/*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "brush.h"
#include "signal/signal.h"
Signal0 g_brushTextureChangedCallbacks;
-void Brush_addTextureChangedCallback(const SignalHandler& handler)
-{
- g_brushTextureChangedCallbacks.connectLast(handler);
+void Brush_addTextureChangedCallback( const SignalHandler& handler ){
+ g_brushTextureChangedCallbacks.connectLast( handler );
}
-void Brush_textureChanged()
-{
- g_brushTextureChangedCallbacks();
+void Brush_textureChanged(){
+ g_brushTextureChangedCallbacks();
}
QuantiseFunc Face::m_quantise;
EBrushType Face::m_type;
EBrushType FacePlane::m_type;
-bool g_brush_texturelock_enabled = false;
+bool g_brush_texturelock_enabled = true;
EBrushType Brush::m_type;
double Brush::m_maxWorldCoord = 0;
struct SListNode
{
- SListNode* m_next;
+ SListNode* m_next;
};
class ProximalVertex
{
public:
- const SListNode* m_vertices;
-
- ProximalVertex(const SListNode* next)
- : m_vertices(next)
- {
- }
-
- bool operator<(const ProximalVertex& other) const
- {
- if(!(operator==(other)))
- {
- return m_vertices < other.m_vertices;
- }
- return false;
- }
- bool operator==(const ProximalVertex& other) const
- {
- const SListNode* v = m_vertices;
- std::size_t DEBUG_LOOP = 0;
- do
- {
- if(v == other.m_vertices)
- return true;
- v = v->m_next;
- //ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
- if(!(DEBUG_LOOP < c_brush_maxFaces))
- {
- break;
- }
- ++DEBUG_LOOP;
- }
- while(v != m_vertices);
- return false;
- }
+const SListNode* m_vertices;
+
+ProximalVertex( const SListNode* next )
+ : m_vertices( next ){
+}
+
+bool operator<( const ProximalVertex& other ) const {
+ if ( !( operator==( other ) ) ) {
+ return m_vertices < other.m_vertices;
+ }
+ return false;
+}
+bool operator==( const ProximalVertex& other ) const {
+ const SListNode* v = m_vertices;
+ std::size_t DEBUG_LOOP = 0;
+ do
+ {
+ if ( v == other.m_vertices ) {
+ return true;
+ }
+ v = v->m_next;
+ //ASSERT_MESSAGE(DEBUG_LOOP < c_brush_maxFaces, "infinite loop");
+ if ( !( DEBUG_LOOP < c_brush_maxFaces ) ) {
+ break;
+ }
+ ++DEBUG_LOOP;
+ }
+ while ( v != m_vertices );
+ return false;
+}
};
typedef Array<SListNode> ProximalVertexArray;
-std::size_t ProximalVertexArray_index(const ProximalVertexArray& array, const ProximalVertex& vertex)
-{
- return vertex.m_vertices - array.data();
+std::size_t ProximalVertexArray_index( const ProximalVertexArray& array, const ProximalVertex& vertex ){
+ return vertex.m_vertices - array.data();
}
-inline bool Brush_isBounded(const Brush& brush)
-{
- for(Brush::const_iterator i = brush.begin(); i != brush.end(); ++i)
- {
- if(!(*i)->is_bounded())
- {
- return false;
- }
- }
- return true;
+inline bool Brush_isBounded( const Brush& brush ){
+ for ( Brush::const_iterator i = brush.begin(); i != brush.end(); ++i )
+ {
+ if ( !( *i )->is_bounded() ) {
+ return false;
+ }
+ }
+ return true;
}
-void Brush::buildBRep()
-{
- bool degenerate = buildWindings();
-
- std::size_t faces_size = 0;
- std::size_t faceVerticesCount = 0;
- for(Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i)
- {
- if((*i)->contributes())
- {
- ++faces_size;
- }
- faceVerticesCount += (*i)->getWinding().numpoints;
- }
-
- if(degenerate || faces_size < 4 || faceVerticesCount != (faceVerticesCount>>1)<<1) // sum of vertices for each face of a valid polyhedron is always even
- {
- m_uniqueVertexPoints.resize(0);
-
- vertex_clear();
- edge_clear();
-
- m_edge_indices.resize(0);
- m_edge_faces.resize(0);
-
- m_faceCentroidPoints.resize(0);
- m_uniqueEdgePoints.resize(0);
- m_uniqueVertexPoints.resize(0);
-
- for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
- {
- (*i)->getWinding().resize(0);
- }
- }
- else
- {
- {
- typedef std::vector<FaceVertexId> FaceVertices;
- FaceVertices faceVertices;
- faceVertices.reserve(faceVerticesCount);
-
- {
- for(std::size_t i = 0; i != m_faces.size(); ++i)
- {
- for(std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j)
- {
- faceVertices.push_back(FaceVertexId(i, j));
- }
- }
- }
-
- IndexBuffer uniqueEdgeIndices;
- typedef VertexBuffer<ProximalVertex> UniqueEdges;
- UniqueEdges uniqueEdges;
-
- uniqueEdgeIndices.reserve(faceVertices.size());
- uniqueEdges.reserve(faceVertices.size());
-
- {
- ProximalVertexArray edgePairs;
- edgePairs.resize(faceVertices.size());
-
- {
- for(std::size_t i=0; i<faceVertices.size(); ++i)
- {
- edgePairs[i].m_next = edgePairs.data() + absoluteIndex(next_edge(m_faces, faceVertices[i]));
- }
- }
-
- {
- UniqueVertexBuffer<ProximalVertex> inserter(uniqueEdges);
- for(ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i)
- {
- uniqueEdgeIndices.insert(inserter.insert(ProximalVertex(&(*i))));
- }
- }
-
- {
- edge_clear();
- m_select_edges.reserve(uniqueEdges.size());
- for(UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i)
- {
- edge_push_back(faceVertices[ProximalVertexArray_index(edgePairs, *i)]);
- }
- }
-
- {
- m_edge_faces.resize(uniqueEdges.size());
- for(std::size_t i=0; i<uniqueEdges.size(); ++i)
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
- m_edge_faces[i] = EdgeFaces(faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent);
- }
- }
-
- {
- m_uniqueEdgePoints.resize(uniqueEdges.size());
- for(std::size_t i=0; i<uniqueEdges.size(); ++i)
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(edgePairs, uniqueEdges[i])];
-
- const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
- Vector3 edge = vector3_mid(w[faceVertex.getVertex()].vertex, w[Winding_next(w, faceVertex.getVertex())].vertex);
- m_uniqueEdgePoints[i] = pointvertex_for_windingpoint(edge, colour_vertex);
- }
- }
-
- }
-
-
- IndexBuffer uniqueVertexIndices;
- typedef VertexBuffer<ProximalVertex> UniqueVertices;
- UniqueVertices uniqueVertices;
-
- uniqueVertexIndices.reserve(faceVertices.size());
- uniqueVertices.reserve(faceVertices.size());
-
- {
- ProximalVertexArray vertexRings;
- vertexRings.resize(faceVertices.size());
-
- {
- for(std::size_t i=0; i<faceVertices.size(); ++i)
- {
- vertexRings[i].m_next = vertexRings.data() + absoluteIndex(next_vertex(m_faces, faceVertices[i]));
- }
- }
-
- {
- UniqueVertexBuffer<ProximalVertex> inserter(uniqueVertices);
- for(ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i)
- {
- uniqueVertexIndices.insert(inserter.insert(ProximalVertex(&(*i))));
- }
- }
-
- {
- vertex_clear();
- m_select_vertices.reserve(uniqueVertices.size());
- for(UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i)
- {
- vertex_push_back(faceVertices[ProximalVertexArray_index(vertexRings, (*i))]);
- }
- }
-
- {
- m_uniqueVertexPoints.resize(uniqueVertices.size());
- for(std::size_t i=0; i<uniqueVertices.size(); ++i)
- {
- FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index(vertexRings, uniqueVertices[i])];
-
- const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
- m_uniqueVertexPoints[i] = pointvertex_for_windingpoint(winding[faceVertex.getVertex()].vertex, colour_vertex);
- }
- }
- }
-
- ASSERT_MESSAGE((uniqueVertices.size() + faces_size) - uniqueEdges.size() == 2, "Final B-Rep: inconsistent vertex count");
+void Brush::buildBRep(){
+ bool degenerate = buildWindings();
+
+ std::size_t faces_size = 0;
+ std::size_t faceVerticesCount = 0;
+ for ( Faces::const_iterator i = m_faces.begin(); i != m_faces.end(); ++i )
+ {
+ if ( ( *i )->contributes() ) {
+ ++faces_size;
+ }
+ faceVerticesCount += ( *i )->getWinding().numpoints;
+ }
+
+ if ( degenerate || faces_size < 4 || faceVerticesCount != ( faceVerticesCount >> 1 ) << 1 ) { // sum of vertices for each face of a valid polyhedron is always even
+ m_uniqueVertexPoints.resize( 0 );
+
+ vertex_clear();
+ edge_clear();
+
+ m_edge_indices.resize( 0 );
+ m_edge_faces.resize( 0 );
+
+ m_faceCentroidPoints.resize( 0 );
+ m_uniqueEdgePoints.resize( 0 );
+ m_uniqueVertexPoints.resize( 0 );
+
+ for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
+ {
+ ( *i )->getWinding().resize( 0 );
+ }
+ }
+ else
+ {
+ {
+ typedef std::vector<FaceVertexId> FaceVertices;
+ FaceVertices faceVertices;
+ faceVertices.reserve( faceVerticesCount );
+
+ {
+ for ( std::size_t i = 0; i != m_faces.size(); ++i )
+ {
+ for ( std::size_t j = 0; j < m_faces[i]->getWinding().numpoints; ++j )
+ {
+ faceVertices.push_back( FaceVertexId( i, j ) );
+ }
+ }
+ }
+
+ IndexBuffer uniqueEdgeIndices;
+ typedef VertexBuffer<ProximalVertex> UniqueEdges;
+ UniqueEdges uniqueEdges;
+
+ uniqueEdgeIndices.reserve( faceVertices.size() );
+ uniqueEdges.reserve( faceVertices.size() );
+
+ {
+ ProximalVertexArray edgePairs;
+ edgePairs.resize( faceVertices.size() );
+
+ {
+ for ( std::size_t i = 0; i < faceVertices.size(); ++i )
+ {
+ edgePairs[i].m_next = edgePairs.data() + absoluteIndex( next_edge( m_faces, faceVertices[i] ) );
+ }
+ }
+
+ {
+ UniqueVertexBuffer<ProximalVertex> inserter( uniqueEdges );
+ for ( ProximalVertexArray::iterator i = edgePairs.begin(); i != edgePairs.end(); ++i )
+ {
+ uniqueEdgeIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
+ }
+ }
+
+ {
+ edge_clear();
+ m_select_edges.reserve( uniqueEdges.size() );
+ for ( UniqueEdges::iterator i = uniqueEdges.begin(); i != uniqueEdges.end(); ++i )
+ {
+ edge_push_back( faceVertices[ProximalVertexArray_index( edgePairs, *i )] );
+ }
+ }
+
+ {
+ m_edge_faces.resize( uniqueEdges.size() );
+ for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
+ {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
+ m_edge_faces[i] = EdgeFaces( faceVertex.getFace(), m_faces[faceVertex.getFace()]->getWinding()[faceVertex.getVertex()].adjacent );
+ }
+ }
+
+ {
+ m_uniqueEdgePoints.resize( uniqueEdges.size() );
+ for ( std::size_t i = 0; i < uniqueEdges.size(); ++i )
+ {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( edgePairs, uniqueEdges[i] )];
+
+ const Winding& w = m_faces[faceVertex.getFace()]->getWinding();
+ Vector3 edge = vector3_mid( w[faceVertex.getVertex()].vertex, w[Winding_next( w, faceVertex.getVertex() )].vertex );
+ m_uniqueEdgePoints[i] = pointvertex_for_windingpoint( edge, colour_vertex );
+ }
+ }
+
+ }
+
+
+ IndexBuffer uniqueVertexIndices;
+ typedef VertexBuffer<ProximalVertex> UniqueVertices;
+ UniqueVertices uniqueVertices;
+
+ uniqueVertexIndices.reserve( faceVertices.size() );
+ uniqueVertices.reserve( faceVertices.size() );
+
+ {
+ ProximalVertexArray vertexRings;
+ vertexRings.resize( faceVertices.size() );
+
+ {
+ for ( std::size_t i = 0; i < faceVertices.size(); ++i )
+ {
+ vertexRings[i].m_next = vertexRings.data() + absoluteIndex( next_vertex( m_faces, faceVertices[i] ) );
+ }
+ }
+
+ {
+ UniqueVertexBuffer<ProximalVertex> inserter( uniqueVertices );
+ for ( ProximalVertexArray::iterator i = vertexRings.begin(); i != vertexRings.end(); ++i )
+ {
+ uniqueVertexIndices.insert( inserter.insert( ProximalVertex( &( *i ) ) ) );
+ }
+ }
+
+ {
+ vertex_clear();
+ m_select_vertices.reserve( uniqueVertices.size() );
+ for ( UniqueVertices::iterator i = uniqueVertices.begin(); i != uniqueVertices.end(); ++i )
+ {
+ vertex_push_back( faceVertices[ProximalVertexArray_index( vertexRings, ( *i ) )] );
+ }
+ }
+
+ {
+ m_uniqueVertexPoints.resize( uniqueVertices.size() );
+ for ( std::size_t i = 0; i < uniqueVertices.size(); ++i )
+ {
+ FaceVertexId faceVertex = faceVertices[ProximalVertexArray_index( vertexRings, uniqueVertices[i] )];
+
+ const Winding& winding = m_faces[faceVertex.getFace()]->getWinding();
+ m_uniqueVertexPoints[i] = pointvertex_for_windingpoint( winding[faceVertex.getVertex()].vertex, colour_vertex );
+ }
+ }
+ }
+
+ if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
+ globalErrorStream() << "Final B-Rep: inconsistent vertex count\n";
+ }
#if BRUSH_CONNECTIVITY_DEBUG
- if((uniqueVertices.size() + faces_size) - uniqueEdges.size() != 2)
- {
- for(Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i)
- {
- std::size_t faceIndex = std::distance(m_faces.begin(), i);
-
- if(!(*i)->contributes())
- {
- globalOutputStream() << "face: " << Unsigned(faceIndex) << " does not contribute\n";
- }
-
- Winding_printConnectivity((*i)->getWinding());
- }
- }
+ if ( ( uniqueVertices.size() + faces_size ) - uniqueEdges.size() != 2 ) {
+ for ( Faces::iterator i = m_faces.begin(); i != m_faces.end(); ++i )
+ {
+ std::size_t faceIndex = std::distance( m_faces.begin(), i );
+
+ if ( !( *i )->contributes() ) {
+ globalOutputStream() << "face: " << Unsigned( faceIndex ) << " does not contribute\n";
+ }
+
+ Winding_printConnectivity( ( *i )->getWinding() );
+ }
+ }
#endif
- // edge-index list for wireframe rendering
- {
- m_edge_indices.resize(uniqueEdgeIndices.size());
-
- for(std::size_t i=0, count=0; i<m_faces.size(); ++i)
- {
- const Winding& winding = m_faces[i]->getWinding();
- for(std::size_t j = 0; j < winding.numpoints; ++j)
- {
- const RenderIndex edge_index = uniqueEdgeIndices[count+j];
-
- m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
- m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next(winding, j)];
- }
- count += winding.numpoints;
- }
- }
- }
-
- {
- m_faceCentroidPoints.resize(m_faces.size());
- for(std::size_t i=0; i<m_faces.size(); ++i)
- {
- m_faces[i]->construct_centroid();
- m_faceCentroidPoints[i] = pointvertex_for_windingpoint(m_faces[i]->centroid(), colour_vertex);
- }
- }
- }
+ // edge-index list for wireframe rendering
+ {
+ m_edge_indices.resize( uniqueEdgeIndices.size() );
+
+ for ( std::size_t i = 0, count = 0; i < m_faces.size(); ++i )
+ {
+ const Winding& winding = m_faces[i]->getWinding();
+ for ( std::size_t j = 0; j < winding.numpoints; ++j )
+ {
+ const RenderIndex edge_index = uniqueEdgeIndices[count + j];
+
+ m_edge_indices[edge_index].first = uniqueVertexIndices[count + j];
+ m_edge_indices[edge_index].second = uniqueVertexIndices[count + Winding_next( winding, j )];
+ }
+ count += winding.numpoints;
+ }
+ }
+ }
+
+ {
+ m_faceCentroidPoints.resize( m_faces.size() );
+ for ( std::size_t i = 0; i < m_faces.size(); ++i )
+ {
+ m_faces[i]->construct_centroid();
+ m_faceCentroidPoints[i] = pointvertex_for_windingpoint( m_faces[i]->centroid(), colour_vertex );
+ }
+ }
+ }
}
class FaceFilterWrapper : public Filter
{
- FaceFilter& m_filter;
- bool m_active;
- bool m_invert;
+FaceFilter& m_filter;
+bool m_active;
+bool m_invert;
public:
- FaceFilterWrapper(FaceFilter& filter, bool invert) :
- m_filter(filter),
- m_invert(invert)
- {
- }
- void setActive(bool active)
- {
- m_active = active;
- }
- bool active()
- {
- return m_active;
- }
- bool filter(const Face& face)
- {
- return m_invert ^ m_filter.filter(face);
- }
+FaceFilterWrapper( FaceFilter& filter, bool invert ) :
+ m_filter( filter ),
+ m_invert( invert ){
+}
+void setActive( bool active ){
+ m_active = active;
+}
+bool active(){
+ return m_active;
+}
+bool filter( const Face& face ){
+ return m_invert ^ m_filter.filter( face );
+}
};
typedef std::list<FaceFilterWrapper> FaceFilters;
FaceFilters g_faceFilters;
-void add_face_filter(FaceFilter& filter, int mask, bool invert)
-{
- g_faceFilters.push_back(FaceFilterWrapper(filter, invert));
- GlobalFilterSystem().addFilter(g_faceFilters.back(), mask);
+void add_face_filter( FaceFilter& filter, int mask, bool invert ){
+ g_faceFilters.push_back( FaceFilterWrapper( filter, invert ) );
+ GlobalFilterSystem().addFilter( g_faceFilters.back(), mask );
}
-bool face_filtered(Face& face)
-{
- for(FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i)
- {
- if((*i).active() && (*i).filter(face))
- {
- return true;
- }
- }
- return false;
+bool face_filtered( Face& face ){
+ for ( FaceFilters::iterator i = g_faceFilters.begin(); i != g_faceFilters.end(); ++i )
+ {
+ if ( ( *i ).active() && ( *i ).filter( face ) ) {
+ return true;
+ }
+ }
+ return false;
}
class BrushFilterWrapper : public Filter
{
- bool m_active;
- bool m_invert;
- BrushFilter& m_filter;
+bool m_active;
+bool m_invert;
+BrushFilter& m_filter;
public:
- BrushFilterWrapper(BrushFilter& filter, bool invert) : m_invert(invert), m_filter(filter)
- {
- }
- void setActive(bool active)
- {
- m_active = active;
- }
- bool active()
- {
- return m_active;
- }
- bool filter(const Brush& brush)
- {
- return m_invert ^ m_filter.filter(brush);
- }
+BrushFilterWrapper( BrushFilter& filter, bool invert ) : m_invert( invert ), m_filter( filter ){
+}
+void setActive( bool active ){
+ m_active = active;
+}
+bool active(){
+ return m_active;
+}
+bool filter( const Brush& brush ){
+ return m_invert ^ m_filter.filter( brush );
+}
};
typedef std::list<BrushFilterWrapper> BrushFilters;
BrushFilters g_brushFilters;
-void add_brush_filter(BrushFilter& filter, int mask, bool invert)
-{
- g_brushFilters.push_back(BrushFilterWrapper(filter, invert));
- GlobalFilterSystem().addFilter(g_brushFilters.back(), mask);
+void add_brush_filter( BrushFilter& filter, int mask, bool invert ){
+ g_brushFilters.push_back( BrushFilterWrapper( filter, invert ) );
+ GlobalFilterSystem().addFilter( g_brushFilters.back(), mask );
}
-bool brush_filtered(Brush& brush)
-{
- for(BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i)
- {
- if((*i).active() && (*i).filter(brush))
- {
- return true;
- }
- }
- return false;
+bool brush_filtered( Brush& brush ){
+ for ( BrushFilters::iterator i = g_brushFilters.begin(); i != g_brushFilters.end(); ++i )
+ {
+ if ( ( *i ).active() && ( *i ).filter( brush ) ) {
+ return true;
+ }
+ }
+ return false;
}
-
-