"// ambient+diffuse+specular+normalmap+attenuation+cubemap+fog shader\n",
-"// written by Forest 'LordHavoc' Hale\n",
+"// written by Ashley Rose Hale (LadyHavoc)\n",
"// shadowmapping enhancements by Lee 'eihrul' Salzman\n",
"\n",
"#if defined(USESKELETAL) || defined(USEOCCLUDE)\n",
"\n",
"#ifdef VERTEX_SHADER\n",
"#ifdef USETRIPPY\n",
-"// LordHavoc: based on shader code linked at: http://www.youtube.com/watch?v=JpksyojwqzE\n",
+"// LadyHavoc: based on shader code linked at: http://www.youtube.com/watch?v=JpksyojwqzE\n",
"// tweaked scale\n",
"uniform highp float ClientTime;\n",
"vec4 TrippyVertex(vec4 position)\n",