/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#if !defined( INCLUDED_MAP_H )
+#define INCLUDED_MAP_H
+
+#include "iscenegraph.h"
+#include "generic/callback.h"
+#include "signal/signalfwd.h"
+#include "string/stringfwd.h"
+
+class Map;
+extern Map g_map;
+
+class MapFormat;
+
+void Map_addValidCallback( Map& map, const SignalHandler& handler );
+bool Map_Valid( const Map& map );
-This file is part of GtkRadiant.
+class DeferredDraw
+{
+Callback<void()> m_draw;
+bool m_defer;
+bool m_deferred;
+public:
+DeferredDraw( const Callback<void()>& draw ) : m_draw( draw ), m_defer( false ), m_deferred( false ){
+}
+void defer(){
+ m_defer = true;
+}
+void draw(){
+ if ( m_defer ) {
+ m_deferred = true;
+ }
+ else
+ {
+ m_draw();
+ }
+}
+void flush(){
+ if ( m_defer && m_deferred ) {
+ m_draw();
+ }
+ m_deferred = false;
+ m_defer = false;
+}
+};
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+inline void DeferredDraw_onMapValidChanged( DeferredDraw& self ){
+ if ( Map_Valid( g_map ) ) {
+ self.flush();
+ }
+ else
+ {
+ self.defer();
+ }
+}
+typedef ReferenceCaller<DeferredDraw, void(), DeferredDraw_onMapValidChanged> DeferredDrawOnMapValidChangedCaller;
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-// map.h -- the state of the current world that all views are displaying
+const char* Map_Name( const Map& map );
+const MapFormat& Map_getFormat( const Map& map );
+bool Map_Unnamed( const Map& map );
-extern char currentmap[1024];
-// head/tail of doubly linked lists
-extern brush_t active_brushes; // brushes currently being displayed
-extern brush_t selected_brushes; // highlighted
+namespace scene
+{
+class Node;
+class Graph;
+}
-extern CPtrArray& g_ptrSelectedFaces;
-extern CPtrArray& g_ptrSelectedFaceBrushes;
+scene::Node* Map_GetWorldspawn( const Map& map );
+scene::Node* Map_FindWorldspawn( Map& map );
+scene::Node& Map_FindOrInsertWorldspawn( Map& map );
-extern brush_t filtered_brushes; // brushes that have been filtered or regioned
+template<typename Element> class BasicVector3;
+typedef BasicVector3<float> Vector3;
-extern entity_t entities;
-extern entity_t *world_entity; // the world entity is NOT included in
- // the entities chain
+extern Vector3 region_mins, region_maxs;
+extern bool region_active;
-extern int modified; // for quit confirmations
+// used to be #defines, multiple engine support suggests we should go towards dynamic
+extern float g_MaxWorldCoord;
+extern float g_MinWorldCoord;
-extern vec3_t region_mins, region_maxs;
-extern qboolean region_active;
+void Map_LoadFile( const char* filename );
+bool Map_SaveFile( const char* filename );
-extern brush_t *region_sides[6];
+void Map_New();
+void Map_Free();
-void Map_Init();
+void Map_RegionOff();
-void Map_LoadFile (const char *filename);
-void Map_SaveFile (const char *filename, qboolean use_region);
+bool Map_SaveRegion( const char* filename );
-void Map_New (void);
-void Map_Free (void);
-void Map_BuildBrushData(void);
+class TextInputStream;
+class TextOutputStream;
-void Map_RegionOff (void);
-void Map_RegionXY (void);
-void Map_RegionTallBrush (void);
-void Map_RegionBrush (void);
-void Map_RegionSelectedBrushes (void);
-qboolean Map_IsBrushFiltered (brush_t *b);
+void Map_ImportSelected( TextInputStream& in, const MapFormat& format );
+void Map_ExportSelected( TextOutputStream& out, const MapFormat& format );
-void Map_ImportFile (const char *filename);
-void Map_SaveSelected(const char* filename);
-//void Map_SaveSelected(MemStream* pMemFile, MemStream* pPatchFile = NULL);
-//void Map_ImportBuffer (char* buf);
+bool Map_Modified( const Map& map );
+void Map_SetModified( Map& map, bool modified );
-void Map_StartPosition(void);
-void Region_SpawnPoint(FILE *f);
+bool Map_Save();
+bool Map_SaveAs();
-void Map_Import(IDataStream *in, const char* type, bool bAddSelected = false);
-void Map_Export(IDataStream *out, const char* type, bool bRegionOnly = false , bool bSelectedOnly = false);
+scene::Node& Node_Clone( scene::Node& node );
+void DoMapInfo();
+
+void Scene_parentSelectedBrushesToEntity( scene::Graph& graph, scene::Node& parent );
+std::size_t Scene_countSelectedBrushes( scene::Graph& graph );
+
+void Scene_parentSelected();
+
+void OnUndoSizeChanged();
+
+void NewMap();
+void OpenMap();
+void ImportMap();
+void SaveMapAs();
+void SaveMap();
+void ExportMap();
+void SaveRegion();
+
+
+void Map_Traverse( scene::Node& root, const scene::Traversable::Walker& walker );
+
+
+void SelectBrush( int entitynum, int brushnum );
+
+extern CopiedString g_strLastMap;
+extern bool g_bLoadLastMap;
+
+void Map_Construct();
+void Map_Destroy();
+
+
+void Map_gatherNamespaced( scene::Node& root );
+void Map_mergeClonedNames();
+
+
+const char* getMapsPath();
+
+#endif