space();
{
- auto button = toolbar_append_toggle_button( toolbar, "Areaportals (ALT + 3)\nRightClick: toggle tex\n\tnoDraw\n\tnoDrawNonSolid", "f-areaportal.png", "FilterAreaportals" );
- g_signal_connect( G_OBJECT( button ), "button_press_event", G_CALLBACK( Areaportals_button_press ), 0 );
+ if ( g_pGameDescription->mGameType == "doom3" ) {
+ auto button = toolbar_append_toggle_button( toolbar, "Areaportals (ALT + 3)\nRightClick: toggle tex\n\tnoDraw\n\tnoDrawNonSolid", "f-areaportal.png", "FilterVisportals" );
+ g_signal_connect( G_OBJECT( button ), "button_press_event", G_CALLBACK( Areaportals_button_press ), 0 );
+ }
+ else{
+ auto button = toolbar_append_toggle_button( toolbar, "Areaportals (ALT + 3)\nRightClick: toggle tex\n\tnoDraw\n\tnoDrawNonSolid", "f-areaportal.png", "FilterAreaportals" );
+ g_signal_connect( G_OBJECT( button ), "button_press_event", G_CALLBACK( Areaportals_button_press ), 0 );
+ }
}
toolbar_append_toggle_button( toolbar, "Translucent (ALT + 4)", "f-translucent.png", "FilterTranslucent" );