]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - regression_tests/q3map2/disappearing_sliver3/README.txt
Adding new regression test, disappearing_sliver3. I discovered this while
[xonotic/netradiant.git] / regression_tests / q3map2 / disappearing_sliver3 / README.txt
diff --git a/regression_tests/q3map2/disappearing_sliver3/README.txt b/regression_tests/q3map2/disappearing_sliver3/README.txt
new file mode 100644 (file)
index 0000000..9fda8b0
--- /dev/null
@@ -0,0 +1,17 @@
+DESCRIPTION OF PROBLEM:
+=======================
+
+The example map, maps/disappearing_sliver3.map, contains an example of this
+bug.  The triangle sliver surface in the middle of the room is not rendered
+in the final BSP.
+
+To trigger the bug, compile the map; you don't need -vis or -light.  Only
+-bsp (the first q3map2 stage) is necessary to trigger the bug.  The only
+entities in the map are a light and a info_player_deathmatch, so the map will
+compile for any Q3 mod.
+
+
+SOLUTION TO PROBLEM:
+====================
+
+None yet.  Probably due to sloppy math code.