]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_ccmds.c
(Round 7) host_cmd.c is no more. Last remaining cmds/cvars moved.
[xonotic/darkplaces.git] / sv_ccmds.c
index 0c2674c60404ea3baf0d8d7165cdccfe0f3baab6..cf70e6dc095e17d8a082087138c4645a206689a8 100644 (file)
@@ -1232,6 +1232,120 @@ static void SV_MaxPlayers_f(cmd_state_t *cmd)
                Cvar_Set (&cvars_all, "deathmatch", "1");
 }
 
+/*
+======================
+SV_Playermodel_f
+======================
+*/
+// the old playermodel in cl_main has been renamed to __cl_playermodel
+static void SV_Playermodel_f(cmd_state_t *cmd)
+{
+       prvm_prog_t *prog = SVVM_prog;
+       int i, j;
+       char newPath[sizeof(host_client->playermodel)];
+
+       if (Cmd_Argc (cmd) == 1)
+               return;
+
+       if (Cmd_Argc (cmd) == 2)
+               strlcpy (newPath, Cmd_Argv(cmd, 1), sizeof (newPath));
+       else
+               strlcpy (newPath, Cmd_Args(cmd), sizeof (newPath));
+
+       for (i = 0, j = 0;newPath[i];i++)
+               if (newPath[i] != '\r' && newPath[i] != '\n')
+                       newPath[j++] = newPath[i];
+       newPath[j] = 0;
+
+       /*
+       if (host.realtime < host_client->nametime)
+       {
+               SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
+               return;
+       }
+
+       host_client->nametime = host.realtime + 5;
+       */
+
+       // point the string back at updateclient->name to keep it safe
+       strlcpy (host_client->playermodel, newPath, sizeof (host_client->playermodel));
+       PRVM_serveredictstring(host_client->edict, playermodel) = PRVM_SetEngineString(prog, host_client->playermodel);
+       if (strcmp(host_client->old_model, host_client->playermodel))
+       {
+               strlcpy(host_client->old_model, host_client->playermodel, sizeof(host_client->old_model));
+               /*// send notification to all clients
+               MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
+               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
+               MSG_WriteString (&sv.reliable_datagram, host_client->playermodel);*/
+       }
+}
+
+/*
+======================
+SV_Playerskin_f
+======================
+*/
+static void SV_Playerskin_f(cmd_state_t *cmd)
+{
+       prvm_prog_t *prog = SVVM_prog;
+       int i, j;
+       char newPath[sizeof(host_client->playerskin)];
+
+       if (Cmd_Argc (cmd) == 1)
+               return;
+
+       if (Cmd_Argc (cmd) == 2)
+               strlcpy (newPath, Cmd_Argv(cmd, 1), sizeof (newPath));
+       else
+               strlcpy (newPath, Cmd_Args(cmd), sizeof (newPath));
+
+       for (i = 0, j = 0;newPath[i];i++)
+               if (newPath[i] != '\r' && newPath[i] != '\n')
+                       newPath[j++] = newPath[i];
+       newPath[j] = 0;
+
+       /*
+       if (host.realtime < host_client->nametime)
+       {
+               SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
+               return;
+       }
+
+       host_client->nametime = host.realtime + 5;
+       */
+
+       // point the string back at updateclient->name to keep it safe
+       strlcpy (host_client->playerskin, newPath, sizeof (host_client->playerskin));
+       PRVM_serveredictstring(host_client->edict, playerskin) = PRVM_SetEngineString(prog, host_client->playerskin);
+       if (strcmp(host_client->old_skin, host_client->playerskin))
+       {
+               //if (host_client->begun)
+               //      SV_BroadcastPrintf("%s changed skin to %s\n", host_client->name, host_client->playerskin);
+               strlcpy(host_client->old_skin, host_client->playerskin, sizeof(host_client->old_skin));
+               /*// send notification to all clients
+               MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin);
+               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
+               MSG_WriteString (&sv.reliable_datagram, host_client->playerskin);*/
+       }
+}
+
+/*
+======================
+SV_PModel_f
+LadyHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen.
+LadyHavoc: correction, Mindcrime will be removing pmodel in the future, but it's still stuck here for compatibility.
+======================
+*/
+static void SV_PModel_f(cmd_state_t *cmd)
+{
+       prvm_prog_t *prog = SVVM_prog;
+
+       if (Cmd_Argc (cmd) == 1)
+               return;
+
+       PRVM_serveredictfloat(host_client->edict, pmodel) = atoi(Cmd_Argv(cmd, 1));
+}
+
 /*
 ===============================================================================
 
@@ -1373,6 +1487,34 @@ static void SV_Viewprev_f(cmd_state_t *cmd)
        }
 }
 
+static void SV_SendCvar_f(cmd_state_t *cmd)
+{
+       int i;  
+       const char *cvarname;
+       client_t *old;
+       
+       if(Cmd_Argc(cmd) != 2)
+               return;
+
+       if(!sv.active)// || !PRVM_serverfunction(SV_ParseClientCommand))
+               return;
+
+       cvarname = Cmd_Argv(cmd, 1);
+
+       old = host_client;
+       if (cls.state != ca_dedicated)
+               i = 1;
+       else
+               i = 0;
+       for(;i<svs.maxclients;i++)
+               if(svs.clients[i].active && svs.clients[i].netconnection)
+               {
+                       host_client = &svs.clients[i];
+                       SV_ClientCommands("sendcvar %s\n", cvarname);
+               }
+       host_client = old;
+}
+
 void SV_InitOperatorCommands(void)
 {
        Cvar_RegisterVariable(&sv_cheats);
@@ -1401,6 +1543,7 @@ void SV_InitOperatorCommands(void)
        Cmd_AddCommand(CMD_SHARED, "maxplayers", SV_MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
        Cmd_AddCommand(CMD_SHARED, "user", SV_User_f, "prints additional information about a player number or name on the scoreboard");
        Cmd_AddCommand(CMD_SHARED, "users", SV_Users_f, "prints additional information about all players on the scoreboard");
+       Cmd_AddCommand(CMD_SERVER, "sendcvar", SV_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");
 
        // commands that do not have automatic forwarding from cmd_client, these are internal details of the network protocol and not of interest to users (if they know what they are doing they can still use a generic "cmd prespawn" or similar)
        Cmd_AddCommand(CMD_SERVER_FROM_CLIENT, "prespawn", SV_PreSpawn_f, "internal use - signon 1 (client acknowledges that server information has been received)");
@@ -1419,4 +1562,7 @@ void SV_InitOperatorCommands(void)
        Cmd_AddCommand(CMD_USERINFO, "name", SV_Name_f, "change your player name");
        Cmd_AddCommand(CMD_USERINFO, "rate", SV_Rate_f, "change your network connection speed");
        Cmd_AddCommand(CMD_USERINFO, "rate_burstsize", SV_Rate_BurstSize_f, "change your network connection speed");
+       Cmd_AddCommand(CMD_USERINFO, "pmodel", SV_PModel_f, "(Nehahra-only) change your player model choice");
+       Cmd_AddCommand(CMD_USERINFO, "playermodel", SV_Playermodel_f, "change your player model");
+       Cmd_AddCommand(CMD_USERINFO, "playerskin", SV_Playerskin_f, "change your player skin number");  
 }