaw;
- speed = ent->fields.server->yaw_speed;
-
- if (current == ideal)
- return;
- move = ideal - current;
- if (ideal > current)
- {
- if (move >= 180)
- move = move - 360;
- }
- else
- {
- if (move <= -180)
- move = move + 360;
- }
- if (move > 0)
- {
- if (move > speed)
- move = speed;
- }
- else
- {
- if (move < -speed)
- move = -speed;
- }
-
- ent->fields.server->angles[1] = ANGLEMOD (current + move);
-}
-
-/*
-==============
-PF_changepitch
-==============
-*/
-void PF_changepitch (void)
-{
- prvm_edict_t *ent;
- float ideal, current, move, speed;
- prvm_eval_t *val;
-
- ent = PRVM_G_EDICT(OFS_PARM0);
- if (ent == prog->edicts)
- {
- VM_Warning("changepitch: can not modify world entity\n");
- return;
- }
- if (ent->priv.server->free)
- {
- VM_Warning("changepitch: can not modify free entity\n");
- return;
- }
- current = ANGLEMOD( ent->fields.server->angles[0] );
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_idealpitch)))
- ideal = val->_float;
- else
- {
- VM_Warning("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch\n");
- return;
- }
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_pitch_speed)))
- speed = val->_float;
- else
- {
- VM_Warning("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch\n");
- return;
- }
-
- if (current == ideal)
- return;
- move = ideal - current;
- if (ideal > current)
- {
- if (move >= 180)
- move = move - 360;
- }
- else
- {
- if (move <= -180)
- move = move + 360;
- }
- if (move > 0)
- {
- if (move > speed)
- move = speed;
- }
- else
- {
- if (move < -speed)
- move = -speed;
- }
-
- ent->fields.server->angles[0] = ANGLEMOD (current + move);
-}
-
/*
===============================================================================
int entnum;
int dest;
prvm_edict_t *ent;
- extern sizebuf_t *sv2csqcbuf;
dest = (int)PRVM_G_FLOAT(OFS_PARM0);
switch (dest)
return &sv.signon;
case MSG_ENTITY:
- return sv2csqcbuf;
+ return sv.writeentitiestoclient_msg;
}
return NULL;
}
-void PF_WriteByte (void)
+static void VM_SV_WriteByte (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
}
-void PF_WriteChar (void)
+static void VM_SV_WriteChar (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
}
-void PF_WriteShort (void)
+static void VM_SV_WriteShort (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
}
-void PF_WriteLong (void)
+static void VM_SV_WriteLong (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
}
-void PF_WriteAngle (void)
+static void VM_SV_WriteAngle (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
}
-void PF_WriteCoord (void)
+static void VM_SV_WriteCoord (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
}
-void PF_WriteString (void)
+static void VM_SV_WriteString (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
}
-void PF_WriteUnterminatedString (void)
+static void VM_SV_WriteUnterminatedString (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
}
-void PF_WriteEntity (void)
+static void VM_SV_WriteEntity (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
}
+// writes a picture as at most size bytes of data
+// message:
+// IMGNAME \0 SIZE(short) IMGDATA
+// if failed to read/compress:
+// IMGNAME \0 \0 \0
+//#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
+static void VM_SV_WritePicture (void)
+{
+ const char *imgname;
+ void *buf;
+ size_t size;
+
+ VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
+
+ imgname = PRVM_G_STRING(OFS_PARM1);
+ size = PRVM_G_FLOAT(OFS_PARM2);
+ if(size > 65535)
+ size = 65535;
+
+ MSG_WriteString(WriteDest(), imgname);
+ if(Image_Compress(imgname, size, &buf, &size))
+ {
+ // actual picture
+ MSG_WriteShort(WriteDest(), size);
+ SZ_Write(WriteDest(), buf, size);
+ }
+ else
+ {
+ // placeholder
+ MSG_WriteShort(WriteDest(), 0);
+ }
+}
+
//////////////////////////////////////////////////////////
-void PF_makestatic (void)
+static void VM_SV_makestatic (void)
{
prvm_edict_t *ent;
int i, large;
- ent = PRVM_G_EDICT(OFS_PARM0);
+ // allow 0 parameters due to an id1 qc bug in which this function is used
+ // with no parameters (but directly after setmodel with self in OFS_PARM0)
+ VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
+
+ if (prog->argc >= 1)
+ ent = PRVM_G_EDICT(OFS_PARM0);
+ else
+ ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
if (ent == prog->edicts)
{
VM_Warning("makestatic: can not modify world entity\n");
MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
}
+ else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
+ {
+ MSG_WriteByte (&sv.signon,svc_spawnstatic);
+ MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
+ MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
+ }
else
{
MSG_WriteByte (&sv.signon,svc_spawnstatic);
/*
==============
-PF_setspawnparms
+VM_SV_setspawnparms
==============
*/
-void PF_setspawnparms (void)
+static void VM_SV_setspawnparms (void)
{
prvm_edict_t *ent;
int i;
client_t *client;
+ VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
+
ent = PRVM_G_EDICT(OFS_PARM0);
i = PRVM_NUM_FOR_EDICT(ent);
if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
/*
=================
-PF_getlight
+VM_SV_getlight
Returns a color vector indicating the lighting at the requested point.
getlight(vector)
=================
*/
-void PF_getlight (void)
+static void VM_SV_getlight (void)
{
vec3_t ambientcolor, diffusecolor, diffusenormal;
vec_t *p;
+ VM_SAFEPARMCOUNT(1, VM_SV_getlight);
p = PRVM_G_VECTOR(OFS_PARM0);
VectorClear(ambientcolor);
VectorClear(diffusecolor);
VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
}
-void PF_registercvar (void)
-{
- const char *name, *value;
- name = PRVM_G_STRING(OFS_PARM0);
- value = PRVM_G_STRING(OFS_PARM1);
- PRVM_G_FLOAT(OFS_RETURN) = 0;
-
-// first check to see if it has already been defined
- if (Cvar_FindVar (name))
- return;
-
-// check for overlap with a command
- if (Cmd_Exists (name))
- {
- VM_Warning("PF_registercvar: %s is a command\n", name);
- return;
- }
-
- Cvar_Get(name, value, 0);
-
- PRVM_G_FLOAT(OFS_RETURN) = 1; // success
-}
-
typedef struct
{
unsigned char type; // 1/2/8 or other value if isn't used
int fieldoffset;
-}autosentstat_t;
+}customstat_t;
-static autosentstat_t *vm_autosentstats = NULL; //[515]: it starts from 0, not 32
-static int vm_autosentstats_last;
+static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
+static int vm_customstats_last;
-void VM_AutoSentStats_Clear (void)
+void VM_CustomStats_Clear (void)
{
- if(vm_autosentstats)
+ if(vm_customstats)
{
- Z_Free(vm_autosentstats);
- vm_autosentstats = NULL;
- vm_autosentstats_last = -1;
+ Z_Free(vm_customstats);
+ vm_customstats = NULL;
+ vm_customstats_last = -1;
}
}
-//[515]: add check if even bigger ? "try to use two stats, cause it's too big" ?
-#define VM_SENDSTAT(a,b,c)\
-{\
-/* if((c))*/\
- if((c)==(unsigned char)(c))\
- {\
- MSG_WriteByte((a), svc_updatestatubyte);\
- MSG_WriteByte((a), (b));\
- MSG_WriteByte((a), (c));\
- }\
- else\
- {\
- MSG_WriteByte((a), svc_updatestat);\
- MSG_WriteByte((a), (b));\
- MSG_WriteLong((a), (c));\
- }\
-}\
-
-void VM_SV_WriteAutoSentStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
+void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
{
- int i, v, *si;
+ int i;
char s[17];
- const char *t;
- qboolean send;
- union
- {
- float f;
- int i;
- }k;
- if(!vm_autosentstats)
+ if(!vm_customstats)
return;
- send = (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5);
-
- for(i=0; i<vm_autosentstats_last+1 ;i++)
+ for(i=0; i<vm_customstats_last+1 ;i++)
{
- if(!vm_autosentstats[i].type)
+ if(!vm_customstats[i].type)
continue;
- switch(vm_autosentstats[i].type)
+ switch(vm_customstats[i].type)
{
- //string
+ //string as 16 bytes
case 1:
- t = PRVM_E_STRING(ent, vm_autosentstats[i].fieldoffset);
- if(t && t[0])
- {
- memset(s, 0, 17);
- strlcpy(s, t, 16);
- si = (int*)s;
- if (!send)
- {
- stats[i+32] = si[0];
- stats[i+33] = si[1];
- stats[i+34] = si[2];
- stats[i+35] = si[3];
- }
- else
- {
- VM_SENDSTAT(msg, i+32, si[0]);
- VM_SENDSTAT(msg, i+33, si[1]);
- VM_SENDSTAT(msg, i+34, si[2]);
- VM_SENDSTAT(msg, i+35, si[3]);
- }
- }
- break;
- //float
- case 2:
- k.f = PRVM_E_FLOAT(ent, vm_autosentstats[i].fieldoffset); //[515]: use PRVM_E_INT ?
- k.i = LittleLong (k.i);
- if (!send)
- stats[i+32] = k.i;
- else
- VM_SENDSTAT(msg, i+32, k.i);
+ memset(s, 0, 17);
+ strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
+ stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
+ stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
+ stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
+ stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
break;
- //integer
+ //float field sent as-is
case 8:
- v = (int)PRVM_E_FLOAT(ent, vm_autosentstats[i].fieldoffset); //[515]: use PRVM_E_INT ?
- if (!send)
- stats[i+32] = v;
- else
- VM_SENDSTAT(msg, i+32, v);
+ stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
+ break;
+ //integer value of float field
+ case 2:
+ stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
break;
default:
break;
}
}
-// void(float index, float type, .void field) SV_AddStat = #470;
+// void(float index, float type, .void field) SV_AddStat = #232;
// Set up an auto-sent player stat.
// Client's get thier own fields sent to them. Index may not be less than 32.
// Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
// 1: string (4 stats carrying a total of 16 charactures)
// 2: float (one stat, float converted to an integer for transportation)
// 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
-void PF_SV_AddStat (void)
+static void VM_SV_AddStat (void)
{
int off, i;
unsigned char type;
- if(!vm_autosentstats)
+ VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
+
+ if(!vm_customstats)
{
- vm_autosentstats = (autosentstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(autosentstat_t));
- if(!vm_autosentstats)
+ vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
+ if(!vm_customstats)
{
VM_Warning("PF_SV_AddStat: not enough memory\n");
return;
VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
return;
}
- vm_autosentstats[i].type = type;
- vm_autosentstats[i].fieldoffset = off;
- if(vm_autosentstats_last < i)
- vm_autosentstats_last = i;
+ vm_customstats[i].type = type;
+ vm_customstats[i].fieldoffset = off;
+ if(vm_customstats_last < i)
+ vm_customstats_last = i;
}
/*
=================
-PF_copyentity
+VM_SV_copyentity
copies data from one entity to another
copyentity(src, dst)
=================
*/
-void PF_copyentity (void)
+static void VM_SV_copyentity (void)
{
prvm_edict_t *in, *out;
+ VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
in = PRVM_G_EDICT(OFS_PARM0);
if (in == prog->edicts)
{
VM_Warning("copyentity: can not modify free entity\n");
return;
}
- memcpy(out->fields.server, in->fields.server, prog->progs->entityfields * 4);
+ memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
+ SV_LinkEdict(out, false);
}
/*
=================
-PF_setcolor
+VM_SV_setcolor
sets the color of a client and broadcasts the update to all connected clients
setcolor(clientent, value)
=================
*/
-void PF_setcolor (void)
+static void VM_SV_setcolor (void)
{
client_t *client;
int entnum, i;
prvm_eval_t *val;
+ VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
entnum = PRVM_G_EDICTNUM(OFS_PARM0);
i = (int)PRVM_G_FLOAT(OFS_PARM1);
client = svs.clients + entnum-1;
if (client->edict)
{
- if ((val = PRVM_GETEDICTFIELDVALUE(client->edict, eval_clientcolors)))
+ if ((val = PRVM_EDICTFIELDVALUE(client->edict, prog->fieldoffsets.clientcolors)))
val->_float = i;
client->edict->fields.server->team = (i & 15) + 1;
}
/*
=================
-PF_effect
+VM_SV_effect
effect(origin, modelname, startframe, framecount, framerate)
=================
*/
-void PF_effect (void)
+static void VM_SV_effect (void)
{
int i;
const char *s;
+ VM_SAFEPARMCOUNT(5, VM_SV_effect);
s = PRVM_G_STRING(OFS_PARM1);
- if (!s || !s[0])
+ if (!s[0])
{
VM_Warning("effect: no model specified\n");
return;
SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
}
-void PF_te_blood (void)
+static void VM_SV_te_blood (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
if (PRVM_G_FLOAT(OFS_PARM2) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
// velocity
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
// count
MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
+ SV_FlushBroadcastMessages();
}
-void PF_te_bloodshower (void)
+static void VM_SV_te_bloodshower (void)
{
+ VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
// count
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
+ SV_FlushBroadcastMessages();
}
-void PF_te_explosionrgb (void)
+static void VM_SV_te_explosionrgb (void)
{
+ VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
// origin
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
+ SV_FlushBroadcastMessages();
}
-void PF_te_particlecube (void)
+static void VM_SV_te_particlecube (void)
{
+ VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
// randomvel
MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_particlerain (void)
+static void VM_SV_te_particlerain (void)
{
+ VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
// color
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
+ SV_FlushBroadcastMessages();
}
-void PF_te_particlesnow (void)
+static void VM_SV_te_particlesnow (void)
{
+ VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
if (PRVM_G_FLOAT(OFS_PARM3) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
// color
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
+ SV_FlushBroadcastMessages();
}
-void PF_te_spark (void)
+static void VM_SV_te_spark (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
if (PRVM_G_FLOAT(OFS_PARM2) < 1)
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
// velocity
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
- MSG_WriteByte(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
+ MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
// count
MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
+ SV_FlushBroadcastMessages();
}
-void PF_te_gunshotquad (void)
+static void VM_SV_te_gunshotquad (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_spikequad (void)
+static void VM_SV_te_spikequad (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_superspikequad (void)
+static void VM_SV_te_superspikequad (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_explosionquad (void)
+static void VM_SV_te_explosionquad (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_smallflash (void)
+static void VM_SV_te_smallflash (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_customflash (void)
+static void VM_SV_te_customflash (void)
{
+ VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
return;
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
+ SV_FlushBroadcastMessages();
}
-void PF_te_gunshot (void)
+static void VM_SV_te_gunshot (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_spike (void)
+static void VM_SV_te_spike (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SPIKE);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_superspike (void)
+static void VM_SV_te_superspike (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_explosion (void)
+static void VM_SV_te_explosion (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_tarexplosion (void)
+static void VM_SV_te_tarexplosion (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_wizspike (void)
+static void VM_SV_te_wizspike (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_knightspike (void)
+static void VM_SV_te_knightspike (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_lavasplash (void)
+static void VM_SV_te_lavasplash (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_teleport (void)
+static void VM_SV_te_teleport (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_TELEPORT);
// origin
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_explosion2 (void)
+static void VM_SV_te_explosion2 (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
// origin
// color
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
+ SV_FlushBroadcastMessages();
}
-void PF_te_lightning1 (void)
+static void VM_SV_te_lightning1 (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
// owner entity
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_lightning2 (void)
+static void VM_SV_te_lightning2 (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
// owner entity
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_lightning3 (void)
+static void VM_SV_te_lightning3 (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
// owner entity
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_beam (void)
+static void VM_SV_te_beam (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_BEAM);
// owner entity
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_plasmaburn (void)
+static void VM_SV_te_plasmaburn (void)
{
+ VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
+ SV_FlushBroadcastMessages();
}
-void PF_te_flamejet (void)
+static void VM_SV_te_flamejet (void)
{
+ VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
// org
MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
// count
MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
+ SV_FlushBroadcastMessages();
}
-void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out)
+void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out)
{
int i, j, k;
float *v[3], facenormal[3], edgenormal[3], sidenormal[3], temp[3], offsetdist, dist, bestdist;
}
}
-static model_t *getmodel(prvm_edict_t *ed)
+static dp_model_t *getmodel(prvm_edict_t *ed)
{
int modelindex;
if (!ed || ed->priv.server->free)
return sv.models[modelindex];
}
-static msurface_t *getsurface(model_t *model, int surfacenum)
+static msurface_t *getsurface(dp_model_t *model, int surfacenum)
{
if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
return NULL;
//PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
-void PF_getsurfacenumpoints(void)
+static void VM_SV_getsurfacenumpoints(void)
{
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
+ VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenumpoints);
// return 0 if no such surface
if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
{
PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
}
//PF_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
-void PF_getsurfacepoint(void)
+static void VM_SV_getsurfacepoint(void)
{
prvm_edict_t *ed;
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
int pointnum;
+ VM_SAFEPARMCOUNT(3, VM_SV_getsurfacepoint);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
// FIXME: implement rotation/scaling
VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
}
+//PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
+// float SPA_POSITION = 0;
+// float SPA_S_AXIS = 1;
+// float SPA_T_AXIS = 2;
+// float SPA_R_AXIS = 3; // same as SPA_NORMAL
+// float SPA_TEXCOORDS0 = 4;
+// float SPA_LIGHTMAP0_TEXCOORDS = 5;
+// float SPA_LIGHTMAP0_COLOR = 6;
+static void VM_SV_getsurfacepointattribute(void)
+{
+ prvm_edict_t *ed;
+ dp_model_t *model;
+ msurface_t *surface;
+ int pointnum;
+ int attributetype;
+
+ VM_SAFEPARMCOUNT(4, VM_SV_getsurfacepoint);
+ VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+ ed = PRVM_G_EDICT(OFS_PARM0);
+ if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+ return;
+ // note: this (incorrectly) assumes it is a simple polygon
+ pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
+ if (pointnum < 0 || pointnum >= surface->num_vertices)
+ return;
+ // FIXME: implement rotation/scaling
+ attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
+
+ switch( attributetype ) {
+ // float SPA_POSITION = 0;
+ case 0:
+ VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
+ break;
+ // float SPA_S_AXIS = 1;
+ case 1:
+ VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+ break;
+ // float SPA_T_AXIS = 2;
+ case 2:
+ VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+ break;
+ // float SPA_R_AXIS = 3; // same as SPA_NORMAL
+ case 3:
+ VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
+ break;
+ // float SPA_TEXCOORDS0 = 4;
+ case 4: {
+ float *ret = PRVM_G_VECTOR(OFS_RETURN);
+ float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
+ ret[0] = texcoord[0];
+ ret[1] = texcoord[1];
+ ret[2] = 0.0f;
+ break;
+ }
+ // float SPA_LIGHTMAP0_TEXCOORDS = 5;
+ case 5: {
+ float *ret = PRVM_G_VECTOR(OFS_RETURN);
+ float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
+ ret[0] = texcoord[0];
+ ret[1] = texcoord[1];
+ ret[2] = 0.0f;
+ break;
+ }
+ // float SPA_LIGHTMAP0_COLOR = 6;
+ case 6:
+ // ignore alpha for now..
+ VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
+ break;
+ default:
+ VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
+ break;
+ }
+}
//PF_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal = #436;
-void PF_getsurfacenormal(void)
+static void VM_SV_getsurfacenormal(void)
{
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
vec3_t normal;
+ VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenormal);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
}
//PF_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture = #437;
-void PF_getsurfacetexture(void)
+static void VM_SV_getsurfacetexture(void)
{
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
- PRVM_G_INT(OFS_RETURN) = 0;
+ VM_SAFEPARMCOUNT(2, VM_SV_getsurfacetexture);
+ PRVM_G_INT(OFS_RETURN) = OFS_NULL;
if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
return;
- PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(surface->texture->name);
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
}
//PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
-void PF_getsurfacenearpoint(void)
+static void VM_SV_getsurfacenearpoint(void)
{
int surfacenum, best;
vec3_t clipped, p;
vec_t dist, bestdist;
prvm_edict_t *ed;
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
vec_t *point;
+ VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenearpoint);
PRVM_G_FLOAT(OFS_RETURN) = -1;
ed = PRVM_G_EDICT(OFS_PARM0);
point = PRVM_G_VECTOR(OFS_PARM1);
PRVM_G_FLOAT(OFS_RETURN) = best;
}
//PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
-void PF_getsurfaceclippedpoint(void)
+static void VM_SV_getsurfaceclippedpoint(void)
{
prvm_edict_t *ed;
- model_t *model;
+ dp_model_t *model;
msurface_t *surface;
vec3_t p, out;
+ VM_SAFEPARMCOUNT(3, VM_SV_te_getsurfaceclippedpoint);
VectorClear(PRVM_G_VECTOR(OFS_RETURN));
ed = PRVM_G_EDICT(OFS_PARM0);
if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
//void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
//this function originally written by KrimZon, made shorter by LordHavoc
-void PF_clientcommand (void)
+static void VM_SV_clientcommand (void)
{
client_t *temp_client;
int i;
+ VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
//find client for this entity
i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
}
//void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
-void PF_setattachment (void)
+static void VM_SV_setattachment (void)
{
prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
const char *tagname = PRVM_G_STRING(OFS_PARM2);
prvm_eval_t *v;
int modelindex;
- model_t *model;
+ dp_model_t *model;
+ VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
if (e == prog->edicts)
{
if (tagentity == NULL)
tagentity = prog->edicts;
- v = PRVM_GETEDICTFIELDVALUE(e, eval_tag_entity);
+ v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
if (v)
v->edict = PRVM_EDICT_TO_PROG(tagentity);
- v = PRVM_GETEDICTFIELDVALUE(e, eval_tag_index);
+ v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
if (v)
v->_float = 0;
if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
{
int i;
- model_t *model;
+ dp_model_t *model;
i = (int)e->fields.server->modelindex;
if (i < 1 || i >= MAX_MODELS)
void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
{
- float scale = PRVM_GETEDICTFIELDVALUE(ent, eval_scale)->_float;
+ float scale = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)->_float;
if (scale == 0)
scale = 1;
if (viewmatrix)
{
int modelindex;
int frame;
- model_t *model;
+ dp_model_t *model;
if (tagindex >= 0
&& (modelindex = (int)ent->fields.server->modelindex) >= 1 && modelindex < MAX_MODELS
&& (model = sv.models[(int)ent->fields.server->modelindex])
prvm_eval_t *val;
int modelindex, attachloop;
matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
- model_t *model;
+ dp_model_t *model;
*out = identitymatrix; // warnings and errors return identical matrix
SV_GetEntityMatrix(ent, &entitymatrix, false);
Matrix4x4_Concat(&tagmatrix, &entitymatrix, out);
// next iteration we process the parent entity
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict)
+ if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
{
- tagindex = (int)PRVM_GETEDICTFIELDVALUE(ent, eval_tag_index)->_float;
+ tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
ent = PRVM_EDICT_NUM(val->edict);
}
else
}
// RENDER_VIEWMODEL magic
- if ((val = PRVM_GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)) && val->edict)
+ if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)) && val->edict)
{
Matrix4x4_Copy(&tagmatrix, out);
ent = PRVM_EDICT_NUM(val->edict);
//float(entity ent, string tagname) gettagindex;
-void PF_gettagindex (void)
+static void VM_SV_gettagindex (void)
{
- prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
- const char *tag_name = PRVM_G_STRING(OFS_PARM1);
+ prvm_edict_t *ent;
+ const char *tag_name;
int modelindex, tag_index;
+ VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
+
+ ent = PRVM_G_EDICT(OFS_PARM0);
+ tag_name = PRVM_G_STRING(OFS_PARM1);
+
if (ent == prog->edicts)
{
VM_Warning("gettagindex: can't affect world entity\n");
{
tag_index = SV_GetTagIndex(ent, tag_name);
if (tag_index == 0)
- Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
+ if(developer.integer >= 100)
+ Con_Printf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
}
PRVM_G_FLOAT(OFS_RETURN) = tag_index;
};
//vector(entity ent, float tagindex) gettaginfo;
-void PF_gettaginfo (void)
+static void VM_SV_gettaginfo (void)
{
- prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
- int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
+ prvm_edict_t *e;
+ int tagindex;
matrix4x4_t tag_matrix;
int returncode;
+ VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
+
+ e = PRVM_G_EDICT(OFS_PARM0);
+ tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
+
returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, prog->globals.server->v_right, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
}
//void(entity clent) dropclient (DP_SV_DROPCLIENT)
-void PF_dropclient (void)
+static void VM_SV_dropclient (void)
{
int clientnum;
client_t *oldhostclient;
+ VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
if (clientnum < 0 || clientnum >= svs.maxclients)
{
}
//entity() spawnclient (DP_SV_BOTCLIENT)
-void PF_spawnclient (void)
+static void VM_SV_spawnclient (void)
{
int i;
prvm_edict_t *ed;
+ VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
prog->xfunction->builtinsprofile += 2;
ed = prog->edicts;
for (i = 0;i < svs.maxclients;i++)
}
//float(entity clent) clienttype (DP_SV_BOTCLIENT)
-void PF_clienttype (void)
+static void VM_SV_clienttype (void)
{
int clientnum;
+ VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
if (clientnum < 0 || clientnum >= svs.maxclients)
PRVM_G_FLOAT(OFS_RETURN) = 3;
PRVM_G_FLOAT(OFS_RETURN) = 2;
}
-void PF_edict_num (void)
+/*
+===============
+VM_SV_serverkey
+
+string(string key) serverkey
+===============
+*/
+void VM_SV_serverkey(void)
{
- VM_RETURN_EDICT(PRVM_EDICT_NUM((int)PRVM_G_FLOAT(OFS_PARM0)));
+ char string[VM_STRINGTEMP_LENGTH];
+ VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
+ InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
+}
+
+//#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
+static void VM_SV_setmodelindex (void)
+{
+ prvm_edict_t *e;
+ dp_model_t *mod;
+ int i;
+ VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
+
+ e = PRVM_G_EDICT(OFS_PARM0);
+ if (e == prog->edicts)
+ {
+ VM_Warning("setmodelindex: can not modify world entity\n");
+ return;
+ }
+ if (e->priv.server->free)
+ {
+ VM_Warning("setmodelindex: can not modify free entity\n");
+ return;
+ }
+ i = (int)PRVM_G_FLOAT(OFS_PARM1);
+ if (i <= 0 || i > MAX_MODELS)
+ {
+ VM_Warning("setmodelindex: invalid modelindex\n");
+ return;
+ }
+ if (!sv.model_precache[i][0])
+ {
+ VM_Warning("setmodelindex: model not precached\n");
+ return;
+ }
+
+ e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
+ e->fields.server->modelindex = i;
+
+ mod = sv.models[i];
+
+ if (mod)
+ {
+ if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
+ SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
+ else
+ SetMinMaxSize (e, quakemins, quakemaxs, true);
+ }
+ else
+ SetMinMaxSize (e, vec3_origin, vec3_origin, true);
+}
+
+//#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
+static void VM_SV_modelnameforindex (void)
+{
+ int i;
+ VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
+
+ PRVM_G_INT(OFS_RETURN) = OFS_NULL;
+
+ i = (int)PRVM_G_FLOAT(OFS_PARM0);
+ if (i <= 0 || i > MAX_MODELS)
+ {
+ VM_Warning("modelnameforindex: invalid modelindex\n");
+ return;
+ }
+ if (!sv.model_precache[i][0])
+ {
+ VM_Warning("modelnameforindex: model not precached\n");
+ return;
+ }
+
+ PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
+}
+
+//#335 float(string effectname) particleeffectnum (EXT_CSQC)
+static void VM_SV_particleeffectnum (void)
+{
+ int i;
+ VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
+ i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
+ if (i == 0)
+ i = -1;
+ PRVM_G_FLOAT(OFS_RETURN) = i;
+}
+
+// #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
+static void VM_SV_trailparticles (void)
+{
+ VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
+
+ if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
+ return;
+
+ MSG_WriteByte(&sv.datagram, svc_trailparticles);
+ MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
+ MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
+ MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
+ MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
+ SV_FlushBroadcastMessages();
+}
+
+//#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
+static void VM_SV_pointparticles (void)
+{
+ int effectnum, count;
+ vec3_t org, vel;
+ VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
+
+ if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
+ return;
+
+ effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
+ VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
+ VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
+ count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
+ if (count == 1 && !VectorLength2(vel))
+ {
+ // 1+2+12=15 bytes
+ MSG_WriteByte(&sv.datagram, svc_pointparticles1);
+ MSG_WriteShort(&sv.datagram, effectnum);
+ MSG_WriteVector(&sv.datagram, org, sv.protocol);
+ }
+ else
+ {
+ // 1+2+12+12+2=29 bytes
+ MSG_WriteByte(&sv.datagram, svc_pointparticles);
+ MSG_WriteShort(&sv.datagram, effectnum);
+ MSG_WriteVector(&sv.datagram, org, sv.protocol);
+ MSG_WriteVector(&sv.datagram, vel, sv.protocol);
+ MSG_WriteShort(&sv.datagram, count);
+ }
+
+ SV_FlushBroadcastMessages();
}
prvm_builtin_t vm_sv_builtins[] = {
-NULL, // #0
-PF_makevectors, // #1 void(vector ang) makevectors
-PF_setorigin, // #2 void(entity e, vector o) setorigin
-PF_setmodel, // #3 void(entity e, string m) setmodel
-PF_setsize, // #4 void(entity e, vector min, vector max) setsize
-NULL, // #5 void(entity e, vector min, vector max) setabssize
-VM_break, // #6 void() break
-VM_random, // #7 float() random
-PF_sound, // #8 void(entity e, float chan, string samp) sound
-VM_normalize, // #9 vector(vector v) normalize
-VM_error, // #10 void(string e) error
-VM_objerror, // #11 void(string e) objerror
-VM_vlen, // #12 float(vector v) vlen
-VM_vectoyaw, // #13 float(vector v) vectoyaw
-VM_spawn, // #14 entity() spawn
-VM_remove, // #15 void(entity e) remove
-PF_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
-PF_checkclient, // #17 entity() clientlist
-VM_find, // #18 entity(entity start, .string fld, string match) find
-PF_precache_sound, // #19 void(string s) precache_sound
-PF_precache_model, // #20 void(string s) precache_model
-PF_stuffcmd, // #21 void(entity client, string s)stuffcmd
-PF_findradius, // #22 entity(vector org, float rad) findradius
-VM_bprint, // #23 void(string s) bprint
-PF_sprint, // #24 void(entity client, string s) sprint
-VM_dprint, // #25 void(string s) dprint
-VM_ftos, // #26 void(string s) ftos
-VM_vtos, // #27 void(string s) vtos
-VM_coredump, // #28 void() coredump
-VM_traceon, // #29 void() traceon
-VM_traceoff, // #30 void() traceoff
-VM_eprint, // #31 void(entity e) eprint
-PF_walkmove, // #32 float(float yaw, float dist) walkmove
-NULL, // #33
-PF_droptofloor, // #34 float() droptofloor
-PF_lightstyle, // #35 void(float style, string value) lightstyle
-VM_rint, // #36 float(float v) rint
-VM_floor, // #37 float(float v) floor
-VM_ceil, // #38 float(float v) ceil
-NULL, // #39
-PF_checkbottom, // #40 float(entity e) checkbottom
-PF_pointcontents, // #41 float(vector v) pointcontents
-NULL, // #42
-VM_fabs, // #43 float(float f) fabs
-PF_aim, // #44 vector(entity e, float speed) aim
-VM_cvar, // #45 float(string s) cvar
-VM_localcmd, // #46 void(string s) localcmd
-VM_nextent, // #47 entity(entity e) nextent
-PF_particle, // #48 void(vector o, vector d, float color, float count) particle
-PF_changeyaw, // #49 void() ChangeYaw
-NULL, // #50
-VM_vectoangles, // #51 vector(vector v) vectoangles
-PF_WriteByte, // #52 void(float to, float f) WriteByte
-PF_WriteChar, // #53 void(float to, float f) WriteChar
-PF_WriteShort, // #54 void(float to, float f) WriteShort
-PF_WriteLong, // #55 void(float to, float f) WriteLong
-PF_WriteCoord, // #56 void(float to, float f) WriteCoord
-PF_WriteAngle, // #57 void(float to, float f) WriteAngle
-PF_WriteString, // #58 void(float to, string s) WriteString
-PF_WriteEntity, // #59 void(float to, entity e) WriteEntity
-VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
-VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
-VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
-PF_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
-PF_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
-VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
-NULL, // #66
-SV_MoveToGoal, // #67 void(float step) movetogoal
-PF_precache_file, // #68 string(string s) precache_file
-PF_makestatic, // #69 void(entity e) makestatic
-VM_changelevel, // #70 void(string s) changelevel
-NULL, // #71
-VM_cvar_set, // #72 void(string var, string val) cvar_set
-PF_centerprint, // #73 void(entity client, strings) centerprint
-PF_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
-PF_precache_model, // #75 string(string s) precache_model2
-PF_precache_sound, // #76 string(string s) precache_sound2
-PF_precache_file, // #77 string(string s) precache_file2
-PF_setspawnparms, // #78 void(entity e) setspawnparms
-NULL, // #79
-NULL, // #80
-VM_stof, // #81 float(string s) stof (FRIK_FILE)
-NULL, // #82
-NULL, // #83
-NULL, // #84
-NULL, // #85
-NULL, // #86
-NULL, // #87
-NULL, // #88
-NULL, // #89
-PF_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
-VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
-PF_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
-PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
-VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
-VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
-VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
-VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
-VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
-VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
-NULL, // #100
-NULL, // #101
-NULL, // #102
-NULL, // #103
-NULL, // #104
-NULL, // #105
-NULL, // #106
-NULL, // #107
-NULL, // #108
-NULL, // #109
-VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
-VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
-VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
-VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
-VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
-VM_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
-VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
-VM_stov, // #117 vector(string) stov (FRIK_FILE)
-VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
-VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
-e10, e10, e10, e10, e10, e10, e10, e10, // #120-199
+NULL, // #0 NULL function (not callable) (QUAKE)
+VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
+VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
+VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
+VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
+NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
+VM_break, // #6 void() break (QUAKE)
+VM_random, // #7 float() random (QUAKE)
+VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
+VM_normalize, // #9 vector(vector v) normalize (QUAKE)
+VM_error, // #10 void(string e) error (QUAKE)
+VM_objerror, // #11 void(string e) objerror (QUAKE)
+VM_vlen, // #12 float(vector v) vlen (QUAKE)
+VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
+VM_spawn, // #14 entity() spawn (QUAKE)
+VM_remove, // #15 void(entity e) remove (QUAKE)
+VM_SV_traceline, // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
+VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
+VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
+VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
+VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
+VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
+VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
+VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
+VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
+VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
+VM_ftos, // #26 string(float f) ftos (QUAKE)
+VM_vtos, // #27 string(vector v) vtos (QUAKE)
+VM_coredump, // #28 void() coredump (QUAKE)
+VM_traceon, // #29 void() traceon (QUAKE)
+VM_traceoff, // #30 void() traceoff (QUAKE)
+VM_eprint, // #31 void(entity e) eprint (QUAKE)
+VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
+NULL, // #33 (QUAKE)
+VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
+VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
+VM_rint, // #36 float(float v) rint (QUAKE)
+VM_floor, // #37 float(float v) floor (QUAKE)
+VM_ceil, // #38 float(float v) ceil (QUAKE)
+NULL, // #39 (QUAKE)
+VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
+VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
+NULL, // #42 (QUAKE)
+VM_fabs, // #43 float(float f) fabs (QUAKE)
+VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
+VM_cvar, // #45 float(string s) cvar (QUAKE)
+VM_localcmd, // #46 void(string s) localcmd (QUAKE)
+VM_nextent, // #47 entity(entity e) nextent (QUAKE)
+VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
+VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
+NULL, // #50 (QUAKE)
+VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
+VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
+VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
+VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
+VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
+VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
+VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
+VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
+VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
+VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
+VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
+VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
+VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
+VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
+VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
+NULL, // #66 (QUAKE)
+SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
+VM_precache_file, // #68 string(string s) precache_file (QUAKE)
+VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
+VM_changelevel, // #70 void(string s) changelevel (QUAKE)
+NULL, // #71 (QUAKE)
+VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
+VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
+VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
+VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
+VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
+VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
+VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
+NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
+NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
+VM_stof, // #81 float(string s) stof (FRIK_FILE)
+NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
+NULL, // #83 (QUAKE)
+NULL, // #84 (QUAKE)
+NULL, // #85 (QUAKE)
+NULL, // #86 (QUAKE)
+NULL, // #87 (QUAKE)
+NULL, // #88 (QUAKE)
+NULL, // #89 (QUAKE)
+VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
+VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
+VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
+VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
+VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
+VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
+VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
+VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
+VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
+VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
+// FrikaC and Telejano range #100-#199
+NULL, // #100
+NULL, // #101
+NULL, // #102
+NULL, // #103
+NULL, // #104
+NULL, // #105
+NULL, // #106
+NULL, // #107
+NULL, // #108
+NULL, // #109
+VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
+VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
+VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
+VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
+VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
+VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
+VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
+VM_stov, // #117 vector(string) stov (FRIK_FILE)
+VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
+VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
+NULL, // #120
+NULL, // #121
+NULL, // #122
+NULL, // #123
+NULL, // #124
+NULL, // #125
+NULL, // #126
+NULL, // #127
+NULL, // #128
+NULL, // #129
+NULL, // #130
+NULL, // #131
+NULL, // #132
+NULL, // #133
+NULL, // #134
+NULL, // #135
+NULL, // #136
+NULL, // #137
+NULL, // #138
+NULL, // #139
+NULL, // #140
+NULL, // #141
+NULL, // #142
+NULL, // #143
+NULL, // #144
+NULL, // #145
+NULL, // #146
+NULL, // #147
+NULL, // #148
+NULL, // #149
+NULL, // #150
+NULL, // #151
+NULL, // #152
+NULL, // #153
+NULL, // #154
+NULL, // #155
+NULL, // #156
+NULL, // #157
+NULL, // #158
+NULL, // #159
+NULL, // #160
+NULL, // #161
+NULL, // #162
+NULL, // #163
+NULL, // #164
+NULL, // #165
+NULL, // #166
+NULL, // #167
+NULL, // #168
+NULL, // #169
+NULL, // #170
+NULL, // #171
+NULL, // #172
+NULL, // #173
+NULL, // #174
+NULL, // #175
+NULL, // #176
+NULL, // #177
+NULL, // #178
+NULL, // #179
+NULL, // #180
+NULL, // #181
+NULL, // #182
+NULL, // #183
+NULL, // #184
+NULL, // #185
+NULL, // #186
+NULL, // #187
+NULL, // #188
+NULL, // #189
+NULL, // #190
+NULL, // #191
+NULL, // #192
+NULL, // #193
+NULL, // #194
+NULL, // #195
+NULL, // #196
+NULL, // #197
+NULL, // #198
+NULL, // #199
// FTEQW range #200-#299
-NULL, // #200
-NULL, // #201
-NULL, // #202
-NULL, // #203
-NULL, // #204
-NULL, // #205
-NULL, // #206
-NULL, // #207
-NULL, // #208
-NULL, // #209
-NULL, // #210
-NULL, // #211
-NULL, // #212
-NULL, // #213
-NULL, // #214
-NULL, // #215
-NULL, // #216
-NULL, // #217
-VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
-NULL, // #219
-e10, // #220-#229
-e10, // #230-#239
-e10, // #240-#249
-e10, // #250-#259
-e10, // #260-#269
-e10, // #270-#279
-e10, // #280-#289
-e10, // #290-#299
-e10, e10, e10, e10, e10, e10, e10, e10, e10, e10, // #300-399
-VM_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
-PF_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
-VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
-VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
-PF_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
-PF_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
-PF_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
-PF_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
-PF_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
-PF_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
-PF_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
-PF_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
-PF_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
-PF_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
-PF_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
-PF_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
-PF_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
-PF_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
-PF_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
-PF_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
-VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
-PF_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
-PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
-PF_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
-PF_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
-PF_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
-PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
-PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
-PF_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
-VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
-VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
-PF_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
-VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
-VM_search_end, // #445 void(float handle) search_end (DP_FS_SEARCH)
-VM_search_getsize, // #446 float(float handle) search_getsize (DP_FS_SEARCH)
-VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
-VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
-VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
-VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
-PF_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
-PF_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
-PF_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
-PF_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
-PF_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
-PF_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
-PF_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
-NULL, // #458
-PF_edict_num, // #459 entity(float num) (??)
-VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
-VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
-VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
-VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
-VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
-VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
-VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
-VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
-VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
-VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
-PF_SV_AddStat, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
-VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
-VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
-VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
-VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
-VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
-VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
-VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
-NULL, // #478
-NULL, // #479
-e10, e10 // #480-499 (LordHavoc)
+NULL, // #200
+NULL, // #201
+NULL, // #202
+NULL, // #203
+NULL, // #204
+NULL, // #205
+NULL, // #206
+NULL, // #207
+NULL, // #208
+NULL, // #209
+NULL, // #210
+NULL, // #211
+NULL, // #212
+NULL, // #213
+NULL, // #214
+NULL, // #215
+NULL, // #216
+NULL, // #217
+VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
+NULL, // #219
+NULL, // #220
+VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
+VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
+VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
+VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
+VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
+VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
+VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
+VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
+VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
+VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
+NULL, // #231
+VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
+NULL, // #233
+NULL, // #234
+NULL, // #235
+NULL, // #236
+NULL, // #237
+NULL, // #238
+NULL, // #239
+NULL, // #240
+NULL, // #241
+NULL, // #242
+NULL, // #243
+NULL, // #244
+NULL, // #245
+NULL, // #246
+NULL, // #247
+NULL, // #248
+NULL, // #249
+NULL, // #250
+NULL, // #251
+NULL, // #252
+NULL, // #253
+NULL, // #254
+NULL, // #255
+NULL, // #256
+NULL, // #257
+NULL, // #258
+NULL, // #259
+NULL, // #260
+NULL, // #261
+NULL, // #262
+NULL, // #263
+NULL, // #264
+NULL, // #265
+NULL, // #266
+NULL, // #267
+NULL, // #268
+NULL, // #269
+NULL, // #270
+NULL, // #271
+NULL, // #272
+NULL, // #273
+NULL, // #274
+NULL, // #275
+NULL, // #276
+NULL, // #277
+NULL, // #278
+NULL, // #279
+NULL, // #280
+NULL, // #281
+NULL, // #282
+NULL, // #283
+NULL, // #284
+NULL, // #285
+NULL, // #286
+NULL, // #287
+NULL, // #288
+NULL, // #289
+NULL, // #290
+NULL, // #291
+NULL, // #292
+NULL, // #293
+NULL, // #294
+NULL, // #295
+NULL, // #296
+NULL, // #297
+NULL, // #298
+NULL, // #299
+// CSQC range #300-#399
+NULL, // #300 void() clearscene (EXT_CSQC)
+NULL, // #301 void(float mask) addentities (EXT_CSQC)
+NULL, // #302 void(entity ent) addentity (EXT_CSQC)
+NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
+NULL, // #304 void() renderscene (EXT_CSQC)
+NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
+NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
+NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
+NULL, // #308 void() R_EndPolygon
+NULL, // #309
+NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
+NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
+NULL, // #312
+NULL, // #313
+NULL, // #314
+NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
+NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
+NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
+NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
+NULL, // #319 void(string name) freepic (EXT_CSQC)
+NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
+NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
+NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
+NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
+NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
+NULL, // #325 void(void) drawresetcliparea
+NULL, // #326
+NULL, // #327
+NULL, // #328
+NULL, // #329
+NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
+NULL, // #331 float(float stnum) getstati (EXT_CSQC)
+NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
+VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
+VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
+VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
+VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
+VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
+NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
+VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
+NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
+NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
+NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
+NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
+NULL, // #344 vector() getmousepos (EXT_CSQC)
+NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
+NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
+NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
+NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
+NULL, // #349 float() isdemo (EXT_CSQC)
+VM_isserver, // #350 float() isserver (EXT_CSQC)
+NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
+NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
+VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
+VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
+NULL, // #355
+NULL, // #356
+NULL, // #357
+NULL, // #358
+NULL, // #359
+NULL, // #360 float() readbyte (EXT_CSQC)
+NULL, // #361 float() readchar (EXT_CSQC)
+NULL, // #362 float() readshort (EXT_CSQC)
+NULL, // #363 float() readlong (EXT_CSQC)
+NULL, // #364 float() readcoord (EXT_CSQC)
+NULL, // #365 float() readangle (EXT_CSQC)
+NULL, // #366 string() readstring (EXT_CSQC)
+NULL, // #367 float() readfloat (EXT_CSQC)
+NULL, // #368
+NULL, // #369
+NULL, // #370
+NULL, // #371
+NULL, // #372
+NULL, // #373
+NULL, // #374
+NULL, // #375
+NULL, // #376
+NULL, // #377
+NULL, // #378
+NULL, // #379
+NULL, // #380
+NULL, // #381
+NULL, // #382
+NULL, // #383
+NULL, // #384
+NULL, // #385
+NULL, // #386
+NULL, // #387
+NULL, // #388
+NULL, // #389
+NULL, // #390
+NULL, // #391
+NULL, // #392
+NULL, // #393
+NULL, // #394
+NULL, // #395
+NULL, // #396
+NULL, // #397
+NULL, // #398
+NULL, // #399
+// LordHavoc's range #400-#499
+VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
+VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
+VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
+VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
+VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
+VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
+VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
+VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
+VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
+VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
+VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
+VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
+VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
+VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
+VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
+VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
+VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
+VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
+VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
+VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
+VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
+VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
+VM_SV_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
+VM_SV_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
+VM_SV_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
+VM_SV_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
+VM_SV_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
+VM_SV_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
+VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
+VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
+VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
+VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
+VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
+VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
+VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
+VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
+VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
+VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
+VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
+VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
+VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
+VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
+VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
+VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
+VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
+VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
+NULL, // #458
+VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
+VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
+VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
+VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
+VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
+VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
+VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
+VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
+VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
+VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
+VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
+NULL, // #470
+VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
+VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
+VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
+VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
+VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
+VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
+VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
+VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
+VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
+VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
+VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
+VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
+VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
+VM_SV_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
+NULL, // #487
+NULL, // #488
+NULL, // #489
+NULL, // #490
+NULL, // #491
+NULL, // #492
+NULL, // #493
+VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
+VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
+VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
+VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
+VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
+VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
+VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
+VM_SV_WritePicture, // #501
+NULL, // #502
+VM_whichpack, // #503 string(string) whichpack = #503;
+NULL, // #504
+NULL, // #505
+NULL, // #506
+NULL, // #507
+NULL, // #508
+NULL, // #509
+VM_uri_escape, // #510 string(string in) uri_escape = #510;
+VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
+VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
+VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
+NULL, // #514
+NULL, // #515
+NULL, // #516
+NULL, // #517
+NULL, // #518
+NULL, // #519
};
const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
void VM_SV_Cmd_Reset(void)
{
+ if(prog->funcoffsets.SV_Shutdown)
+ {
+ func_t s = prog->funcoffsets.SV_Shutdown;
+ prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
+ PRVM_ExecuteProgram(s,"SV_Shutdown() required");
+ }
+
VM_Cmd_Reset();
}