int i, k, l, numbuffers, lightstyles = 64;
char comment[SAVEGAME_COMMENT_LENGTH+1];
char line[MAX_INPUTLINE];
- qboolean isserver;
+ qbool isserver;
char *s;
// first we have to figure out if this can be saved in 64 lightstyles
{
prvm_prog_t *prog = SVVM_prog;
char name[MAX_QPATH];
- qboolean deadflag = false;
+ qbool deadflag = false;
if (!sv.active)
{