typedef struct channel_s
{
- short listener_volume [SND_LISTENERS]; // 0-255 volume per speaker
- int master_vol; // 0-255 master volume
+ int listener_volume [SND_LISTENERS]; // 0-65536 volume per speaker
+ int master_vol; // 0-65536 master volume
sfx_t *sfx; // sfx number
unsigned int flags; // cf CHANNELFLAG_* defines
int pos; // sample position in sfx, negative values delay the start of the sound playback