]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_phys.c
support DP_SV_BOUNCEFACTOR and .float gravity for ODE objects (gravity however is...
[xonotic/darkplaces.git] / sv_phys.c
index 6a2979cac23ea64486b92f5da968027c597e3ef3..e4292c1a232b4b60b2cf84aa47b95696bde4097b 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -1634,12 +1634,18 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
        for (e = 0;e < numcheckentities;e++)
        {
                prvm_edict_t *check = checkentities[e];
-               if (check->fields.server->movetype == MOVETYPE_NONE
-                || check->fields.server->movetype == MOVETYPE_PUSH
-                || check->fields.server->movetype == MOVETYPE_FOLLOW
-                || check->fields.server->movetype == MOVETYPE_NOCLIP
-                || check->fields.server->movetype == MOVETYPE_FAKEPUSH)
+               int movetype = (int)check->fields.server->movetype;
+               switch(movetype)
+               {
+               case MOVETYPE_NONE:
+               case MOVETYPE_PUSH:
+               case MOVETYPE_FOLLOW:
+               case MOVETYPE_NOCLIP:
+               case MOVETYPE_FAKEPUSH:
                        continue;
+               default:
+                       break;
+               }
 
                if (check->fields.server->owner == pusherprog)
                        continue;
@@ -1687,6 +1693,15 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime)
                VectorCopy (check->fields.server->angles, check->priv.server->moved_fromangles);
                moved_edicts[num_moved++] = PRVM_NUM_FOR_EDICT(check);
 
+               // physics objects need better collisions than this code can do
+               if (movetype == MOVETYPE_PHYSICS)
+               {
+                       VectorAdd(check->fields.server->origin, move, check->fields.server->origin);
+                       SV_LinkEdict(check);
+                       SV_LinkEdict_TouchAreaGrid(check);
+                       continue;
+               }
+
                // try moving the contacted entity
                pusher->fields.server->solid = SOLID_NOT;
                if(!SV_PushEntity (&trace, check, move, true, true))
@@ -2432,7 +2447,13 @@ void SV_Physics_Toss (prvm_edict_t *ent)
                movetime *= 1 - min(1, trace.fraction);
                if (ent->fields.server->movetype == MOVETYPE_BOUNCEMISSILE)
                {
-                       ClipVelocity (ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity, 2.0);
+                       prvm_eval_t *val;
+                       float bouncefactor = 1.0f;
+                       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.bouncefactor);
+                       if (val!=0 && val->_float)
+                               bouncefactor = val->_float;
+
+                       ClipVelocity (ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity, 1 + bouncefactor);
                        ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND;
                }
                else if (ent->fields.server->movetype == MOVETYPE_BOUNCE)
@@ -2654,6 +2675,13 @@ static void SV_Physics_Entity (prvm_edict_t *ent)
                if (SV_RunThink (ent))
                        SV_Physics_Toss (ent);
                break;
+       case MOVETYPE_PHYSICS:
+               if (SV_RunThink(ent))
+               {
+                       SV_LinkEdict(ent);
+                       SV_LinkEdict_TouchAreaGrid(ent);
+               }
+               break;
        default:
                Con_Printf ("SV_Physics: bad movetype %i\n", (int)ent->fields.server->movetype);
                break;
@@ -2731,6 +2759,10 @@ static void SV_Physics_ClientEntity_PreThink(prvm_edict_t *ent)
 
 static void SV_Physics_ClientEntity_PostThink(prvm_edict_t *ent)
 {
+       // don't do physics on disconnected clients, FrikBot relies on this
+       if (!host_client->spawned)
+               return;
+
        // make sure the velocity is sane (not a NaN)
        SV_CheckVelocity(ent);
 
@@ -2814,6 +2846,9 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent)
                SV_RunThink (ent);
                SV_WalkMove (ent);
                break;
+       case MOVETYPE_PHYSICS:
+               SV_RunThink (ent);
+               break;
        default:
                Con_Printf ("SV_Physics_ClientEntity: bad movetype %i\n", (int)ent->fields.server->movetype);
                break;
@@ -2845,6 +2880,9 @@ void SV_Physics (void)
        prog->globals.server->frametime = sv.frametime;
        PRVM_ExecuteProgram (prog->globals.server->StartFrame, "QC function StartFrame is missing");
 
+       // run physics engine
+       World_Physics_Frame(&sv.world, sv.frametime, sv_gravity.value);
+
 //
 // treat each object in turn
 //