surfaceparm antiportal
}
+textures/common/botclip
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm botclip
+}
+
textures/common/caulk
{
surfaceparm nodraw
textures/common/invisible // solid, transparent polygons, casts shadows
{
+ qer_editorimage textures/common/invisible.tga
surfaceparm nolightmap
{
- map textures/common/invisible.tga
+ map textures/common/invisible/invisible.tga
alphaFunc GE128
depthWrite
rgbGen vertex
}
dp_camera
}
+
+textures/common/waternodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm water
+ surfaceparm trans
+ surfaceparm nomarks
+}
+
+textures/common/slimenodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm slime
+ surfaceparm trans
+ surfaceparm nomarks
+}
+
+textures/common/lavanodraw
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm lava
+ surfaceparm trans
+ surfaceparm nomarks
+}