]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - scripts/weapons.shader
Use Taoki's shotgun cannon model (with dark skin) as arc weapon model
[xonotic/xonotic-data.pk3dir.git] / scripts / weapons.shader
index 2ed0c9ad660eaadc683525ff8d4025d29e1bfc6b..c5c673fbff9c6ad627a3b746f1c28c5c14bfcb59 100644 (file)
@@ -9,6 +9,7 @@ electro
 nexgun
 {
        dpreflectcube cubemaps/default/sky
+       dpoffsetmapping - 0.3 match8 64
        {
                map textures/nexgun.tga
                rgbgen lightingDiffuse
@@ -54,14 +55,6 @@ shotgun2
                rgbgen lightingDiffuse
        }
 }
-nex
-{
-       dpreflectcube cubemaps/default/sky
-       {
-               map textures/nex.tga
-               rgbgen lightingDiffuse
-       }
-}
 rl
 {
        dpreflectcube cubemaps/default/sky
@@ -70,11 +63,11 @@ rl
                rgbgen lightingDiffuse
        }
 }
-laser
+models/weapons/laser
 {
        dpreflectcube cubemaps/default/sky
        {
-               map textures/laser.tga
+               map models/weapons/laser.tga
                rgbgen lightingDiffuse
        }
 }
@@ -102,3 +95,19 @@ seeker
                rgbgen lightingDiffuse
        }
 }
+minelayer
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/minelayer.tga      
+               rgbgen lightingDiffuse
+       }
+}
+shotgun
+{
+       dpreflectcube cubemaps/default/sky
+       {
+               map textures/arc.tga
+               rgbgen lightingDiffuse
+       }
+}