return true;
}
-
-const char* const EXECUTABLE_TYPE =
-#if defined(__linux__) || defined (__FreeBSD__)
-"x86"
-#elif defined(__APPLE__)
-"ppc"
-#elif defined(WIN32)
-"exe"
-#else
-#error "unknown platform"
-#endif
-;
-
void bsp_init()
{
build_set_variable("RadiantPath", AppPath_get());
- build_set_variable("ExecutableType", EXECUTABLE_TYPE);
+ build_set_variable("ExecutableType", RADIANT_EXECUTABLE);
build_set_variable("EnginePath", EnginePath_get());
build_set_variable("MonitorAddress", (g_WatchBSP_Enabled) ? "127.0.0.1:39000" : "");
build_set_variable("GameName", gamename_get());