\link math/plane.h math/plane.h \endlink - Planes \n
\link math/aabb.h math/aabb.h \endlink - AABBs \n
- Callback MemberCaller FunctionCaller - callbacks similar to using boost::function with boost::bind \n
+ Callback MemberCaller0 FunctionCaller - callbacks similar to using boost::function with boost::bind \n
SmartPointer SmartReference - smart-pointer and smart-reference similar to Loki's SmartPtr \n
\link generic/bitfield.h generic/bitfield.h \endlink - Type-safe bitfield \n
*/
#include "main.h"
+#include "globaldefs.h"
#include "version.h"
#include "iundo.h"
-#include <gtk/gtkmain.h>
+#include "uilib/uilib.h"
#include "cmdlib.h"
#include "os/file.h"
#include "referencecache.h"
#include "stacktrace.h"
-#ifdef WIN32
+#if GDEF_OS_WINDOWS
#include <windows.h>
#endif
// spam it...
globalErrorStream() << buf << "\n";
- // FIXME why are warnings is_fatal?
-#ifndef _DEBUG
- if ( is_fatal )
-#endif
- ERROR_MESSAGE( "GTK+ error: " << buf );
+ if (is_fatal) {
+ ERROR_MESSAGE( "GTK+ error: " << buf );
+ }
}
-#if defined ( _DEBUG ) && defined ( WIN32 ) && defined ( _MSC_VER )
+#if GDEF_COMPILER_MSVC && GDEF_DEBUG
#include "crtdbg.h"
#endif
void crt_init(){
-#if defined ( _DEBUG ) && defined ( WIN32 ) && defined ( _MSC_VER )
+#if GDEF_COMPILER_MSVC && GDEF_DEBUG
_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
#endif
}
globalErrorStream() << m_buffer.c_str();
if ( !m_lock.locked() ) {
ScopedLock lock( m_lock );
-#if defined _DEBUG
- m_buffer << "Break into the debugger?\n";
- bool handled = gtk_MessageBox( 0, m_buffer.c_str(), "Radiant - Runtime Error", eMB_YESNO, eMB_ICONERROR ) == eIDNO;
- m_buffer.clear();
- return handled;
-#else
- m_buffer << "Please report this error to the developers\n";
- gtk_MessageBox( 0, m_buffer.c_str(), "Radiant - Runtime Error", eMB_OK, eMB_ICONERROR );
- m_buffer.clear();
-#endif
+ if (GDEF_DEBUG) {
+ m_buffer << "Break into the debugger?\n";
+ bool handled = ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::YESNO, ui::alert_icon::Error) == ui::alert_response::NO;
+ m_buffer.clear();
+ return handled;
+ } else {
+ m_buffer << "Please report this error to the developers\n";
+ ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::OK, ui::alert_icon::Error);
+ m_buffer.clear();
+ }
}
return true;
}
}
void paths_init(){
- const char* home = environment_get_home_path();
- Q_mkdir( home );
-
- {
- StringOutputStream path( 256 );
- path << home << "1." << RADIANT_MAJOR_VERSION "." << RADIANT_MINOR_VERSION << '/';
- g_strSettingsPath = path.c_str();
- }
+ g_strSettingsPath = environment_get_home_path();
Q_mkdir( g_strSettingsPath.c_str() );
g_strAppPath = environment_get_app_path();
+ g_strLibPath = environment_get_lib_path();
+ g_strDataPath = environment_get_data_path();
// radiant is installed in the parent dir of "tools/"
// NOTE: this is not very easy for debugging
// (for now I had to create symlinks)
{
StringOutputStream path( 256 );
- path << g_strAppPath.c_str() << "bitmaps/";
+ path << g_strDataPath.c_str() << "bitmaps/";
BitmapsPath_set( path.c_str() );
}
// we will set this right after the game selection is done
- g_strGameToolsPath = g_strAppPath;
+ g_strGameToolsPath = g_strDataPath;
}
bool check_version_file( const char* filename, const char* version ){
return false;
}
-bool check_version(){
- // a safe check to avoid people running broken installations
- // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
- // make something idiot proof and someone will make better idiots, this may be overkill
- // let's leave it disabled in debug mode in any case
- // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
-#ifndef _DEBUG
-#define CHECK_VERSION
-#endif
-#ifdef CHECK_VERSION
- // locate and open RADIANT_MAJOR and RADIANT_MINOR
- bool bVerIsGood = true;
- {
- StringOutputStream ver_file_name( 256 );
- ver_file_name << AppPath_get() << "RADIANT_MAJOR";
- bVerIsGood = check_version_file( ver_file_name.c_str(), RADIANT_MAJOR_VERSION );
- }
- {
- StringOutputStream ver_file_name( 256 );
- ver_file_name << AppPath_get() << "RADIANT_MINOR";
- bVerIsGood = check_version_file( ver_file_name.c_str(), RADIANT_MINOR_VERSION );
- }
-
- if ( !bVerIsGood ) {
- StringOutputStream msg( 256 );
- msg << "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n"
- "Make sure you run the right/latest editor binary you installed\n"
- << AppPath_get();
- gtk_MessageBox( 0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONDEFAULT );
- }
- return bVerIsGood;
-#else
- return true;
-#endif
-}
-
void create_global_pid(){
/*!
the global prefs loading / game selection dialog might fail for any reason we don't know about
if ( remove( g_pidFile.c_str() ) == -1 ) {
StringOutputStream msg( 256 );
msg << "WARNING: Could not delete " << g_pidFile.c_str();
- gtk_MessageBox( 0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
+ ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
}
// in debug, never prompt to clean registry, turn console logging auto after a failed start
-#if !defined( _DEBUG )
- StringOutputStream msg( 256 );
- msg << "Radiant failed to start properly the last time it was run.\n"
- "The failure may be related to current global preferences.\n"
- "Do you want to reset global preferences to defaults?";
-
- if ( gtk_MessageBox( 0, msg.c_str(), "Radiant - Startup Failure", eMB_YESNO, eMB_ICONQUESTION ) == eIDYES ) {
- g_GamesDialog.Reset();
- }
+ if (!GDEF_DEBUG) {
+ StringOutputStream msg(256);
+ msg << "Radiant failed to start properly the last time it was run.\n"
+ "The failure may be related to current global preferences.\n"
+ "Do you want to reset global preferences to defaults?";
+
+ if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+ g_GamesDialog.Reset();
+ }
- msg.clear();
- msg << "Logging console output to " << SettingsPath_get() << "radiant.log\nRefer to the log if Radiant fails to start again.";
+ msg.clear();
+ msg << "Logging console output to " << SettingsPath_get()
+ << "radiant.log\nRefer to the log if Radiant fails to start again.";
- gtk_MessageBox( 0, msg.c_str(), "Radiant - Console Log", eMB_OK );
-#endif
+ ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+ }
// set without saving, the class is not in a coherent state yet
// just do the value change and call to start logging, CGamesDialog will pickup when relevant
if ( remove( g_pidFile.c_str() ) == -1 ) {
StringOutputStream msg( 256 );
msg << "WARNING: Could not delete " << g_pidFile.c_str();
- gtk_MessageBox( 0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
+ ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
}
}
if ( remove( g_pidGameFile.c_str() ) == -1 ) {
StringOutputStream msg;
msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
- gtk_MessageBox( 0, msg.c_str(), "Radiant", eMB_OK, eMB_ICONERROR );
+ ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
}
// in debug, never prompt to clean registry, turn console logging auto after a failed start
-#if !defined( _DEBUG )
- StringOutputStream msg;
- msg << "Radiant failed to start properly the last time it was run.\n"
- "The failure may be caused by current preferences.\n"
- "Do you want to reset all preferences to defaults?";
-
- if ( gtk_MessageBox( 0, msg.c_str(), "Radiant - Startup Failure", eMB_YESNO, eMB_ICONQUESTION ) == eIDYES ) {
- Preferences_Reset();
- }
+ if (!GDEF_DEBUG) {
+ StringOutputStream msg;
+ msg << "Radiant failed to start properly the last time it was run.\n"
+ "The failure may be caused by current preferences.\n"
+ "Do you want to reset all preferences to defaults?";
- msg.clear();
- msg << "Logging console output to " << SettingsPath_get() << "radiant.log\nRefer to the log if Radiant fails to start again.";
+ if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+ Preferences_Reset();
+ }
- gtk_MessageBox( 0, msg.c_str(), "Radiant - Console Log", eMB_OK );
-#endif
+ msg.clear();
+ msg << "Logging console output to " << SettingsPath_get()
+ << "radiant.log\nRefer to the log if Radiant fails to start again.";
+
+ ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+ }
// force console logging on! (will go in prefs too)
g_GamesDialog.m_bForceLogConsole = true;
streams_init();
-#ifdef WIN32
+#if GDEF_OS_WINDOWS
HMODULE lib;
lib = LoadLibrary( "dwmapi.dll" );
if ( lib != 0 ) {
}
#endif
- gtk_disable_setlocale();
- gtk_init( &argc, &argv );
+ const char* mapname = NULL;
+ char const *error = NULL;
+ if ( !ui::init( &argc, &argv, "<filename.map>", &error) ) {
+ g_print( "%s\n", error );
+ return -1;
+ }
+
+ // Gtk already removed parsed `--options`
+ if (argc == 2) {
+ if ( strlen( argv[1] ) > 1 ) {
+ if ( g_str_has_suffix( argv[1], ".map" ) ) {
+ if ( g_path_is_absolute( argv[1] ) ) {
+ mapname = argv[1];
+ }
+ else {
+ mapname = g_build_filename( g_get_current_dir(), argv[1], NULL );
+ }
+ }
+ else {
+ g_print( "bad file name, will not load: %s\n", argv[1] );
+ }
+ }
+ }
+ else if (argc > 2) {
+ g_print ( "%s\n", "too many arguments" );
+ return -1;
+ }
// redirect Gtk warnings to the console
g_log_set_handler( "Gdk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
GlobalDebugMessageHandler::instance().setHandler( GlobalPopupDebugMessageHandler::instance() );
- environment_init( argc, argv );
+ environment_init(argc, (char const **) argv);
paths_init();
- if ( !check_version() ) {
- return EXIT_FAILURE;
- }
-
show_splash();
create_global_pid();
Radiant_Initialise();
- global_accel_init();
-
user_shortcuts_init();
g_pParentWnd = 0;
hide_splash();
- if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
+ if ( mapname != NULL ) {
+ Map_LoadFile( mapname );
+ }
+ else if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
Map_LoadFile( g_strLastMap.c_str() );
}
else
remove_local_pid();
- gtk_main();
+ ui::main();
// avoid saving prefs when the app is minimized
if ( g_pParentWnd->IsSleeping() ) {
user_shortcuts_save();
- global_accel_destroy();
-
Radiant_Shutdown();
// close the log file if any