along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
-#include "quakedef.h"
-
#include <math.h>
#include <SDL.h>
+#include "darkplaces.h"
+#include "vid.h"
+
#include "snd_main.h"
static unsigned int sdlaudiotime = 0;
+static int audio_device = 0;
// Note: SDL calls SDL_LockAudio() right before this function, so no need to lock the audio data here
PartialLength2 = FrameCount * factor - PartialLength1;
memcpy(&stream[PartialLength1], &snd_renderbuffer->ring[0], PartialLength2);
+
+ // As of SDL 2.0 buffer needs to be fully initialized, so fill leftover part with silence
+ // FIXME this is another place that assumes 8bit is always unsigned and others always signed
+ memset(&stream[PartialLength1 + PartialLength2], snd_renderbuffer->format.width == 1 ? 0x80 : 0, len - (PartialLength1 + PartialLength2));
}
else
+ {
memcpy(stream, &snd_renderbuffer->ring[StartOffset * factor], FrameCount * factor);
+ // As of SDL 2.0 buffer needs to be fully initialized, so fill leftover part with silence
+ // FIXME this is another place that assumes 8bit is always unsigned and others always signed
+ memset(&stream[FrameCount * factor], snd_renderbuffer->format.width == 1 ? 0x80 : 0, len - (FrameCount * factor));
+ }
+
snd_renderbuffer->startframe += FrameCount;
- if (FrameCount < RequestedFrames && developer.integer >= 1000 && vid_activewindow)
- Con_Printf("SDL sound: %u sample frames missing\n", RequestedFrames - FrameCount);
+ if (FrameCount < RequestedFrames && developer_insane.integer && vid_activewindow)
+ Con_DPrintf("SDL sound: %u sample frames missing\n", RequestedFrames - FrameCount);
sdlaudiotime += RequestedFrames;
May return a suggested format if the requested format isn't available
====================
*/
-qboolean SndSys_Init (const snd_format_t* requested, snd_format_t* suggested)
+qbool SndSys_Init (snd_format_t* fmt)
{
unsigned int buffersize;
SDL_AudioSpec wantspec;
return false;
}
- buffersize = (unsigned int)ceil((double)requested->speed / 25.0); // 2048 bytes on 24kHz to 48kHz
+ buffersize = (unsigned int)ceil((double)fmt->speed / 25.0); // 2048 bytes on 24kHz to 48kHz
// Init the SDL Audio subsystem
+ memset(&wantspec, 0, sizeof(wantspec));
wantspec.callback = Buffer_Callback;
wantspec.userdata = NULL;
- wantspec.freq = requested->speed;
- wantspec.format = ((requested->width == 1) ? AUDIO_U8 : AUDIO_S16SYS);
- wantspec.channels = requested->channels;
+ wantspec.freq = fmt->speed;
+ wantspec.format = fmt->width == 1 ? AUDIO_U8 : (fmt->width == 2 ? AUDIO_S16SYS : AUDIO_F32);
+ wantspec.channels = fmt->channels;
wantspec.samples = CeilPowerOf2(buffersize); // needs to be a power of 2 on some platforms.
Con_Printf("Wanted audio Specification:\n"
- "\tChannels : %i\n"
- "\tFormat : 0x%X\n"
- "\tFrequency : %i\n"
- "\tSamples : %i\n",
+ " Channels : %i\n"
+ " Format : 0x%X\n"
+ " Frequency : %i\n"
+ " Samples : %i\n",
wantspec.channels, wantspec.format, wantspec.freq, wantspec.samples);
- if( SDL_OpenAudio( &wantspec, &obtainspec ) )
+ if ((audio_device = SDL_OpenAudioDevice(NULL, 0, &wantspec, &obtainspec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE | SDL_AUDIO_ALLOW_CHANNELS_CHANGE)) == 0)
{
- Con_Printf( "Failed to open the audio device! (%s)\n", SDL_GetError() );
+ Con_Printf(CON_ERROR "Failed to open the audio device! (%s)\n", SDL_GetError() );
return false;
}
Con_Printf("Obtained audio specification:\n"
- "\tChannels : %i\n"
- "\tFormat : 0x%X\n"
- "\tFrequency : %i\n"
- "\tSamples : %i\n",
+ " Channels : %i\n"
+ " Format : 0x%X\n"
+ " Frequency : %i\n"
+ " Samples : %i\n",
obtainspec.channels, obtainspec.format, obtainspec.freq, obtainspec.samples);
- // If we haven't obtained what we wanted
- if (wantspec.freq != obtainspec.freq ||
- wantspec.format != obtainspec.format ||
- wantspec.channels != obtainspec.channels)
- {
- SDL_CloseAudio();
-
- // Pass the obtained format as a suggested format
- if (suggested != NULL)
- {
- suggested->speed = obtainspec.freq;
- // FIXME: check the format more carefully. There are plenty of unsupported cases
- suggested->width = ((obtainspec.format == AUDIO_U8) ? 1 : 2);
- suggested->channels = obtainspec.channels;
- }
-
- return false;
- }
+ fmt->speed = obtainspec.freq;
+ fmt->channels = obtainspec.channels;
snd_threaded = true;
- snd_renderbuffer = Snd_CreateRingBuffer(requested, 0, NULL);
+ snd_renderbuffer = Snd_CreateRingBuffer(fmt, 0, NULL);
if (snd_channellayout.integer == SND_CHANNELLAYOUT_AUTO)
- {
- int newlayout;
-
-#ifdef __linux__
- newlayout = SND_CHANNELLAYOUT_ALSA;
-#else
- newlayout = SND_CHANNELLAYOUT_STANDARD;
-#endif
- Cvar_SetValueQuick (&snd_channellayout, newlayout);
- }
+ Cvar_SetValueQuick (&snd_channellayout, SND_CHANNELLAYOUT_STANDARD);
sdlaudiotime = 0;
- SDL_PauseAudio( false );
+ SDL_PauseAudioDevice(audio_device, 0);
return true;
}
*/
void SndSys_Shutdown(void)
{
- SDL_CloseAudio();
-
+ if (audio_device > 0) {
+ SDL_CloseAudioDevice(audio_device);
+ audio_device = 0;
+ }
if (snd_renderbuffer != NULL)
{
Mem_Free(snd_renderbuffer->ring);
Get the exclusive lock on "snd_renderbuffer"
====================
*/
-qboolean SndSys_LockRenderBuffer (void)
+qbool SndSys_LockRenderBuffer (void)
{
- SDL_LockAudio();
+ SDL_LockAudioDevice(audio_device);
return true;
}
*/
void SndSys_UnlockRenderBuffer (void)
{
- SDL_UnlockAudio();
+ SDL_UnlockAudioDevice(audio_device);
}
/*