#include "gtkmisc.h"
-ui::Entry DialogEntry_new()
-{
- auto entry = ui::Entry(ui::New);
- entry.show();
- entry.dimensions(64, -1);
- return entry;
+ui::Entry DialogEntry_new(){
+ auto entry = ui::Entry(ui::New);
+ entry.show();
+ entry.dimensions(64, -1);
+ return entry;
}
-class DialogEntryRow {
+class DialogEntryRow
+{
public:
- DialogEntryRow(ui::Widget row, ui::Entry entry) : m_row(row), m_entry(entry)
- {
- }
-
- ui::Widget m_row;
- ui::Entry m_entry;
+DialogEntryRow( ui::Widget row, ui::Entry entry ) : m_row( row ), m_entry( entry ){
+}
+ui::Widget m_row;
+ui::Entry m_entry;
};
-DialogEntryRow DialogEntryRow_new(const char *name)
-{
- auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
- alignment.show();
+DialogEntryRow DialogEntryRow_new( const char* name ){
+ auto alignment = ui::Alignment( 0.0, 0.5, 0.0, 0.0 );
+ alignment.show();
- auto entry = DialogEntry_new();
- alignment.add(entry);
+ auto entry = DialogEntry_new();
+ alignment.add(entry);
- return DialogEntryRow(ui::Widget(DialogRow_new(name, alignment)), entry);
+ return DialogEntryRow( ui::Widget(DialogRow_new( name, alignment )), entry );
}
-ui::SpinButton DialogSpinner_new(double value, double lower, double upper, int fraction)
-{
- double step = 1.0 / double(fraction);
- unsigned int digits = 0;
- for (; fraction > 1; fraction /= 10) {
- ++digits;
- }
- auto spin = ui::SpinButton(ui::Adjustment(value, lower, upper, step, 10, 0), step, digits);
- spin.show();
- spin.dimensions(64, -1);
- return spin;
+ui::SpinButton DialogSpinner_new( double value, double lower, double upper, int fraction ){
+ double step = 1.0 / double(fraction);
+ unsigned int digits = 0;
+ for (; fraction > 1; fraction /= 10 )
+ {
+ ++digits;
+ }
+ auto spin = ui::SpinButton( ui::Adjustment( value, lower, upper, step, 10, 0 ), step, digits );
+ spin.show();
+ spin.dimensions(64, -1);
+ return spin;
}
-class DialogSpinnerRow {
+class DialogSpinnerRow
+{
public:
- DialogSpinnerRow(ui::Widget row, ui::SpinButton spin) : m_row(row), m_spin(spin)
- {
- }
-
- ui::Widget m_row;
- ui::SpinButton m_spin;
+DialogSpinnerRow( ui::Widget row, ui::SpinButton spin ) : m_row( row ), m_spin( spin ){
+}
+ui::Widget m_row;
+ui::SpinButton m_spin;
};
-DialogSpinnerRow DialogSpinnerRow_new(const char *name, double value, double lower, double upper, int fraction)
-{
- auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
- alignment.show();
+DialogSpinnerRow DialogSpinnerRow_new( const char* name, double value, double lower, double upper, int fraction ){
+ auto alignment = ui::Alignment( 0.0, 0.5, 0.0, 0.0 );
+ alignment.show();
- auto spin = DialogSpinner_new(value, lower, upper, fraction);
- alignment.add(spin);
+ auto spin = DialogSpinner_new( value, lower, upper, fraction );
+ alignment.add(spin);
- return DialogSpinnerRow(ui::Widget(DialogRow_new(name, alignment)), spin);
+ return DialogSpinnerRow( ui::Widget(DialogRow_new( name, alignment )), spin );
}
struct BoolToggle {
- static void Export(const ui::ToggleButton &self, const Callback<void(bool)> &returnz)
- {
- returnz(self.active());
- }
+ static void Export(const ui::ToggleButton &self, const Callback<void(bool)> &returnz) {
+ returnz(self.active());
+ }
- static void Import(ui::ToggleButton &self, bool value)
- {
- self.active(value);
- }
+ static void Import(ui::ToggleButton &self, bool value) {
+ self.active(value);
+ }
};
using BoolToggleImportExport = PropertyAdaptor<ui::ToggleButton, bool, BoolToggle>;
struct IntEntry {
- static void Export(const ui::Entry &self, const Callback<void(int)> &returnz)
- {
- returnz(atoi(gtk_entry_get_text(self)));
- }
+ static void Export(const ui::Entry &self, const Callback<void(int)> &returnz) {
+ returnz(atoi(gtk_entry_get_text(self)));
+ }
- static void Import(ui::Entry &self, int value)
- {
- entry_set_int(self, value);
- }
+ static void Import(ui::Entry &self, int value) {
+ entry_set_int(self, value);
+ }
};
using IntEntryImportExport = PropertyAdaptor<ui::Entry, int, IntEntry>;
struct IntRadio {
- static void Export(const ui::RadioButton &self, const Callback<void(int)> &returnz)
- {
- returnz(radio_button_get_active(self));
- }
+ static void Export(const ui::RadioButton &self, const Callback<void(int)> &returnz) {
+ returnz(radio_button_get_active(self));
+ }
- static void Import(ui::RadioButton &self, int value)
- {
- radio_button_set_active(self, value);
- }
+ static void Import(ui::RadioButton &self, int value) {
+ radio_button_set_active(self, value);
+ }
};
using IntRadioImportExport = PropertyAdaptor<ui::RadioButton, int, IntRadio>;
struct IntCombo {
- static void Export(const ui::ComboBox &self, const Callback<void(int)> &returnz)
- {
- returnz(gtk_combo_box_get_active(self));
- }
+ static void Export(const ui::ComboBox &self, const Callback<void(int)> &returnz) {
+ returnz(gtk_combo_box_get_active(self));
+ }
- static void Import(ui::ComboBox &self, int value)
- {
- gtk_combo_box_set_active(self, value);
- }
+ static void Import(ui::ComboBox &self, int value) {
+ gtk_combo_box_set_active(self, value);
+ }
};
using IntComboImportExport = PropertyAdaptor<ui::ComboBox, int, IntCombo>;
struct IntAdjustment {
- static void Export(const ui::Adjustment &self, const Callback<void(int)> &returnz)
- {
- returnz(int(gtk_adjustment_get_value(self)));
- }
+ static void Export(const ui::Adjustment &self, const Callback<void(int)> &returnz) {
+ returnz(int(gtk_adjustment_get_value(self)));
+ }
- static void Import(ui::Adjustment &self, int value)
- {
- gtk_adjustment_set_value(self, value);
- }
+ static void Import(ui::Adjustment &self, int value) {
+ gtk_adjustment_set_value(self, value);
+ }
};
using IntAdjustmentImportExport = PropertyAdaptor<ui::Adjustment, int, IntAdjustment>;
struct IntSpinner {
- static void Export(const ui::SpinButton &self, const Callback<void(int)> &returnz)
- {
- returnz(gtk_spin_button_get_value_as_int(self));
- }
+ static void Export(const ui::SpinButton &self, const Callback<void(int)> &returnz) {
+ returnz(gtk_spin_button_get_value_as_int(self));
+ }
- static void Import(ui::SpinButton &self, int value)
- {
- gtk_spin_button_set_value(self, value);
- }
+ static void Import(ui::SpinButton &self, int value) {
+ gtk_spin_button_set_value(self, value);
+ }
};
using IntSpinnerImportExport = PropertyAdaptor<ui::SpinButton, int, IntSpinner>;
struct TextEntry {
- static void Export(const ui::Entry &self, const Callback<void(const char *)> &returnz)
- {
- returnz(gtk_entry_get_text(self));
- }
+ static void Export(const ui::Entry &self, const Callback<void(const char *)> &returnz) {
+ returnz(gtk_entry_get_text(self));
+ }
- static void Import(ui::Entry &self, const char *value)
- {
- self.text(value);
- }
+ static void Import(ui::Entry &self, const char *value) {
+ self.text(value);
+ }
};
using TextEntryImportExport = PropertyAdaptor<ui::Entry, const char *, TextEntry>;
struct SizeEntry {
- static void Export(const ui::Entry &self, const Callback<void(std::size_t)> &returnz)
- {
- int value = atoi(gtk_entry_get_text(self));
- if (value < 0) {
- value = 0;
- }
- returnz(value);
- }
-
- static void Import(ui::Entry &self, std::size_t value)
- {
- entry_set_int(self, int(value));
- }
+ static void Export(const ui::Entry &self, const Callback<void(std::size_t)> &returnz) {
+ int value = atoi(gtk_entry_get_text(self));
+ if (value < 0) {
+ value = 0;
+ }
+ returnz(value);
+ }
+
+ static void Import(ui::Entry &self, std::size_t value) {
+ entry_set_int(self, int(value));
+ }
};
using SizeEntryImportExport = PropertyAdaptor<ui::Entry, std::size_t, SizeEntry>;
struct FloatEntry {
- static void Export(const ui::Entry &self, const Callback<void(float)> &returnz)
- {
- returnz(float(atof(gtk_entry_get_text(self))));
- }
+ static void Export(const ui::Entry &self, const Callback<void(float)> &returnz) {
+ returnz(float(atof(gtk_entry_get_text(self))));
+ }
- static void Import(ui::Entry &self, float value)
- {
- entry_set_float(self, value);
- }
+ static void Import(ui::Entry &self, float value) {
+ entry_set_float(self, value);
+ }
};
using FloatEntryImportExport = PropertyAdaptor<ui::Entry, float, FloatEntry>;
struct FloatSpinner {
- static void Export(const ui::SpinButton &self, const Callback<void(float)> &returnz)
- {
- returnz(float(gtk_spin_button_get_value(self)));
- }
+ static void Export(const ui::SpinButton &self, const Callback<void(float)> &returnz) {
+ returnz(float(gtk_spin_button_get_value(self)));
+ }
- static void Import(ui::SpinButton &self, float value)
- {
- gtk_spin_button_set_value(self, value);
- }
+ static void Import(ui::SpinButton &self, float value) {
+ gtk_spin_button_set_value(self, value);
+ }
};
using FloatSpinnerImportExport = PropertyAdaptor<ui::SpinButton, float, FloatSpinner>;
+
template<typename T>
class CallbackDialogData : public DLG_DATA {
- Property<T> m_pWidget;
- Property<T> m_pData;
+ Property<T> m_pWidget;
+ Property<T> m_pData;
public:
- CallbackDialogData(const Property<T> &pWidget, const Property<T> &pData)
- : m_pWidget(pWidget), m_pData(pData)
- {
- }
+ CallbackDialogData(const Property<T> &pWidget, const Property<T> &pData)
+ : m_pWidget(pWidget), m_pData(pData) {
+ }
- void release()
- {
- delete this;
- }
+ void release() {
+ delete this;
+ }
+
+ void importData() const {
+ m_pData.get(m_pWidget.set);
+ }
- void importData() const
- {
- m_pData.get(m_pWidget.set);
+ void exportData() const {
+ m_pWidget.get(m_pData.set);
+ }
+};
+
+template<class Widget, class Self, class T, class native>
+struct AddDataCustom_Wrapper {
+ static void Export(const native &self, const Callback<void(T)> &returnz) {
+ native *p = &const_cast<native &>(self);
+ auto widget = Self::from(p);
+ Widget::Get::thunk_(widget, returnz);
}
- void exportData() const
- {
- m_pWidget.get(m_pData.set);
+ static void Import(native &self, T value) {
+ native *p = &self;
+ auto widget = Self::from(p);
+ Widget::Set::thunk_(widget, value);
}
};
template<class Widget>
-void AddDataCustom(DialogDataList &self, typename Widget::Type widget, Property<typename Widget::Other> const &property)
-{
+void AddDataCustom(DialogDataList &self, typename Widget::Type widget, Property<typename Widget::Other> const &property) {
using Self = typename Widget::Type;
using T = typename Widget::Other;
using native = typename std::remove_pointer<typename Self::native>::type;
- struct Wrapper {
- static void Export(const native &self, const Callback<void(T)> &returnz)
- {
- native *p = &const_cast<native &>(self);
- auto widget = Self::from(p);
- Widget::Get::thunk_(widget, returnz);
- }
-
- static void Import(native &self, T value)
- {
- native *p = &self;
- auto widget = Self::from(p);
- Widget::Set::thunk_(widget, value);
- }
- };
+ using Wrapper = AddDataCustom_Wrapper<Widget, Self, T, native>;
+
self.push_back(new CallbackDialogData<typename Widget::Other>(
make_property<PropertyAdaptor<native, T, Wrapper>>(*static_cast<native *>(widget)),
property
}
template<class Widget, class D>
-void AddData(DialogDataList &self, typename Widget::Type widget, D &data)
-{
+void AddData(DialogDataList &self, typename Widget::Type widget, D &data) {
AddDataCustom<Widget>(self, widget, make_property<PropertyAdaptor<D, typename Widget::Other>>(data));
}
// =============================================================================
// Dialog class
-Dialog::Dialog() : m_window(ui::null), m_parent(ui::null)
-{
+Dialog::Dialog() : m_window( ui::null ), m_parent( ui::null ){
}
-Dialog::~Dialog()
-{
- for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
- (*i)->release();
- }
+Dialog::~Dialog(){
+ for ( DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i )
+ {
+ ( *i )->release();
+ }
- ASSERT_MESSAGE(!m_window, "dialog window not destroyed");
+ ASSERT_MESSAGE( !m_window, "dialog window not destroyed" );
}
-void Dialog::ShowDlg()
-{
- ASSERT_MESSAGE(m_window, "dialog was not constructed");
- importData();
- m_window.show();
+void Dialog::ShowDlg(){
+ ASSERT_MESSAGE( m_window, "dialog was not constructed" );
+ importData();
+ m_window.show();
}
-void Dialog::HideDlg()
-{
- ASSERT_MESSAGE(m_window, "dialog was not constructed");
- exportData();
- m_window.hide();
+void Dialog::HideDlg(){
+ ASSERT_MESSAGE( m_window, "dialog was not constructed" );
+ exportData();
+ m_window.hide();
}
-static gint delete_event_callback(ui::Widget widget, GdkEvent *event, gpointer data)
-{
- reinterpret_cast<Dialog *>( data )->HideDlg();
- reinterpret_cast<Dialog *>( data )->EndModal(eIDCANCEL);
- return TRUE;
+static gint delete_event_callback( ui::Widget widget, GdkEvent* event, gpointer data ){
+ reinterpret_cast<Dialog*>( data )->HideDlg();
+ reinterpret_cast<Dialog*>( data )->EndModal( eIDCANCEL );
+ return TRUE;
}
-void Dialog::Create()
-{
- ASSERT_MESSAGE(!m_window, "dialog cannot be constructed");
+void Dialog::Create(){
+ ASSERT_MESSAGE( !m_window, "dialog cannot be constructed" );
- m_window = BuildDialog();
- m_window.connect("delete_event", G_CALLBACK(delete_event_callback), this);
+ m_window = BuildDialog();
+ m_window.connect( "delete_event", G_CALLBACK( delete_event_callback ), this );
}
-void Dialog::Destroy()
-{
- ASSERT_MESSAGE(m_window, "dialog cannot be destroyed");
+void Dialog::Destroy(){
+ ASSERT_MESSAGE( m_window, "dialog cannot be destroyed" );
- m_window.destroy();
- m_window = ui::Window{ui::null};
+ m_window.destroy();
+ m_window = ui::Window{ui::null};
}
-void Dialog::AddBoolToggleData(ui::ToggleButton widget, Property<bool> const &cb)
-{
- AddDataCustom<BoolToggleImportExport>(m_data, widget, cb);
+void Dialog::AddBoolToggleData( ui::ToggleButton widget, Property<bool> const &cb ){
+ AddDataCustom<BoolToggleImportExport>( m_data, widget, cb );
}
-void Dialog::AddIntRadioData(ui::RadioButton widget, Property<int> const &cb)
-{
- AddDataCustom<IntRadioImportExport>(m_data, widget, cb);
+void Dialog::AddIntRadioData( ui::RadioButton widget, Property<int> const &cb ){
+ AddDataCustom<IntRadioImportExport>( m_data, widget, cb );
}
-void Dialog::AddTextEntryData(ui::Entry widget, Property<const char *> const &cb)
-{
- AddDataCustom<TextEntryImportExport>(m_data, widget, cb);
+void Dialog::AddTextEntryData( ui::Entry widget, Property<const char *> const &cb ){
+ AddDataCustom<TextEntryImportExport>( m_data, widget, cb );
}
-void Dialog::AddIntEntryData(ui::Entry widget, Property<int> const &cb)
-{
- AddDataCustom<IntEntryImportExport>(m_data, widget, cb);
+void Dialog::AddIntEntryData( ui::Entry widget, Property<int> const &cb ){
+ AddDataCustom<IntEntryImportExport>( m_data, widget, cb );
}
-void Dialog::AddSizeEntryData(ui::Entry widget, Property<std::size_t> const &cb)
-{
- AddDataCustom<SizeEntryImportExport>(m_data, widget, cb);
+void Dialog::AddSizeEntryData( ui::Entry widget, Property<std::size_t> const &cb ){
+ AddDataCustom<SizeEntryImportExport>( m_data, widget, cb );
}
-void Dialog::AddFloatEntryData(ui::Entry widget, Property<float> const &cb)
-{
- AddDataCustom<FloatEntryImportExport>(m_data, widget, cb);
+void Dialog::AddFloatEntryData( ui::Entry widget, Property<float> const &cb ){
+ AddDataCustom<FloatEntryImportExport>( m_data, widget, cb );
}
-void Dialog::AddFloatSpinnerData(ui::SpinButton widget, Property<float> const &cb)
-{
- AddDataCustom<FloatSpinnerImportExport>(m_data, widget, cb);
+void Dialog::AddFloatSpinnerData( ui::SpinButton widget, Property<float> const &cb ){
+ AddDataCustom<FloatSpinnerImportExport>( m_data, widget, cb );
}
-void Dialog::AddIntSpinnerData(ui::SpinButton widget, Property<int> const &cb)
-{
- AddDataCustom<IntSpinnerImportExport>(m_data, widget, cb);
+void Dialog::AddIntSpinnerData( ui::SpinButton widget, Property<int> const &cb ){
+ AddDataCustom<IntSpinnerImportExport>( m_data, widget, cb );
}
-void Dialog::AddIntAdjustmentData(ui::Adjustment widget, Property<int> const &cb)
-{
- AddDataCustom<IntAdjustmentImportExport>(m_data, widget, cb);
+void Dialog::AddIntAdjustmentData( ui::Adjustment widget, Property<int> const &cb ){
+ AddDataCustom<IntAdjustmentImportExport>( m_data, widget, cb );
}
-void Dialog::AddIntComboData(ui::ComboBox widget, Property<int> const &cb)
-{
- AddDataCustom<IntComboImportExport>(m_data, widget, cb);
+void Dialog::AddIntComboData( ui::ComboBox widget, Property<int> const &cb ){
+ AddDataCustom<IntComboImportExport>( m_data, widget, cb );
}
-void Dialog::AddDialogData(ui::ToggleButton widget, bool &data)
-{
- AddData<BoolToggleImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::ToggleButton widget, bool& data ){
+ AddData<BoolToggleImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::RadioButton widget, int &data)
-{
- AddData<IntRadioImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::RadioButton widget, int& data ){
+ AddData<IntRadioImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::Entry widget, CopiedString &data)
-{
- AddData<TextEntryImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::Entry widget, CopiedString& data ){
+ AddData<TextEntryImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::Entry widget, int &data)
-{
- AddData<IntEntryImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::Entry widget, int& data ){
+ AddData<IntEntryImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::Entry widget, std::size_t &data)
-{
- AddData<SizeEntryImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::Entry widget, std::size_t& data ){
+ AddData<SizeEntryImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::Entry widget, float &data)
-{
- AddData<FloatEntryImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::Entry widget, float& data ){
+ AddData<FloatEntryImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::SpinButton widget, float &data)
-{
- AddData<FloatSpinnerImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::SpinButton widget, float& data ){
+ AddData<FloatSpinnerImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::SpinButton widget, int &data)
-{
- AddData<IntSpinnerImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::SpinButton widget, int& data ){
+ AddData<IntSpinnerImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::Adjustment widget, int &data)
-{
- AddData<IntAdjustmentImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::Adjustment widget, int& data ){
+ AddData<IntAdjustmentImportExport>( m_data, widget, data );
}
-
-void Dialog::AddDialogData(ui::ComboBox widget, int &data)
-{
- AddData<IntComboImportExport>(m_data, widget, data);
+void Dialog::AddDialogData( ui::ComboBox widget, int& data ){
+ AddData<IntComboImportExport>( m_data, widget, data );
}
-void Dialog::exportData()
-{
- for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
- (*i)->exportData();
- }
+void Dialog::exportData(){
+ for ( DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i )
+ {
+ ( *i )->exportData();
+ }
}
-void Dialog::importData()
-{
- for (DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i) {
- (*i)->importData();
- }
+void Dialog::importData(){
+ for ( DialogDataList::iterator i = m_data.begin(); i != m_data.end(); ++i )
+ {
+ ( *i )->importData();
+ }
}
-void Dialog::EndModal(EMessageBoxReturn code)
-{
- m_modal.loop = 0;
- m_modal.ret = code;
+void Dialog::EndModal( EMessageBoxReturn code ){
+ m_modal.loop = 0;
+ m_modal.ret = code;
}
-EMessageBoxReturn Dialog::DoModal()
-{
- importData();
+EMessageBoxReturn Dialog::DoModal(){
+ importData();
- PreModal();
+ PreModal();
- EMessageBoxReturn ret = modal_dialog_show(m_window, m_modal);
- ASSERT_TRUE((bool) m_window);
- if (ret == eIDOK) {
- exportData();
- }
+ EMessageBoxReturn ret = modal_dialog_show( m_window, m_modal );
+ ASSERT_TRUE( (bool) m_window );
+ if ( ret == eIDOK ) {
+ exportData();
+ }
- m_window.hide();
+ m_window.hide();
- PostModal(m_modal.ret);
+ PostModal( m_modal.ret );
- return m_modal.ret;
+ return m_modal.ret;
}
-ui::CheckButton Dialog::addCheckBox(ui::VBox vbox, const char *name, const char *flag, Property<bool> const &cb)
-{
- auto check = ui::CheckButton(flag);
- check.show();
- AddBoolToggleData(check, cb);
+ui::CheckButton Dialog::addCheckBox( ui::VBox vbox, const char* name, const char* flag, Property<bool> const &cb ){
+ auto check = ui::CheckButton( flag );
+ check.show();
+ AddBoolToggleData( check, cb );
- DialogVBox_packRow(vbox, ui::Widget(DialogRow_new(name, check)));
- return check;
+ DialogVBox_packRow( vbox, ui::Widget(DialogRow_new( name, check ) ));
+ return check;
}
-ui::CheckButton Dialog::addCheckBox(ui::VBox vbox, const char *name, const char *flag, bool &data)
-{
- return addCheckBox(vbox, name, flag, make_property(data));
+ui::CheckButton Dialog::addCheckBox( ui::VBox vbox, const char* name, const char* flag, bool& data ){
+ return addCheckBox(vbox, name, flag, make_property(data));
}
-void Dialog::addCombo(ui::VBox vbox, const char *name, StringArrayRange values, Property<int> const &cb)
-{
- auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
- alignment.show();
- {
- auto combo = ui::ComboBoxText(ui::New);
+void Dialog::addCombo( ui::VBox vbox, const char* name, StringArrayRange values, Property<int> const &cb ){
+ auto alignment = ui::Alignment( 0.0, 0.5, 0.0, 0.0 );
+ alignment.show();
+ {
+ auto combo = ui::ComboBoxText(ui::New);
- for (StringArrayRange::Iterator i = values.first; i != values.last; ++i) {
- gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(combo), *i);
- }
+ for ( StringArrayRange::Iterator i = values.first; i != values.last; ++i )
+ {
+ gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT( combo ), *i );
+ }
- AddIntComboData(combo, cb);
+ AddIntComboData( combo, cb );
- combo.show();
- alignment.add(combo);
- }
+ combo.show();
+ alignment.add(combo);
+ }
- auto row = DialogRow_new(name, alignment);
- DialogVBox_packRow(vbox, row);
+ auto row = DialogRow_new( name, alignment );
+ DialogVBox_packRow( vbox, row );
}
-void Dialog::addCombo(ui::VBox vbox, const char *name, int &data, StringArrayRange values)
-{
- addCombo(vbox, name, values, make_property(data));
+void Dialog::addCombo( ui::VBox vbox, const char* name, int& data, StringArrayRange values ){
+ addCombo(vbox, name, values, make_property(data));
}
-void
-Dialog::addSlider(ui::VBox vbox, const char *name, int &data, gboolean draw_value, const char *low, const char *high,
- double value, double lower, double upper, double step_increment, double page_increment)
-{
+void Dialog::addSlider( ui::VBox vbox, const char* name, int& data, gboolean draw_value, const char* low, const char* high, double value, double lower, double upper, double step_increment, double page_increment ){
#if 0
- if ( draw_value == FALSE ) {
- auto hbox2 = ui::HBox( FALSE, 0 );
- hbox2.show();
- vbox.pack_start( hbox2 , FALSE, FALSE, 0 );
- {
- ui::Widget label = ui::Label( low );
- label.show();
- hbox2.pack_start( label, FALSE, FALSE, 0 );
- }
- {
- ui::Widget label = ui::Label( high );
- label.show();
- hbox2.pack_end(label, FALSE, FALSE, 0);
- }
- }
+ if ( draw_value == FALSE ) {
+ auto hbox2 = ui::HBox( FALSE, 0 );
+ hbox2.show();
+ vbox.pack_start( hbox2 , FALSE, FALSE, 0 );
+ {
+ ui::Widget label = ui::Label( low );
+ label.show();
+ hbox2.pack_start( label, FALSE, FALSE, 0 );
+ }
+ {
+ ui::Widget label = ui::Label( high );
+ label.show();
+ hbox2.pack_end(label, FALSE, FALSE, 0);
+ }
+ }
#endif
- // adjustment
- auto adj = ui::Adjustment(value, lower, upper, step_increment, page_increment, 0);
- AddIntAdjustmentData(adj, make_property(data));
+ // adjustment
+ auto adj = ui::Adjustment( value, lower, upper, step_increment, page_increment, 0 );
+ AddIntAdjustmentData(adj, make_property(data));
- // scale
- auto alignment = ui::Alignment(0.0, 0.5, 1.0, 0.0);
- alignment.show();
+ // scale
+ auto alignment = ui::Alignment( 0.0, 0.5, 1.0, 0.0 );
+ alignment.show();
- ui::Widget scale = ui::HScale(adj);
- gtk_scale_set_value_pos(GTK_SCALE(scale), GTK_POS_LEFT);
- scale.show();
- alignment.add(scale);
+ ui::Widget scale = ui::HScale( adj );
+ gtk_scale_set_value_pos( GTK_SCALE( scale ), GTK_POS_LEFT );
+ scale.show();
+ alignment.add(scale);
- gtk_scale_set_draw_value(GTK_SCALE(scale), draw_value);
- gtk_scale_set_digits(GTK_SCALE(scale), 0);
+ gtk_scale_set_draw_value( GTK_SCALE( scale ), draw_value );
+ gtk_scale_set_digits( GTK_SCALE( scale ), 0 );
- auto row = DialogRow_new(name, alignment);
- DialogVBox_packRow(vbox, row);
+ auto row = DialogRow_new( name, alignment );
+ DialogVBox_packRow( vbox, row );
}
-void Dialog::addRadio(ui::VBox vbox, const char *name, StringArrayRange names, Property<int> const &cb)
-{
- auto alignment = ui::Alignment(0.0, 0.5, 0.0, 0.0);
- alignment.show();;
- {
- RadioHBox radioBox = RadioHBox_new(names);
- alignment.add(radioBox.m_hbox);
- AddIntRadioData(radioBox.m_radio, cb);
- }
+void Dialog::addRadio( ui::VBox vbox, const char* name, StringArrayRange names, Property<int> const &cb ){
+ auto alignment = ui::Alignment( 0.0, 0.5, 0.0, 0.0 );
+ alignment.show();;
+ {
+ RadioHBox radioBox = RadioHBox_new( names );
+ alignment.add(radioBox.m_hbox);
+ AddIntRadioData( radioBox.m_radio, cb );
+ }
- auto row = DialogRow_new(name, alignment);
- DialogVBox_packRow(vbox, row);
+ auto row = DialogRow_new( name, alignment );
+ DialogVBox_packRow( vbox, row );
}
-void Dialog::addRadio(ui::VBox vbox, const char *name, int &data, StringArrayRange names)
-{
- addRadio(vbox, name, names, make_property(data));
+void Dialog::addRadio( ui::VBox vbox, const char* name, int& data, StringArrayRange names ){
+ addRadio(vbox, name, names, make_property(data));
}
-void Dialog::addRadioIcons(ui::VBox vbox, const char *name, StringArrayRange icons, Property<int> const &cb)
-{
+void Dialog::addRadioIcons( ui::VBox vbox, const char* name, StringArrayRange icons, Property<int> const &cb ){
auto table = ui::Table(2, icons.last - icons.first, FALSE);
table.show();
gtk_table_set_row_spacings(table, 5);
gtk_table_set_col_spacings(table, 5);
- GSList *group = 0;
- ui::RadioButton radio{ui::null};
- for (StringArrayRange::Iterator icon = icons.first; icon != icons.last; ++icon) {
- guint pos = static_cast<guint>( icon - icons.first );
- auto image = new_local_image(*icon);
- image.show();
+ GSList* group = 0;
+ ui::RadioButton radio{ui::null};
+ for ( StringArrayRange::Iterator icon = icons.first; icon != icons.last; ++icon )
+ {
+ guint pos = static_cast<guint>( icon - icons.first );
+ auto image = new_local_image( *icon );
+ image.show();
table.attach(image, {pos, pos + 1, 0, 1}, {0, 0});
- radio = ui::RadioButton::from(gtk_radio_button_new(group));
- radio.show();
+ radio = ui::RadioButton::from(gtk_radio_button_new( group ));
+ radio.show();
table.attach(radio, {pos, pos + 1, 1, 2}, {0, 0});
- group = gtk_radio_button_get_group(GTK_RADIO_BUTTON(radio));
- }
+ group = gtk_radio_button_get_group( GTK_RADIO_BUTTON( radio ) );
+ }
- AddIntRadioData(radio, cb);
+ AddIntRadioData( radio, cb );
- DialogVBox_packRow(vbox, DialogRow_new(name, table));
+ DialogVBox_packRow( vbox, DialogRow_new( name, table ) );
}
-void Dialog::addRadioIcons(ui::VBox vbox, const char *name, int &data, StringArrayRange icons)
-{
- addRadioIcons(vbox, name, icons, make_property(data));
+void Dialog::addRadioIcons( ui::VBox vbox, const char* name, int& data, StringArrayRange icons ){
+ addRadioIcons(vbox, name, icons, make_property(data));
}
-ui::Widget Dialog::addIntEntry(ui::VBox vbox, const char *name, Property<int> const &cb)
-{
- DialogEntryRow row(DialogEntryRow_new(name));
- AddIntEntryData(row.m_entry, cb);
- DialogVBox_packRow(vbox, row.m_row);
- return row.m_row;
+ui::Widget Dialog::addIntEntry( ui::VBox vbox, const char* name, Property<int> const &cb ){
+ DialogEntryRow row( DialogEntryRow_new( name ) );
+ AddIntEntryData( row.m_entry, cb );
+ DialogVBox_packRow( vbox, row.m_row );
+ return row.m_row;
}
-ui::Widget Dialog::addSizeEntry(ui::VBox vbox, const char *name, Property<std::size_t> const &cb)
-{
- DialogEntryRow row(DialogEntryRow_new(name));
- AddSizeEntryData(row.m_entry, cb);
- DialogVBox_packRow(vbox, row.m_row);
- return row.m_row;
+ui::Widget Dialog::addSizeEntry( ui::VBox vbox, const char* name, Property<std::size_t> const &cb ){
+ DialogEntryRow row( DialogEntryRow_new( name ) );
+ AddSizeEntryData( row.m_entry, cb );
+ DialogVBox_packRow( vbox, row.m_row );
+ return row.m_row;
}
-ui::Widget Dialog::addFloatEntry(ui::VBox vbox, const char *name, Property<float> const &cb)
-{
- DialogEntryRow row(DialogEntryRow_new(name));
- AddFloatEntryData(row.m_entry, cb);
- DialogVBox_packRow(vbox, row.m_row);
- return row.m_row;
+ui::Widget Dialog::addFloatEntry( ui::VBox vbox, const char* name, Property<float> const &cb ){
+ DialogEntryRow row( DialogEntryRow_new( name ) );
+ AddFloatEntryData( row.m_entry, cb );
+ DialogVBox_packRow( vbox, row.m_row );
+ return row.m_row;
}
-ui::Widget
-Dialog::addPathEntry(ui::VBox vbox, const char *name, bool browse_directory, Property<const char *> const &cb)
-{
- PathEntry pathEntry = PathEntry_new();
- pathEntry.m_button.connect("clicked", G_CALLBACK(
- browse_directory ? button_clicked_entry_browse_directory : button_clicked_entry_browse_file),
- pathEntry.m_entry);
+ui::Widget Dialog::addPathEntry( ui::VBox vbox, const char* name, bool browse_directory, Property<const char *> const &cb ){
+ PathEntry pathEntry = PathEntry_new();
+ pathEntry.m_button.connect( "clicked", G_CALLBACK( browse_directory ? button_clicked_entry_browse_directory : button_clicked_entry_browse_file ), pathEntry.m_entry );
- AddTextEntryData(pathEntry.m_entry, cb);
+ AddTextEntryData( pathEntry.m_entry, cb );
- auto row = DialogRow_new(name, ui::Widget(pathEntry.m_frame));
- DialogVBox_packRow(vbox, row);
+ auto row = DialogRow_new( name, ui::Widget(pathEntry.m_frame ) );
+ DialogVBox_packRow( vbox, row );
- return row;
+ return row;
}
-ui::Widget Dialog::addPathEntry(ui::VBox vbox, const char *name, CopiedString &data, bool browse_directory)
-{
+ui::Widget Dialog::addPathEntry( ui::VBox vbox, const char* name, CopiedString& data, bool browse_directory ){
return addPathEntry(vbox, name, browse_directory, make_property<CopiedString, const char *>(data));
}
-ui::SpinButton
-Dialog::addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<int> const &cb)
-{
- DialogSpinnerRow row(DialogSpinnerRow_new(name, value, lower, upper, 1));
- AddIntSpinnerData(row.m_spin, cb);
- DialogVBox_packRow(vbox, row.m_row);
- return row.m_spin;
+ui::SpinButton Dialog::addSpinner( ui::VBox vbox, const char* name, double value, double lower, double upper, Property<int> const &cb ){
+ DialogSpinnerRow row( DialogSpinnerRow_new( name, value, lower, upper, 1 ) );
+ AddIntSpinnerData( row.m_spin, cb );
+ DialogVBox_packRow( vbox, row.m_row );
+ return row.m_spin;
}
-ui::SpinButton Dialog::addSpinner(ui::VBox vbox, const char *name, int &data, double value, double lower, double upper)
-{
- return addSpinner(vbox, name, value, lower, upper, make_property(data));
+ui::SpinButton Dialog::addSpinner( ui::VBox vbox, const char* name, int& data, double value, double lower, double upper ){
+ return addSpinner(vbox, name, value, lower, upper, make_property(data));
}
-ui::SpinButton
-Dialog::addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<float> const &cb)
-{
- DialogSpinnerRow row(DialogSpinnerRow_new(name, value, lower, upper, 10));
- AddFloatSpinnerData(row.m_spin, cb);
- DialogVBox_packRow(vbox, row.m_row);
- return row.m_spin;
+ui::SpinButton Dialog::addSpinner( ui::VBox vbox, const char* name, double value, double lower, double upper, Property<float> const &cb ){
+ DialogSpinnerRow row( DialogSpinnerRow_new( name, value, lower, upper, 10 ) );
+ AddFloatSpinnerData( row.m_spin, cb );
+ DialogVBox_packRow( vbox, row.m_row );
+ return row.m_spin;
}