void QE_UpdateStatusBar(){
auto buffer = u::buffer<128>();
- sprintf( buffer, "Brushes: %d Entities: %d", g_numbrushes, g_numentities );
+ buffer.sprintf( "Brushes: %d Entities: %d", g_numbrushes, g_numentities );
g_pParentWnd->SetStatusText( g_pParentWnd->m_brushcount_status, buffer );
}