gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
gtk_widget_set_can_focus( m_gl_widget, true );
- m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
- m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
+ m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
+ m_exposeHandler = m_gl_widget.connect( "expose_event", G_CALLBACK( xywnd_expose ), this );
- g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
- g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
- g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
- g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
+ m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
+ m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
+ m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
+ m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
- g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
+ m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
auto item = ui::MenuItem( name );
- g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item );
+ item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
item.show();
menu_add_item( menu, item );
}
}
m_move_started = true;
g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
- m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
+ m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
}
void XYWnd::Move_End(){
m_zoom_started = true;
g_dragZoom = 0;
g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
- m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
+ m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
}
void XYWnd::Zoom_End(){