space();
ComponentModes_constructToolbar( toolbar );
- gtk_toolbar_append_space( toolbar );
if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
space();
XYWnd_constructToolbar( toolbar );
- gtk_toolbar_append_space( toolbar );
}
space();
space();
Manipulators_constructToolbar( toolbar );
- gtk_toolbar_append_space( toolbar );
if ( g_Layout_enablePatchToolbar.m_value ) {
space();
Patch_constructToolbar( toolbar );
- gtk_toolbar_append_space( toolbar );
}
space();
toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT + T)", "texture_lock.png", "TogTexLock" );
- gtk_toolbar_append_space( toolbar );
space();
);
page.appendCheckBox(
"", "Main Toolbar",
- LatchedBoolImportCaller( g_Layout_enableMainToolbar ),
- BoolExportCaller( g_Layout_enableMainToolbar.m_latched )
+ make_property( g_Layout_enableMainToolbar )
);
if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
page.appendCheckBox(