Index: tools/quake3/q3map2/brush.c
===================================================================
---- tools/quake3/q3map2/brush.c (revision 371)
+--- tools/quake3/q3map2/brush.c (revision 391)
+++ tools/quake3/q3map2/brush.c (working copy)
-@@ -356,17 +356,29 @@
- winding_t *w;
+@@ -421,10 +421,16 @@
side_t *side;
plane_t *plane;
-+
+
+-
+ static int brushord = -1;
+ brushord++;
+
+ Sys_Printf("In CreateBrushWindings() for brush %i\n", brushord);
-
--
++
/* walk the list of brush sides */
for( i = 0; i < brush->numsides; i++ )
{
/* get side and plane */
side = &brush->sides[ i ];
plane = &mapplanes[ side->planenum ];
-
- /* make huge winding */
+@@ -435,7 +441,13 @@
+ #else
w = BaseWindingForPlane( plane->normal, plane->dist );
+ #endif
+-
+
+ Sys_Printf(" Before clipping we have:\n");
+ int z;
+ for (z = 0; z < w->numpoints; z++) {
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
+ }
-
++
/* walk the list of brush sides */
for( j = 0; j < brush->numsides && w != NULL; j++ )
-@@ -379,6 +391,11 @@
- continue;
- plane = &mapplanes[ brush->sides[ j ].planenum ^ 1 ];
+ {
+@@ -451,7 +463,20 @@
+ #else
ChopWindingInPlace( &w, plane->normal, plane->dist, 0 ); // CLIP_EPSILON );
+ #endif
+-
+
+ Sys_Printf(" After clipping w/ side %i we have:\n", j);
-+ for (z = 0; z < w->numpoints; z++) {
-+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
++ if (w)
++ {
++ for (z = 0; z < w->numpoints; z++)
++ {
++ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
++ }
+ }
-
++ else
++ {
++ Sys_Printf(" winding is NULL\n");
++ }
++
/* ydnar: fix broken windings that would generate trifans */
- FixWinding( w );
+ #if EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES
+ FixWindingAccu(w);
Index: tools/quake3/q3map2/map.c
===================================================================
---- tools/quake3/q3map2/map.c (revision 371)
+--- tools/quake3/q3map2/map.c (revision 391)
+++ tools/quake3/q3map2/map.c (working copy)
@@ -803,7 +803,11 @@
char shader[ MAX_QPATH ];
if( !GetToken( qtrue ) )
break;
if( !strcmp( token, "}" ) )
-@@ -917,6 +924,10 @@
+@@ -917,7 +924,16 @@
}
/* find the plane number */
+ Sys_Printf(" (%f %f %f)\n", planePoints[1][0], planePoints[1][1], planePoints[1][2]);
+ Sys_Printf(" (%f %f %f)\n", planePoints[2][0], planePoints[2][1], planePoints[2][2]);
planenum = MapPlaneFromPoints( planePoints );
++ Sys_Printf(" normal: (%.10f %.10f %.10f)\n",
++ mapplanes[planenum].normal[0],
++ mapplanes[planenum].normal[1],
++ mapplanes[planenum].normal[2]);
++ Sys_Printf(" dist: %.10f\n", mapplanes[planenum].dist);
side->planenum = planenum;
+ /* bp: get the texture mapping for this texturedef / plane combination */