]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - shader_glsl.h
Corrected names in credits to be more accurate and consistent.
[xonotic/darkplaces.git] / shader_glsl.h
index aef2bb92eeb817e8898c51096b65557f2ad330c3..d51cd6726551a003daeeafffb89e271ed67fd03f 100644 (file)
@@ -1,5 +1,5 @@
 "// ambient+diffuse+specular+normalmap+attenuation+cubemap+fog shader\n",
-"// written by Forest 'LordHavoc' Hale\n",
+"// written by Ashley Rose Hale (LadyHavoc)\n",
 "// shadowmapping enhancements by Lee 'eihrul' Salzman\n",
 "\n",
 "#if defined(USESKELETAL) || defined(USEOCCLUDE)\n",
 "\n",
 "#ifdef VERTEX_SHADER\n",
 "#ifdef USETRIPPY\n",
-"// LordHavoc: based on shader code linked at: http://www.youtube.com/watch?v=JpksyojwqzE\n",
+"// LadyHavoc: based on shader code linked at: http://www.youtube.com/watch?v=JpksyojwqzE\n",
 "// tweaked scale\n",
 "uniform highp float ClientTime;\n",
 "vec4 TrippyVertex(vec4 position)\n",