]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/qe3.cpp
add shorthand option -nosRGB to turn off all sRGB modes
[xonotic/netradiant.git] / radiant / qe3.cpp
index 67ffebeccb3d38e5a88405cbe307b1821f30959a..19d1d37c0df4dd1ae45c5f36637faa4d983578eb 100644 (file)
@@ -78,22 +78,19 @@ void QE_InitVFS()
 
   const char* gamename = gamename_get();
   const char* basegame = basegame_get();
-#if defined(POSIX)
   const char* userRoot = g_qeglobals.m_userEnginePath.c_str();
-#endif
   const char* globalRoot = EnginePath_get();
 
   // if we have a mod dir
   if(!string_equal(gamename, basegame))
   {
-#if defined(POSIX)
     // ~/.<gameprefix>/<fs_game>
+    if(userRoot)
     {
       StringOutputStream userGamePath(256);
       userGamePath << userRoot << gamename << '/';
       GlobalFileSystem().initDirectory(userGamePath.c_str());
     }
-#endif
 
     // <fs_basepath>/<fs_game>
     {
@@ -103,14 +100,13 @@ void QE_InitVFS()
     }
   }
 
-#if defined(POSIX)
   // ~/.<gameprefix>/<fs_main>
+  if(userRoot)
   {
     StringOutputStream userBasePath(256);
     userBasePath << userRoot << basegame << '/';
     GlobalFileSystem().initDirectory(userBasePath.c_str());
   }
-#endif
 
   // <fs_basepath>/<fs_main>
   {
@@ -175,6 +171,7 @@ void bsp_init()
   build_set_variable("RadiantPath", AppPath_get());
   build_set_variable("ExecutableType", RADIANT_EXECUTABLE);
   build_set_variable("EnginePath", EnginePath_get());
+  build_set_variable("UserEnginePath", g_qeglobals.m_userEnginePath.c_str());
   build_set_variable("MonitorAddress", (g_WatchBSP_Enabled) ? "127.0.0.1:39000" : "");
   build_set_variable("GameName", gamename_get());