text_editor.show();
gtk_window_present( GTK_WINDOW( text_editor ) );
-#if GDEF_OS_WINDOWS
+//#if GDEF_OS_WINDOWS
ui::process();
-#endif
+//#endif
// only move the cursor if it's not exceeding the size..
// NOTE: this is erroneous, cursorpos is the offset in bytes, not in characters
gtk_text_view_scroll_to_iter( GTK_TEXT_VIEW( text_widget ), &text_iter, 0, TRUE, 0, 0);
}
-#if GDEF_OS_WINDOWS
+//#if GDEF_OS_WINDOWS
gtk_widget_queue_draw( text_widget );
-#endif
+//#endif
text_buffer_ = text_buffer;
free( buf );
#include <gdk/gdkwin32.h>
#endif
-#if GDEF_OS_WINDOWS
-// use the file associations to open files instead of builtin Gtk editor
-bool g_TextEditor_useWin32Editor = false;
-#else
-// custom shader editor
-bool g_TextEditor_useCustomEditor = false;
CopiedString g_TextEditor_editorCommand( "" );
-#endif
-void DoTextEditor( const char* filename, int cursorpos, int length ){
-#if GDEF_OS_WINDOWS
- if ( g_TextEditor_useWin32Editor ) {
- StringOutputStream path( 256 );
- StringOutputStream modpath( 256 );
- const char* gamename = GlobalRadiant().getGameName();
- const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
- const char* enginePath = GlobalRadiant().getEnginePath();
- path << enginePath << basegame << '/' << filename;
- modpath << enginePath << gamename << '/' << filename;
- if ( file_exists( modpath.c_str() ) ){
- globalOutputStream() << "opening file '" << modpath.c_str() << "' (line " << cursorpos << " info ignored)\n";
- ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", modpath.c_str(), 0, 0, SW_SHOW );
+void DoTextEditor( const char* filename, int cursorpos, int length, bool external_editor ){
+ //StringOutputStream paths[4]( 256 );
+ StringOutputStream paths[4] = { StringOutputStream(256) };
+ StringOutputStream* goodpath = 0;
+
+ const char* gamename = GlobalRadiant().getGameName();
+ const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
+ const char* enginePath = GlobalRadiant().getEnginePath();
+ const char* homeEnginePath = g_qeglobals.m_userEnginePath.c_str();
+
+ paths[0] << homeEnginePath << gamename << '/' << filename;
+ paths[1] << enginePath << gamename << '/' << filename;
+ paths[2] << homeEnginePath << basegame << '/' << filename;
+ paths[3] << enginePath << basegame << '/' << filename;
+
+ for ( std::size_t i = 0; i < 4; ++i ){
+ if ( file_exists( paths[i].c_str() ) ){
+ goodpath = &paths[i];
+ break;
}
- else if ( file_exists( path.c_str() ) ){
- globalOutputStream() << "opening file '" << path.c_str() << "' (line " << cursorpos << " info ignored)\n";
- ShellExecute( (HWND)GDK_WINDOW_HWND( gtk_widget_get_window( MainFrame_getWindow() ) ), "open", path.c_str(), 0, 0, SW_SHOW );
- }
- else{
- globalOutputStream() << "Failed to open '" << filename << "'\nOne sits in .pk3 most likely!\n";
- }
- return;
}
- else{
- StringOutputStream path( 256 );
- StringOutputStream modpath( 256 );
- const char* gamename = GlobalRadiant().getGameName();
- const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
- const char* enginePath = GlobalRadiant().getEnginePath();
- path << enginePath << basegame << '/' << filename;
- modpath << enginePath << gamename << '/' << filename;
- if ( file_exists( modpath.c_str() ) ){
- globalOutputStream() << "opening file '" << modpath.c_str() << "' (line " << cursorpos << " info ignored)\n";
- DoGtkTextEditor( modpath.c_str(), cursorpos, length );
- }
- else if ( file_exists( path.c_str() ) ){
- globalOutputStream() << "opening file '" << path.c_str() << "' (line " << cursorpos << " info ignored)\n";
- DoGtkTextEditor( path.c_str(), cursorpos, length );
+
+ if( goodpath ){
+ globalOutputStream() << "opening file '" << goodpath->c_str() << "' (line " << cursorpos << " info ignored)\n";
+ if( external_editor ){
+ if( g_TextEditor_editorCommand.empty() ){
+#ifdef WIN32
+ ShellExecute( (HWND)GDK_WINDOW_HWND( GTK_WIDGET( MainFrame_getWindow() )->window ), 0, goodpath->c_str(), 0, 0, SW_SHOWNORMAL );
+// SHELLEXECUTEINFO ShExecInfo;
+// ShExecInfo.cbSize = sizeof(SHELLEXECUTEINFO);
+// ShExecInfo.fMask = 0;
+// ShExecInfo.hwnd = (HWND)GDK_WINDOW_HWND( GTK_WIDGET( MainFrame_getWindow() )->window );
+// ShExecInfo.lpVerb = NULL;
+// ShExecInfo.lpFile = goodpath->c_str();
+// ShExecInfo.lpParameters = NULL;
+// ShExecInfo.lpDirectory = NULL;
+// ShExecInfo.nShow = SW_SHOWNORMAL;
+// ShExecInfo.hInstApp = NULL;
+// ShellExecuteEx(&ShExecInfo);
+#else
+ globalOutputStream() << "Failed to open '" << goodpath->c_str() << "'\nSet Shader Editor Command in preferences\n";
+#endif
+ }
+ else{
+ StringOutputStream strEditCommand( 256 );
+ strEditCommand << g_TextEditor_editorCommand.c_str() << " \"" << goodpath->c_str() << "\"";
+
+ globalOutputStream() << "Launching: " << strEditCommand.c_str() << "\n";
+ // note: linux does not return false if the command failed so it will assume success
+ if ( Q_Exec( 0, const_cast<char*>( strEditCommand.c_str() ), 0, true, false ) == false ) {
+ globalOutputStream() << "Failed to execute " << strEditCommand.c_str() << "\n";
+ }
+ else
+ {
+ // the command (appeared) to run successfully, no need to do anything more
+ return;
+ }
+ }
}
else{
- globalOutputStream() << "Failed to open '" << filename << "'\nOne sits in .pk3 most likely!\n";
+ DoGtkTextEditor( goodpath->c_str(), cursorpos, length );
}
- return;
}
-#else
- // check if a custom editor is set
- if ( g_TextEditor_useCustomEditor && !g_TextEditor_editorCommand.empty() ) {
- StringOutputStream strEditCommand( 256 );
- strEditCommand << g_TextEditor_editorCommand.c_str() << " \"" << filename << "\"";
-
- globalOutputStream() << "Launching: " << strEditCommand.c_str() << "\n";
- // note: linux does not return false if the command failed so it will assume success
- if ( Q_Exec( 0, const_cast<char*>( strEditCommand.c_str() ), 0, true, false ) == false ) {
- globalOutputStream() << "Failed to execute " << strEditCommand.c_str() << ", using default\n";
- }
- else
- {
- // the command (appeared) to run successfully, no need to do anything more
- return;
- }
+ else{
+ globalOutputStream() << "Failed to open '" << filename << "'\nOne sits in .pk3 most likely!\n";
}
-
- DoGtkTextEditor( filename, cursorpos, length );
-#endif
}