int leftvol; // 0-255 volume
int rightvol; // 0-255 volume
int end; // end time in global paintsamples
- int pos; // sample position in sfx
+ int lastptime; // last time this channel was painted
+ int pos; // sample position in sfx
int looping; // where to loop, -1 = no looping
int entnum; // to allow overriding a specific sound
int entchannel;