#define MAX_CUBEMAPS 1024
#define MAX_EXPLOSIONS 8
#define MAX_DLIGHTS 16
-#define MAX_CACHED_PICS 1024 // this is 144 bytes each (or 152 on 64bit)
+#define MAX_CACHED_PICS 2048 // this is 144 bytes each (or 152 on 64bit)
#define CACHEPICHASHSIZE 256
#define MAX_PARTICLEEFFECTNAME 256
#define MAX_PARTICLEEFFECTINFO 1024
#define MAX_CUBEMAPS 1024 ///< max number of cubemap textures loaded for light filters
#define MAX_EXPLOSIONS 64 ///< max number of explosion shell effects active at once (not particle related)
#define MAX_DLIGHTS 256 ///< max number of dynamic lights (rocket flashes, etc) in scene at once
-#define MAX_CACHED_PICS 1024 ///< max number of 2D pics loaded at once
+#define MAX_CACHED_PICS 2048 ///< max number of 2D pics loaded at once
#define CACHEPICHASHSIZE 256 ///< number of hash buckets for accelerating 2D pic name lookups
#define MAX_PARTICLEEFFECTNAME 4096 ///< maximum number of unique names of particle effects (for particleeffectnum)
#define MAX_PARTICLEEFFECTINFO 8192 ///< maximum number of unique particle effects (each name may associate with several of these)
#elif defined(__OpenBSD__)
# define DP_OS_NAME "OpenBSD"
# define DP_OS_STR "openbsd"
+#elif defined(__DragonFly__)
+# define DP_OS_NAME "DragonFlyBSD"
+# define DP_OS_STR "dragonflybsd"
#elif defined(MACOSX)
# define DP_OS_NAME "Mac OS X"
# define DP_OS_STR "osx"
#elif defined(__MORPHOS__)
# define DP_OS_NAME "MorphOS"
# define DP_OS_STR "morphos"
+#elif defined (sun) || defined (__sun)
+# if defined (__SVR4) || defined (__svr4__)
+# define DP_OS_NAME "Solaris"
+# define DP_OS_STR "solaris"
+# else
+# define DP_OS_NAME "SunOS"
+# define DP_OS_STR "sunos"
+# endif
#else
# define DP_OS_NAME "Unknown"
# define DP_OS_STR "unknown"
int framecount; // incremented every frame, never reset (checked by Host_Error and Host_SaveConfig_f)
double realtime; // the accumulated mainloop time since application started (with filtering), without any slowmo or clamping
double dirtytime; // the main loop wall time for this frame, equal to Sys_DirtyTime() at the start of this host frame
+ double sleeptime; // time spent sleeping overall
+ qboolean restless; // don't sleep
+ qboolean paused; // global paused state, pauses both client and server
+ cbuf_t *cbuf;
} host_t;
extern host_t host;
void Host_InitCommands(void);
void Host_Main(void);
+double Host_Frame(double time);
void Host_Shutdown(void);
void Host_StartVideo(void);
void Host_Error(const char *error, ...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN;
void Host_Quit_f(cmd_state_t *cmd);
void SV_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
+double SV_Frame(double time);
void SV_Shutdown(void);
void CL_Reconnect_f(cmd_state_t *cmd);
void Host_NoOperation_f(cmd_state_t *cmd);