tryDecompile:
- const char *type = GlobalRadiant().getRequiredGameDescriptionKeyValue("q3map2_type");
+ const char *type = GlobalRadiant().getGameDescriptionKeyValue("q3map2_type");
int n = string_length(path_get_extension(filename));
if (n && (extension_equal(path_get_extension(filename), "bsp") ||
extension_equal(path_get_extension(filename), "map"))) {