#include "treemodel.h"
template<std::size_t SIZE>
-class TypeIdMap {
- typedef const char *TypeName;
- typedef TypeName TypeNames[SIZE];
- TypeNames m_typeNames;
- TypeName *m_typeNamesEnd;
+class TypeIdMap
+{
+typedef const char* TypeName;
+typedef TypeName TypeNames[SIZE];
+TypeNames m_typeNames;
+TypeName* m_typeNamesEnd;
public:
- TypeIdMap() : m_typeNamesEnd(m_typeNames)
- {
- }
-
- TypeId getTypeId(const char *name)
- {
- TypeName *i = std::find_if(m_typeNames, m_typeNamesEnd, [&](const char *other) {
- return string_equal(name, other);
- });
- if (i == m_typeNamesEnd) {
- ASSERT_MESSAGE(m_typeNamesEnd != m_typeNames + SIZE,
- "reached maximum number of type names supported (" << Unsigned(SIZE) << ")");
- *m_typeNamesEnd++ = name;
- }
- return i - m_typeNames;
- }
+TypeIdMap() : m_typeNamesEnd( m_typeNames ){
+}
+TypeId getTypeId( const char* name ){
+ TypeName *i = std::find_if(m_typeNames, m_typeNamesEnd, [&](const char *other) {
+ return string_equal(name, other);
+ });
+ if ( i == m_typeNamesEnd ) {
+ ASSERT_MESSAGE( m_typeNamesEnd != m_typeNames + SIZE, "reached maximum number of type names supported (" << Unsigned( SIZE ) << ")" );
+ *m_typeNamesEnd++ = name;
+ }
+ return i - m_typeNames;
+}
};
-class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer {
- typedef std::map<PathConstReference, scene::Instance *> InstanceMap;
+class CompiledGraph : public scene::Graph, public scene::Instantiable::Observer
+{
+typedef std::map<PathConstReference, scene::Instance*> InstanceMap;
- InstanceMap m_instances;
- scene::Instantiable::Observer *m_observer;
- Signal0 m_boundsChanged;
- scene::Path m_rootpath;
- Signal0 m_sceneChangedCallbacks;
+InstanceMap m_instances;
+scene::Instantiable::Observer* m_observer;
+Signal0 m_boundsChanged;
+scene::Path m_rootpath;
+Signal0 m_sceneChangedCallbacks;
- TypeIdMap<NODETYPEID_MAX> m_nodeTypeIds;
- TypeIdMap<INSTANCETYPEID_MAX> m_instanceTypeIds;
+TypeIdMap<NODETYPEID_MAX> m_nodeTypeIds;
+TypeIdMap<INSTANCETYPEID_MAX> m_instanceTypeIds;
public:
- CompiledGraph(scene::Instantiable::Observer *observer)
- : m_observer(observer)
- {
- }
-
- void addSceneChangedCallback(const SignalHandler &handler)
- {
- m_sceneChangedCallbacks.connectLast(handler);
- }
-
- void sceneChanged()
- {
- m_sceneChangedCallbacks();
- }
-
- scene::Node &root()
- {
- ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
- return m_rootpath.top();
- }
-
- void insert_root(scene::Node &root)
- {
- //globalOutputStream() << "insert_root\n";
+CompiledGraph( scene::Instantiable::Observer* observer )
+ : m_observer( observer ){
+}
- ASSERT_MESSAGE(m_rootpath.empty(), "scenegraph root already exists");
+void addSceneChangedCallback( const SignalHandler& handler ){
+ m_sceneChangedCallbacks.connectLast( handler );
+}
+void sceneChanged(){
+ m_sceneChangedCallbacks();
+}
- root.IncRef();
+scene::Node& root(){
+ ASSERT_MESSAGE( !m_rootpath.empty(), "scenegraph root does not exist" );
+ return m_rootpath.top();
+}
+void insert_root( scene::Node& root ){
+ //globalOutputStream() << "insert_root\n";
- Node_traverseSubgraph(root, InstanceSubgraphWalker(this, scene::Path(), 0));
+ ASSERT_MESSAGE( m_rootpath.empty(), "scenegraph root already exists" );
- m_rootpath.push(makeReference(root));
- }
+ root.IncRef();
- void erase_root()
- {
- //globalOutputStream() << "erase_root\n";
+ Node_traverseSubgraph( root, InstanceSubgraphWalker( this, scene::Path(), 0 ) );
- ASSERT_MESSAGE(!m_rootpath.empty(), "scenegraph root does not exist");
+ m_rootpath.push( makeReference( root ) );
+}
+void erase_root(){
+ //globalOutputStream() << "erase_root\n";
- scene::Node &root = m_rootpath.top();
+ ASSERT_MESSAGE( !m_rootpath.empty(), "scenegraph root does not exist" );
- m_rootpath.pop();
+ scene::Node& root = m_rootpath.top();
- Node_traverseSubgraph(root, UninstanceSubgraphWalker(this, scene::Path()));
+ m_rootpath.pop();
- root.DecRef();
- }
+ Node_traverseSubgraph( root, UninstanceSubgraphWalker( this, scene::Path() ) );
- void boundsChanged()
- {
- m_boundsChanged();
- }
+ root.DecRef();
+}
+void boundsChanged(){
+ m_boundsChanged();
+}
- void traverse(const Walker &walker)
- {
- traverse_subgraph(walker, m_instances.begin());
- }
+void traverse( const Walker& walker ){
+ traverse_subgraph( walker, m_instances.begin() );
+}
- void traverse_subgraph(const Walker &walker, const scene::Path &start)
- {
- if (!m_instances.empty()) {
- traverse_subgraph(walker, m_instances.find(PathConstReference(start)));
- }
- }
+void traverse_subgraph( const Walker& walker, const scene::Path& start ){
+ if ( !m_instances.empty() ) {
+ traverse_subgraph( walker, m_instances.find( PathConstReference( start ) ) );
+ }
+}
- scene::Instance *find(const scene::Path &path)
- {
- InstanceMap::iterator i = m_instances.find(PathConstReference(path));
- if (i == m_instances.end()) {
- return 0;
- }
- return (*i).second;
- }
+scene::Instance* find( const scene::Path& path ){
+ InstanceMap::iterator i = m_instances.find( PathConstReference( path ) );
+ if ( i == m_instances.end() ) {
+ return 0;
+ }
+ return ( *i ).second;
+}
- void insert(scene::Instance *instance)
- {
- m_instances.insert(InstanceMap::value_type(PathConstReference(instance->path()), instance));
+void insert( scene::Instance* instance ){
+ m_instances.insert( InstanceMap::value_type( PathConstReference( instance->path() ), instance ) );
- m_observer->insert(instance);
- }
+ m_observer->insert( instance );
+}
+void erase( scene::Instance* instance ){
+ m_observer->erase( instance );
- void erase(scene::Instance *instance)
- {
- m_observer->erase(instance);
+ m_instances.erase( PathConstReference( instance->path() ) );
+}
- m_instances.erase(PathConstReference(instance->path()));
- }
+SignalHandlerId addBoundsChangedCallback( const SignalHandler& boundsChanged ){
+ return m_boundsChanged.connectLast( boundsChanged );
+}
+void removeBoundsChangedCallback( SignalHandlerId id ){
+ m_boundsChanged.disconnect( id );
+}
- SignalHandlerId addBoundsChangedCallback(const SignalHandler &boundsChanged)
- {
- return m_boundsChanged.connectLast(boundsChanged);
- }
+TypeId getNodeTypeId( const char* name ){
+ return m_nodeTypeIds.getTypeId( name );
+}
- void removeBoundsChangedCallback(SignalHandlerId id)
- {
- m_boundsChanged.disconnect(id);
- }
+TypeId getInstanceTypeId( const char* name ){
+ return m_instanceTypeIds.getTypeId( name );
+}
- TypeId getNodeTypeId(const char *name)
- {
- return m_nodeTypeIds.getTypeId(name);
- }
+private:
- TypeId getInstanceTypeId(const char *name)
- {
- return m_instanceTypeIds.getTypeId(name);
- }
+bool pre( const Walker& walker, const InstanceMap::iterator& i ){
+ return walker.pre( i->first, *i->second );
+}
-private:
+void post( const Walker& walker, const InstanceMap::iterator& i ){
+ walker.post( i->first, *i->second );
+}
- bool pre(const Walker &walker, const InstanceMap::iterator &i)
- {
- return walker.pre(i->first, *i->second);
- }
-
- void post(const Walker &walker, const InstanceMap::iterator &i)
- {
- walker.post(i->first, *i->second);
- }
-
- void traverse_subgraph(const Walker &walker, InstanceMap::iterator i)
- {
- Stack<InstanceMap::iterator> stack;
- if (i != m_instances.end()) {
- const std::size_t startSize = (*i).first.get().size();
- do {
- if (i != m_instances.end()
- && stack.size() < ((*i).first.get().size() - startSize + 1)) {
- stack.push(i);
- ++i;
- if (!pre(walker, stack.top())) {
- // skip subgraph
- while (i != m_instances.end()
- && stack.size() < ((*i).first.get().size() - startSize + 1)) {
- ++i;
- }
- }
- } else {
- post(walker, stack.top());
- stack.pop();
- }
- } while (!stack.empty());
- }
- }
+void traverse_subgraph( const Walker& walker, InstanceMap::iterator i ){
+ Stack<InstanceMap::iterator> stack;
+ if ( i != m_instances.end() ) {
+ const std::size_t startSize = ( *i ).first.get().size();
+ do
+ {
+ if ( i != m_instances.end()
+ && stack.size() < ( ( *i ).first.get().size() - startSize + 1 ) ) {
+ stack.push( i );
+ ++i;
+ if ( !pre( walker, stack.top() ) ) {
+ // skip subgraph
+ while ( i != m_instances.end()
+ && stack.size() < ( ( *i ).first.get().size() - startSize + 1 ) )
+ {
+ ++i;
+ }
+ }
+ }
+ else
+ {
+ post( walker, stack.top() );
+ stack.pop();
+ }
+ }
+ while ( !stack.empty() );
+ }
+}
};
-namespace {
- CompiledGraph *g_sceneGraph;
- GraphTreeModel *g_tree_model;
+namespace
+{
+CompiledGraph* g_sceneGraph;
+GraphTreeModel* g_tree_model;
}
-GraphTreeModel *scene_graph_get_tree_model()
-{
- return g_tree_model;
+GraphTreeModel* scene_graph_get_tree_model(){
+ return g_tree_model;
}
-class SceneGraphObserver : public scene::Instantiable::Observer {
+class SceneGraphObserver : public scene::Instantiable::Observer
+{
public:
- void insert(scene::Instance *instance)
- {
- g_sceneGraph->sceneChanged();
- graph_tree_model_insert(g_tree_model, *instance);
- }
-
- void erase(scene::Instance *instance)
- {
- g_sceneGraph->sceneChanged();
- graph_tree_model_erase(g_tree_model, *instance);
- }
+void insert( scene::Instance* instance ){
+ g_sceneGraph->sceneChanged();
+ graph_tree_model_insert( g_tree_model, *instance );
+}
+void erase( scene::Instance* instance ){
+ g_sceneGraph->sceneChanged();
+ graph_tree_model_erase( g_tree_model, *instance );
+}
};
SceneGraphObserver g_SceneGraphObserver;
-void SceneGraph_Construct()
-{
- g_tree_model = graph_tree_model_new();
+void SceneGraph_Construct(){
+ g_tree_model = graph_tree_model_new();
- g_sceneGraph = new CompiledGraph(&g_SceneGraphObserver);
+ g_sceneGraph = new CompiledGraph( &g_SceneGraphObserver );
}
-void SceneGraph_Destroy()
-{
- delete g_sceneGraph;
+void SceneGraph_Destroy(){
+ delete g_sceneGraph;
- graph_tree_model_delete(g_tree_model);
+ graph_tree_model_delete( g_tree_model );
}
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
-class SceneGraphAPI {
- scene::Graph *m_scenegraph;
+class SceneGraphAPI
+{
+scene::Graph* m_scenegraph;
public:
- typedef scene::Graph Type;
-
- STRING_CONSTANT(Name, "*");
+typedef scene::Graph Type;
+STRING_CONSTANT( Name, "*" );
- SceneGraphAPI()
- {
- SceneGraph_Construct();
+SceneGraphAPI(){
+ SceneGraph_Construct();
- m_scenegraph = g_sceneGraph;
- }
-
- ~SceneGraphAPI()
- {
- SceneGraph_Destroy();
- }
-
- scene::Graph *getTable()
- {
- return m_scenegraph;
- }
+ m_scenegraph = g_sceneGraph;
+}
+~SceneGraphAPI(){
+ SceneGraph_Destroy();
+}
+scene::Graph* getTable(){
+ return m_scenegraph;
+}
};
typedef SingletonModule<SceneGraphAPI> SceneGraphModule;
typedef Static<SceneGraphModule> StaticSceneGraphModule;
-StaticRegisterModule staticRegisterSceneGraph(StaticSceneGraphModule::instance());
+StaticRegisterModule staticRegisterSceneGraph( StaticSceneGraphModule::instance() );