+++ /dev/null
-// This file defines a few "basis measurement" types that extern program will need.
-#ifndef Typedefs_h
-#define Typedefs_h
-#include <stdint.h>
- ///To address a location in a file.
-typedef unsigned int FilePosition;
- ///This will express an Amount of something.
-typedef uint64_t Amount;
- /// Index expresses an address in a certain array of data.
-typedef uint64_t Index;
- /// A signed index, to access things that can be access before 0
-typedef int64_t SignedIndex;
- ///The depth at witch we are tracing.
-typedef unsigned int TraceDepth;
- ///The type of a Location (as in a messurement ... from 0)
-typedef int64_t Location;
- ///The type of a Location on a texture
-typedef float TextureLocation;
- ///The type of a Distance
-typedef float Distance;
- ///The type of a Scalar type for use in: Normal3D, Dot product, Direction3D, ...
-typedef float Scalar;
- ///Howmuch of something ?
-typedef float Ratio;
- ///The type of a an EulerAngle for use in: EulerAngle2D, EulerAngle3D, ...
-typedef float EulerAngle;
- ///The type that detemens the size of 1 Location. Expressed in meters/Location.
-typedef float Scale;
- ///The frequency of something.
-typedef float Frequency;
- ///The wavelength of a frequency
-typedef Distance WaveLength;
- /// Howmany samples we take per secod
-typedef float SampleRate;
- /// The type in witch we will express a SoundSample.
-typedef float Sample;
- /// The type that express the speed of sound (meter/second).
-typedef float SoundSpeed;
- /// The type that that express 1 Time. As in a small step. Note in the feature this will be a class. To make it ring.
-typedef unsigned int Time;
-typedef float Duration;
-//typedef StrongType <unsigned int> Time; // Example of a strong typecheck
- /// The amplitude of the SoundPower. This for export to an AudioOutputDevice.
-typedef float SoundVolume;
- /// How mutch power per square meter is received per meter (Watt/Meter^2)
-typedef float SoundIntensity;
- /// An expression of the power of sound source (Watt)
-typedef float SoundPower; // W, The power of the sound source
-
-typedef float LightIntensity;
-typedef float LightPower;
-typedef float Brightness;
-typedef float Gamma;
-typedef float Color;
-typedef float RefractionIndex;
-typedef unsigned int Resolution;
-#endif