cvar_t sv_gameplayfix_unstickentities = {0, "sv_gameplayfix_unstickentities", "1", "hack to check if entities are crossing world collision hull and try to move them to the right position"};
cvar_t sv_gameplayfix_fixedcheckwatertransition = {0, "sv_gameplayfix_fixedcheckwatertransition", "1", "fix two very stupid bugs in SV_CheckWaterTransition when watertype is CONTENTS_EMPTY (the bugs causes waterlevel to be 1 on first frame, -1 on second frame - the fix makes it 0 on both frames)"};
cvar_t sv_gravity = {CVAR_NOTIFY, "sv_gravity","800", "how fast you fall (512 = roughly earth gravity)"};
+cvar_t sv_init_frame_count = {0, "sv_init_frame_count", "2", "number of frames to run to allow everything to settle before letting clients connect"};
cvar_t sv_idealpitchscale = {0, "sv_idealpitchscale","0.8", "how much to look up/down slopes and stairs when not using freelook"};
cvar_t sv_jumpstep = {CVAR_NOTIFY, "sv_jumpstep", "0", "whether you can step up while jumping"};
cvar_t sv_jumpvelocity = {0, "sv_jumpvelocity", "270", "cvar that can be used by QuakeC code for jump velocity"};
Cvar_RegisterVariable (&sv_gameplayfix_unstickentities);
Cvar_RegisterVariable (&sv_gameplayfix_fixedcheckwatertransition);
Cvar_RegisterVariable (&sv_gravity);
+ Cvar_RegisterVariable (&sv_init_frame_count);
Cvar_RegisterVariable (&sv_idealpitchscale);
Cvar_RegisterVariable (&sv_jumpstep);
Cvar_RegisterVariable (&sv_jumpvelocity);
MSG_WriteString (&client->netconnection->message,message);
SV_StopDemoRecording(client); // to split up demos into different files
- if(sv_autodemo_perclient.integer && client->netconnection)
+ if(sv_autodemo_perclient.integer)
{
char demofile[MAX_OSPATH];
char ipaddress[MAX_QPATH];
if(client->netconnection && client->netconnection->crypto.authenticated)
{
- Con_Printf("%s connection to %s has been established: client is %s@%.*s, I am %.*s@%.*s\n",
+ Con_Printf("%s connection to %s has been established: client is %s@%s%.*s, I am %.*s@%s%.*s\n",
client->netconnection->crypto.use_aes ? "Encrypted" : "Authenticated",
client->netconnection->address,
client->netconnection->crypto.client_idfp[0] ? client->netconnection->crypto.client_idfp : "-",
+ (client->netconnection->crypto.client_issigned || !client->netconnection->crypto.client_keyfp[0]) ? "" : "~",
crypto_keyfp_recommended_length, client->netconnection->crypto.client_keyfp[0] ? client->netconnection->crypto.client_keyfp : "-",
crypto_keyfp_recommended_length, client->netconnection->crypto.server_idfp[0] ? client->netconnection->crypto.server_idfp : "-",
+ (client->netconnection->crypto.server_issigned || !client->netconnection->crypto.server_keyfp[0]) ? "" : "~",
crypto_keyfp_recommended_length, client->netconnection->crypto.server_keyfp[0] ? client->netconnection->crypto.server_keyfp : "-"
);
}
}
// or not seen by random tracelines
- if (sv_cullentities_trace.integer && !isbmodel && sv.worldmodel->brush.TraceLineOfSight && !r_trippy.integer)
+ if (sv_cullentities_trace.integer && !isbmodel && sv.worldmodel && sv.worldmodel->brush.TraceLineOfSight && !r_trippy.integer)
{
int samples =
s->number <= svs.maxclients
// run two frames to allow everything to settle
sv.time = 1.0001;
- for (i = 0;i < 2;i++)
+ for (i = 0;i < sv_init_frame_count.integer;i++)
{
sv.frametime = 0.1;
SV_Physics ();
}
+ // Once all init frames have been run, we consider svqc code fully initialized.
+ prog->inittime = realtime;
+
if (cls.state == ca_dedicated)
Mod_PurgeUnused();
PRVM_serveredictstring(e, crypto_idfp) = PRVM_SetEngineString(prog, svs.clients[num].netconnection->crypto.client_idfp);
else
PRVM_serveredictstring(e, crypto_idfp) = 0;
+ PRVM_serveredictfloat(e, crypto_idfp_signed) = (svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.client_issigned);
if(svs.clients[num].netconnection != NULL && svs.clients[num].netconnection->crypto.authenticated && svs.clients[num].netconnection->crypto.client_keyfp[0])
PRVM_serveredictstring(e, crypto_keyfp) = PRVM_SetEngineString(prog, svs.clients[num].netconnection->crypto.client_keyfp);
else