void Face_importSnapPlanes( bool value ){
Face::m_quantise = value ? quantiseInteger : quantiseFloating;
}
-typedef FreeCaller1<bool, Face_importSnapPlanes> FaceImportSnapPlanesCaller;
+typedef FreeCaller<void(bool), Face_importSnapPlanes> FaceImportSnapPlanesCaller;
void Face_exportSnapPlanes( const BoolImportCallback& importer ){
importer( Face::m_quantise == quantiseInteger );
}
-typedef FreeCaller1<const BoolImportCallback&, Face_exportSnapPlanes> FaceExportSnapPlanesCaller;
+typedef FreeCaller<void(const BoolImportCallback&), Face_exportSnapPlanes> FaceExportSnapPlanesCaller;
void Brush_constructPreferences( PreferencesPage& page ){
page.appendCheckBox(
Brush_constructPreferences( page );
}
void Brush_registerPreferencesPage(){
- PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Brush_constructPage>() );
+ PreferencesDialog_addSettingsPage( FreeCaller<void(PreferenceGroup&), Brush_constructPage>() );
}
void Brush_unlatchPreferences(){
GlobalPreferenceSystem().registerPreference( "TexdefDefaultScale", FloatImportStringCaller( g_texdef_default_scale ), FloatExportStringCaller( g_texdef_default_scale ) );
GridStatus_getTextureLockEnabled = getTextureLockEnabled;
- g_texture_lock_status_changed = FreeCaller<GridStatus_onTextureLockEnabledChanged>();
+ g_texture_lock_status_changed = FreeCaller<void(), GridStatus_onTextureLockEnabledChanged>();
}
void Brush_Destroy(){
faceData.value = face.getShader().m_flags.m_value;
callback( faceData );
}
-typedef ConstReferenceCaller1<BrushFaceDataCallback, Face&, BrushFaceData_fromFace> BrushFaceDataFromFaceCaller;
-typedef Callback1<Face&> FaceCallback;
+typedef ConstReferenceCaller<BrushFaceDataCallback, void(Face&), BrushFaceData_fromFace> BrushFaceDataFromFaceCaller;
+typedef Callback<void(Face&)> FaceCallback;
class Quake3BrushCreator : public BrushCreator
{