EMessageBoxReturn DoShaderTagDlg( CopiedString *tag, char* title );
EMessageBoxReturn DoShaderInfoDlg( const char* name, const char* filename, char* title );
EMessageBoxReturn DoTextureLayout( float *fx, float *fy );
-void DoTextEditor( const char* filename, int cursorpos );
+void DoTextEditor( const char* filename, int cursorpos, int length );
void DoProjectSettings();