return g_strGameToolsPath.c_str();
}
-void EnginePathImport( CopiedString& self, const char* value ){
- setEnginePath( value );
-}
-typedef ReferenceCaller<CopiedString, void(const char*), EnginePathImport> EnginePathImportCaller;
+struct EnginePath {
+ static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
+ returnz(self.c_str());
+ }
+
+ static void Import(CopiedString &self, const char *value) {
+ setEnginePath(value);
+ }
+};
void Paths_constructPreferences( PreferencesPage& page ){
- page.appendPathEntry( "Engine Path", true,
- {ImportExportCallback<const char *>::Import_t( EnginePathImportCaller( g_strEnginePath ) ),
- ImportExportCallback<const char *>::Export_t( StringExportCaller( g_strEnginePath ) )}
- );
+ page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
}
void Paths_constructPage( PreferenceGroup& group ){
PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
class BoolFunctionExport
{
public:
-static void apply( const ImportExportCallback<bool>::Import_t& importCallback ){
+static void apply( const Callback<void(bool)> & importCallback ){
importCallback( BoolFunction() );
}
};
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
EdgeModeApplyCaller g_edgeMode_button_caller;
-ImportExportCallback<bool>::Export_t g_edgeMode_button_callback( g_edgeMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
VertexModeApplyCaller g_vertexMode_button_caller;
-ImportExportCallback<bool>::Export_t g_vertexMode_button_callback( g_vertexMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
-typedef FreeCaller<void(const ImportExportCallback<bool>::Import_t&), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
+typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
FaceModeApplyCaller g_faceMode_button_caller;
-ImportExportCallback<bool>::Export_t g_faceMode_button_callback( g_faceMode_button_caller );
+Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
ToggleItem g_faceMode_button( g_faceMode_button_callback );
void ComponentModeChanged(){
}
-void TranslateToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void TranslateToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
}
-void RotateToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void RotateToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
}
-void ScaleToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void ScaleToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
}
-void DragToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void DragToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
}
-void ClipperToolExport( const ImportExportCallback<bool>::Import_t& importCallback ){
+void ClipperToolExport( const Callback<void(bool)> & importCallback ){
importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
}
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), TranslateToolExport> g_translatemode_button_caller;
-ImportExportCallback<bool>::Export_t g_translatemode_button_callback( g_translatemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
ToggleItem g_translatemode_button( g_translatemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), RotateToolExport> g_rotatemode_button_caller;
-ImportExportCallback<bool>::Export_t g_rotatemode_button_callback( g_rotatemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), ScaleToolExport> g_scalemode_button_caller;
-ImportExportCallback<bool>::Export_t g_scalemode_button_callback( g_scalemode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
ToggleItem g_scalemode_button( g_scalemode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), DragToolExport> g_dragmode_button_caller;
-ImportExportCallback<bool>::Export_t g_dragmode_button_callback( g_dragmode_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
ToggleItem g_dragmode_button( g_dragmode_button_callback );
-FreeCaller<void(const ImportExportCallback<bool>::Import_t&), ClipperToolExport> g_clipper_button_caller;
-ImportExportCallback<bool>::Export_t g_clipper_button_callback( g_clipper_button_caller );
+FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
+Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
ToggleItem g_clipper_button( g_clipper_button_callback );
void ToolChanged(){
page.appendRadioIcons(
"Window Layout",
STRING_ARRAY_RANGE( layouts ),
- mkImportExportCallback( g_Layout_viewStyle )
+ make_property( g_Layout_viewStyle )
);
}
page.appendCheckBox(
"", "Detachable Menus",
- mkImportExportCallback( g_Layout_enableDetachableMenus )
+ make_property( g_Layout_enableDetachableMenus )
);
if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
page.appendCheckBox(
"", "Patch Toolbar",
- mkImportExportCallback( g_Layout_enablePatchToolbar )
+ make_property( g_Layout_enablePatchToolbar )
);
}
page.appendCheckBox(
"", "Plugin Toolbar",
- mkImportExportCallback( g_Layout_enablePluginToolbar )
+ make_property( g_Layout_enablePluginToolbar )
);
}
typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
- GlobalPreferenceSystem().registerPreference( "DetachableMenus", BoolImportStringCaller( g_Layout_enableDetachableMenus.m_latched ), BoolExportStringCaller( g_Layout_enableDetachableMenus.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "PatchToolBar", BoolImportStringCaller( g_Layout_enablePatchToolbar.m_latched ), BoolExportStringCaller( g_Layout_enablePatchToolbar.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "PluginToolBar", BoolImportStringCaller( g_Layout_enablePluginToolbar.m_latched ), BoolExportStringCaller( g_Layout_enablePluginToolbar.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", IntImportStringCaller( g_Layout_viewStyle.m_latched ), IntExportStringCaller( g_Layout_viewStyle.m_latched ) );
- GlobalPreferenceSystem().registerPreference( "XYHeight", IntImportStringCaller( g_layout_globals.nXYHeight ), IntExportStringCaller( g_layout_globals.nXYHeight ) );
- GlobalPreferenceSystem().registerPreference( "XYWidth", IntImportStringCaller( g_layout_globals.nXYWidth ), IntExportStringCaller( g_layout_globals.nXYWidth ) );
- GlobalPreferenceSystem().registerPreference( "CamWidth", IntImportStringCaller( g_layout_globals.nCamWidth ), IntExportStringCaller( g_layout_globals.nCamWidth ) );
- GlobalPreferenceSystem().registerPreference( "CamHeight", IntImportStringCaller( g_layout_globals.nCamHeight ), IntExportStringCaller( g_layout_globals.nCamHeight ) );
-
- GlobalPreferenceSystem().registerPreference( "State", IntImportStringCaller( g_layout_globals.nState ), IntExportStringCaller( g_layout_globals.nState ) );
- GlobalPreferenceSystem().registerPreference( "PositionX", IntImportStringCaller( g_layout_globals.m_position.x ), IntExportStringCaller( g_layout_globals.m_position.x ) );
- GlobalPreferenceSystem().registerPreference( "PositionY", IntImportStringCaller( g_layout_globals.m_position.y ), IntExportStringCaller( g_layout_globals.m_position.y ) );
- GlobalPreferenceSystem().registerPreference( "Width", IntImportStringCaller( g_layout_globals.m_position.w ), IntExportStringCaller( g_layout_globals.m_position.w ) );
- GlobalPreferenceSystem().registerPreference( "Height", IntImportStringCaller( g_layout_globals.m_position.h ), IntExportStringCaller( g_layout_globals.m_position.h ) );
-
- GlobalPreferenceSystem().registerPreference( "CamWnd", WindowPositionTrackerImportStringCaller( g_posCamWnd ), WindowPositionTrackerExportStringCaller( g_posCamWnd ) );
- GlobalPreferenceSystem().registerPreference( "XYWnd", WindowPositionTrackerImportStringCaller( g_posXYWnd ), WindowPositionTrackerExportStringCaller( g_posXYWnd ) );
- GlobalPreferenceSystem().registerPreference( "YZWnd", WindowPositionTrackerImportStringCaller( g_posYZWnd ), WindowPositionTrackerExportStringCaller( g_posYZWnd ) );
- GlobalPreferenceSystem().registerPreference( "XZWnd", WindowPositionTrackerImportStringCaller( g_posXZWnd ), WindowPositionTrackerExportStringCaller( g_posXZWnd ) );
+ GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
+ GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
+ GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
+ GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
+ GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
+
+ GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
+ GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
+ GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
+ GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
+ GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
+
+ GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
+ GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
+ GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
+ GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
{
const char* ENGINEPATH_ATTRIBUTE =
g_strEnginePath = path.c_str();
}
- GlobalPreferenceSystem().registerPreference( "EnginePath", CopiedStringImportStringCaller( g_strEnginePath ), CopiedStringExportStringCaller( g_strEnginePath ) );
+ GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
g_Layout_viewStyle.useLatched();
g_Layout_enableDetachableMenus.useLatched();
void GLWindow_Construct(){
- GlobalPreferenceSystem().registerPreference( "MouseButtons", IntImportStringCaller( g_glwindow_globals.m_nMouseType ), IntExportStringCaller( g_glwindow_globals.m_nMouseType ) );
+ GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
}
void GLWindow_Destroy(){