]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
g_maplist: refactor initialisation
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index f893c337b66fc2d2a6c09361330b7dc8b747bf10..04706f615444d6dd93799473a4ef066b94b30c15 100644 (file)
@@ -118,12 +118,7 @@ void GotoFirstMap(entity this)
        {
                // cvar_set("_sv_init", "0");
                // we do NOT set this to 0 any more, so someone "accidentally" changing
-               // to this "init" map on a dedicated server will cause no permanent
-               // harm
-               if(autocvar_g_maplist_shuffle)
-                       ShuffleMaplist();
-               n = tokenizebyseparator(autocvar_g_maplist, " ");
-               cvar_set("g_maplist_index", ftos(n - 1)); // jump to map 0 in GotoNextMap
+               // to this "init" map on a dedicated server will cause no permanent harm
 
                MapInfo_Enumerate();
                MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
@@ -166,10 +161,14 @@ void cvar_changes_init()
        {
                k = bufstr_get(h, i);
 
-#define BADPREFIX(p) if(substring(k, 0, strlen(p)) == p) continue
-#define BADPRESUFFIX(p,s) if(substring(k, 0, strlen(p)) == p && substring(k, -strlen(s), -1) == s) continue
+#define BADPREFIX_COND(p) (substring(k, 0, strlen(p)) == p)
+#define BADSUFFIX_COND(s) (substring(k, -strlen(s), -1) == s)
+
+#define BADPREFIX(p) if(BADPREFIX_COND(p)) continue
+#define BADPRESUFFIX(p, s) if(BADPREFIX_COND(p) && BADSUFFIX_COND(s)) continue
 #define BADCVAR(p) if(k == p) continue
 #define BADVALUE(p, val) if (k == p && v == val) continue
+#define BADPRESUFFIXVALUE(p, s, val) if(BADPREFIX_COND(p) && BADSUFFIX_COND(s) && v == val) continue
 
                // general excludes and namespaces for server admin used cvars
                BADPREFIX("help_"); // PN's server has this listed as changed, let's not rat him out for THAT
@@ -232,6 +231,10 @@ void cvar_changes_init()
                BADCVAR("timeformat");
                BADCVAR("timestamps");
                BADCVAR("g_require_stats");
+               BADCVAR("g_chatban_list");
+               BADCVAR("g_playban_list");
+               BADCVAR("g_playban_minigames");
+               BADCVAR("g_voteban_list");
                BADPREFIX("developer_");
                BADPREFIX("g_ban_");
                BADPREFIX("g_banned_list");
@@ -255,8 +258,6 @@ void cvar_changes_init()
 
                // these can contain player IDs, so better hide
                BADPREFIX("g_forced_team_");
-               BADCVAR("sv_muteban_list");
-               BADCVAR("sv_voteban_list");
                BADCVAR("sv_allow_customplayermodels_idlist");
                BADCVAR("sv_allow_customplayermodels_speciallist");
 
@@ -285,6 +286,7 @@ void cvar_changes_init()
                BADCVAR("g_keyhunt");
                BADCVAR("g_keyhunt_teams");
                BADCVAR("g_lms");
+               BADCVAR("g_mayhem");
                BADCVAR("g_nexball");
                BADCVAR("g_onslaught");
                BADCVAR("g_race");
@@ -299,6 +301,12 @@ void cvar_changes_init()
                BADCVAR("g_tdm");
                BADCVAR("g_tdm_on_dm_maps");
                BADCVAR("g_tdm_teams");
+               BADCVAR("g_tka");
+               BADCVAR("g_tka_on_ka_maps");
+               BADCVAR("g_tka_on_tdm_maps");
+               BADCVAR("g_tka_teams");
+               BADCVAR("g_tmayhem");
+               BADCVAR("g_tmayhem_teams");
                BADCVAR("g_vip");
                BADCVAR("leadlimit");
                BADCVAR("nextmap");
@@ -376,10 +384,15 @@ void cvar_changes_init()
                BADCVAR("g_spawn_alloweffects");
                BADCVAR("g_tdm_point_leadlimit");
                BADCVAR("g_tdm_point_limit");
+               BADCVAR("g_mayhem_point_limit");
+               BADCVAR("g_mayhem_point_leadlimit");
+               BADCVAR("g_tmayhem_point_limit");
+               BADCVAR("g_tmayhem_point_leadlimit");
                BADCVAR("leadlimit_and_fraglimit");
                BADCVAR("leadlimit_override");
                BADCVAR("pausable");
                BADCVAR("sv_announcer");
+               BADCVAR("sv_autopause");
                BADCVAR("sv_checkforpacketsduringsleep");
                BADCVAR("sv_damagetext");
                BADCVAR("sv_db_saveasdump");
@@ -396,7 +409,6 @@ void cvar_changes_init()
                BADCVAR("w_prop_interval");
                BADPREFIX("chat_");
                BADPREFIX("crypto_");
-               BADPREFIX("gameversion");
                BADPREFIX("g_chat_");
                BADPREFIX("g_ctf_captimerecord_");
                BADPREFIX("g_hats_");
@@ -440,6 +452,7 @@ void cvar_changes_init()
                BADCVAR("g_ban_sync_uri");
                BADCVAR("g_buffs");
                BADCVAR("g_ca_teams_override");
+               BADCVAR("g_ca_prevent_stalemate");
                BADCVAR("g_ctf_fullbrightflags");
                BADCVAR("g_ctf_ignore_frags");
                BADCVAR("g_ctf_leaderboard");
@@ -453,6 +466,7 @@ void cvar_changes_init()
                BADCVAR("g_keyhunt_point_limit");
                BADCVAR("g_keyhunt_teams_override");
                BADCVAR("g_lms_lives_override");
+               BADCVAR("g_mayhem_powerups");
                BADCVAR("g_maplist");
                BADCVAR("g_maxplayers");
                BADCVAR("g_mirrordamage");
@@ -469,6 +483,8 @@ void cvar_changes_init()
                BADCVAR("g_start_delay");
                BADCVAR("g_superspectate");
                BADCVAR("g_tdm_teams_override");
+               BADCVAR("g_tmayhem_teams_override");
+               BADCVAR("g_tmayhem_powerups");
                BADCVAR("g_weapon_stay"); BADPRESUFFIX("g_", "_weapon_stay");
                BADCVAR("hostname");
                BADCVAR("log_file");
@@ -512,6 +528,9 @@ void cvar_changes_init()
                BADPREFIX("sv_info_");
                BADPREFIX("sv_ready_restart_");
 
+               BADPRESUFFIXVALUE("g_", "_weaponarena", "most");
+               BADPRESUFFIXVALUE("g_", "_weaponarena", "most_available");
+
                // mutators that announce themselves properly to the server browser
                BADCVAR("g_instagib");
                BADCVAR("g_new_toys");
@@ -523,6 +542,7 @@ void cvar_changes_init()
 #undef BADPREFIX
 #undef BADCVAR
 #undef BADVALUE
+#undef BADPRESUFFIXVALUE
 
                if(pureadding)
                {
@@ -638,14 +658,18 @@ void GameplayMode_DelayedInit(entity this)
        if (!g_duel)
                MapReadSizes(mapname);
 
-       if (autocvar_g_maxplayers < 0 && teamplay)
+       if (autocvar_g_maxplayers < 0)
        {
-               // automatic maxplayers should be a multiple of team count
-               if (map_maxplayers == 0 || map_maxplayers > maxclients)
+               if (map_maxplayers <= 0)
                        map_maxplayers = maxclients; // unlimited, but may need rounding
-               int d = map_maxplayers % AVAILABLE_TEAMS;
-               int u = AVAILABLE_TEAMS - d;
-               map_maxplayers += (u <= d && u + map_maxplayers <= maxclients) ? u : -d;
+               map_maxplayers = bound(max(2, AVAILABLE_TEAMS * 2), map_maxplayers, maxclients);
+               if (teamplay)
+               {
+                       // automatic maxplayers should be a multiple of team count
+                       int down = map_maxplayers % AVAILABLE_TEAMS;
+                       int up = AVAILABLE_TEAMS - down;
+                       map_maxplayers += (up < down && up + map_maxplayers <= maxclients) ? up : -down;
+               }
        }
 
        if (warmup_stage < 0)
@@ -656,9 +680,9 @@ void GameplayMode_DelayedInit(entity this)
                if (teamplay)
                {
                        // automatic minplayers should be a multiple of team count
-                       int d = map_minplayers % AVAILABLE_TEAMS;
-                       int u = AVAILABLE_TEAMS - d;
-                       map_minplayers += (u < d && u + map_minplayers <= m) ? u : -d;
+                       int down = map_minplayers % AVAILABLE_TEAMS;
+                       int up = AVAILABLE_TEAMS - down;
+                       map_minplayers += (up < down && up + map_minplayers <= m) ? up : -down;
                }
        }
        else
@@ -667,7 +691,7 @@ void GameplayMode_DelayedInit(entity this)
 
 void InitGameplayMode()
 {
-       VoteReset();
+       VoteReset(false);
 
        // find out good world mins/maxs bounds, either the static bounds found by looking for solid, or the mapinfo specified bounds
        get_mi_min_max(1);
@@ -1033,6 +1057,10 @@ spawnfunc(worldspawn)
 
        WinningConditionHelper(this); // set worldstatus
 
+       if (autocvar_sv_autopause && server_is_dedicated && !wantrestart)
+               // INITPRIO_LAST is too soon: bots either didn't join yet or didn't leave yet, see: bot_fixcount()
+               defer(this, 5, Pause_TryPause_Dedicated);
+
        world_initialized = 1;
        __spawnfunc_spawn_all();
 }
@@ -1313,7 +1341,7 @@ void NextLevel()
 
        //pos = FindIntermission ();
 
-       VoteReset();
+       VoteReset(true);
 
        DumpStats(true);
 
@@ -2120,16 +2148,26 @@ void readlevelcvars()
        g_pickup_respawntime_weapon = cvar("g_pickup_respawntime_weapon");
        g_pickup_respawntime_superweapon = cvar("g_pickup_respawntime_superweapon");
        g_pickup_respawntime_ammo = cvar("g_pickup_respawntime_ammo");
-       g_pickup_respawntime_short = cvar("g_pickup_respawntime_short");
-       g_pickup_respawntime_medium = cvar("g_pickup_respawntime_medium");
-       g_pickup_respawntime_long = cvar("g_pickup_respawntime_long");
+       g_pickup_respawntime_armor_small = cvar("g_pickup_respawntime_armor_small");
+       g_pickup_respawntime_armor_medium = cvar("g_pickup_respawntime_armor_medium");
+       g_pickup_respawntime_armor_big = cvar("g_pickup_respawntime_armor_big");
+       g_pickup_respawntime_armor_mega = cvar("g_pickup_respawntime_armor_mega");
+       g_pickup_respawntime_health_small = cvar("g_pickup_respawntime_health_small");
+       g_pickup_respawntime_health_medium = cvar("g_pickup_respawntime_health_medium");
+       g_pickup_respawntime_health_big = cvar("g_pickup_respawntime_health_big");
+       g_pickup_respawntime_health_mega = cvar("g_pickup_respawntime_health_mega");
        g_pickup_respawntime_powerup = cvar("g_pickup_respawntime_powerup");
        g_pickup_respawntimejitter_weapon = cvar("g_pickup_respawntimejitter_weapon");
        g_pickup_respawntimejitter_superweapon = cvar("g_pickup_respawntimejitter_superweapon");
        g_pickup_respawntimejitter_ammo = cvar("g_pickup_respawntimejitter_ammo");
-       g_pickup_respawntimejitter_short = cvar("g_pickup_respawntimejitter_short");
-       g_pickup_respawntimejitter_medium = cvar("g_pickup_respawntimejitter_medium");
-       g_pickup_respawntimejitter_long = cvar("g_pickup_respawntimejitter_long");
+       g_pickup_respawntimejitter_armor_small = cvar("g_pickup_respawntimejitter_armor_small");
+       g_pickup_respawntimejitter_armor_medium = cvar("g_pickup_respawntimejitter_armor_medium");
+       g_pickup_respawntimejitter_armor_big = cvar("g_pickup_respawntimejitter_armor_big");
+       g_pickup_respawntimejitter_armor_mega = cvar("g_pickup_respawntimejitter_armor_mega");
+       g_pickup_respawntimejitter_health_small = cvar("g_pickup_respawntimejitter_health_small");
+       g_pickup_respawntimejitter_health_medium = cvar("g_pickup_respawntimejitter_health_medium");
+       g_pickup_respawntimejitter_health_big = cvar("g_pickup_respawntimejitter_health_big");
+       g_pickup_respawntimejitter_health_mega = cvar("g_pickup_respawntimejitter_health_mega");
        g_pickup_respawntimejitter_powerup = cvar("g_pickup_respawntimejitter_powerup");
 
        g_pickup_shells = cvar("g_pickup_shells");